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Leisure Suit Larry: Love for Sail!

aka: LSL7, Larry 7, Larry 7: Miłość na Fali, Larry 7: Seks pod Parusom, Leisure Suit Larry 7, Leisure Suit Larry dans "Drague en Haute Mer !", Leisure Suit Larry: Yacht nach Liebe!
Moby ID: 381
Windows Specs
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Description official descriptions

Love for Sail! is the sixth game in Al Lowe's Leisure Suit Larry series. Larry unexpectedly receives a ticket to a cruise ship. Upon the arrival of the passengers, a mega-contest is announced. This contest includes various kinds of sports and activities, from bowling to love-making. The winner will get to "score" with the sexy Captain Thigh. Naturally, there is no way Larry can win this contest fairly, so he must use his brains to solve the tricky puzzles of the game, and cheat his way into the Captain's bed.

The game's structure is similar to that of its predecessor: the entire game takes place in a large enclosed area (in this case, the cruise ship), with the gameplay focusing on inventory-based puzzles and conversations. The game features a context-sensitive interface: clicking on an object brings forth a series of verbs which the player can choose in order to interact with the given object. In addition to that, it is possible to try and type any other verb (provided the game understands it), just like in old adventure games with text interface. Sometimes it is necessary to think outside of the box and come up with unusual actions in order to solve a puzzle.

Several new features have been added to the game, attempting to make players into more "active" participants of the playing process. Using a microphone, players can add their own voices, while using a scanner lets players insert their own photos into the game. Another feature that grabs attention is the automatic wallpaper. When Larry "scores" with a woman, that woman's image can be displayed as wallpaper on the Windows desktop.

Spellings

  • Leisure Suit Larry: איזו מין הפלגה - Hebrew spelling
  • Ларри 7 В выходном костюме: Любовь под парусами - Alternate Russian spelling
  • Ларри 7: Секс под парусом - Russian spelling

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Credits (DOS version)

102 People (90 developers, 12 thanks) · View all

Lead Design
Writing / Dialogue / Story
Producer
Assistant Design
Director Animations
Lead Programming
Programming
Background Designer
Director Backgrounds
Animation
Graphics
Director QA
SFX & Additional Music
DREAMS Engineer
Background Photographs
Boy-of-all-work
Larry Theme composed by
Larry Theme arranged by
Original composition by
Piano
Woodwinds
[ full credits ]

Reviews

Critics

Average score: 79% (based on 34 ratings)

Players

Average score: 3.7 out of 5 (based on 169 ratings with 6 reviews)

You must be a Larry fan, otherwise stay away!!

The Good
Maybe the better graphics.

The Bad
The puzzles are frequently illogical. It's not funny. It's boring.

The Bottom Line
I've played quite a few of the Larry games, and I think it's time to put Larry to sleep. Leasure Suit Larry 7 doesn't really cover any new ground, and is more or less a re-hash of the other Larry games. With illogical puzzles, and a painfully unfunny 'plot'. There are many better games out there. Give this one a miss; maybe Larry will go away if we ignore him.

Windows · by MajorDad (519) · 1999

Larry goes out with a bang!

The Good
After the sixth installment brought the glory back to the series, Al Lowe and the crew decided to stick to the formula and build upon the same concept of free exploration of a large enclosed area, "death-free" policy, and focus on challenging inventory-based puzzles.

Undeniably, the best thing about Love for Sail is interaction. Mid-nineties were a dangerous time for the adventure genre, as interfaces became more and more simplified, and puzzle design fluctuated wildly between sparse clicking between FMVs and fiddling with mind-breaking mechanical devices. Luckily, Love for Sail escapes both those extreme tendencies: it is a generously designed game with wealth of choices and copious amounts of feedback, and it is a joy to sink your adventure-craving teeth into.

In my opinion, Love for Sail has the best interface ever conceived for an adventure game. It combines the elegance and simplicity of contemporary-style interaction with the good old early text-typing. That's right: you get the best of both worlds in this game. Every object gives you a standard choice of interaction possibilities, plus the ability to type any verb you like and see what happens. Naturally, not every verb will be recognized as applicable to every object; but what matters here is trying. The game encourages experimenting and creative thinking, and that's the right ingredient for a great adventure. In some instances, you are actually required to think outside of the box and type in the right action in order to solve a puzzle.

Every dialogue you participate in allows you to choose between a wide variety of topics. Love for Sail is the most verbose game in the series, and that's a good thing: the writing is consistently entertaining, with plenty of the silly, charming humor we've come to appreciate in those games. Like before, the narrator provides plenty of feedback, commenting on every action your attempt, and his constant taunting remarks and poking verbal exchanges with Larry himself are delightful.

Like its predecessor, Love for Sail is open-ended. You are free to explore most of the ship right from the beginning, with only a few locations being barred from your drive to discover, further stimulating your curiosity. Even though you can't ever leave the ship, it comes across as a large game world with as much diversity as they could probably achieve with such a thematically limited location. The game is built like one gigantic puzzle, with most of your tasks being interconnected and intertwined, so that you'll need to be attentive and good at multi-tasking. I prefer this adventure design philosophy to linear, self-sufficient segments.

The puzzles are, for the most part, varied, challenging, and appropriately illogical and amusing. In fact, this is probably the most puzzle-rich Larry game. Love for Sail also comes with lots of extra stuff, starting with funny minigames such as "find a dildo", and ending with a piece of paper that you could scratch in order to experience the authentic smell of a given moment in the game. You can also record your own voice to replace some of the dialogue lines. You can play dice, cook stuff in a pot, or discover various Easter eggs to see all the girls in their natural versions.

Visually, this installment makes a full usage of the latest cartoon technology, and presents a comically disproportional Larry raving in SVGA environments and sexy women with .BMP extensions to decorate your desktop. Now the characters don't just talk funny: they look funny, too. The graphics are colorful and vibrant, the animations are spot on. The music, thanks to the possibilities of the medium, reaches its most glorious moment in the history of the series. Already the early MIDI music of Larry games was great, but now it is all nicely packed in beautifully orchestrated audio tracks.

The Bad
The only thing Love for Sail seriously lacks is originality. The success of the previous title probably convinced the developers that they should stop experimenting and focus on what worked well. As a result, they devised a nearly identical formula for this final iteration. Larry is once again confined to one major location (in this case, the ship), and the game's plot essentially consists of trying to have sex with almost every female character you meet so that you'll be able to gain access to the "mega-babe". Sounds familiar?

Indeed, while Love for Sail excels at what it wants to be, its aspirations in terms of overall structure and storytelling aren't very high, to say the least. It gets predictable when you know with certainty that you'll be getting busy with several young women at once only to score with the final one. Now, I don't demand an involving plot full of dramatic twists and sharp psychological observations from a Larry game, but it looks like they didn't even try here. It is also a bit sad that, after all the romantic perturbations he has been through, the character of Larry returned to tricky, yet schematic womanizing without any other interesting incentives thrown into the pot.

The Bottom Line
Love for Sail is just what you would expect from a grand finale to a legendary series. It's certainly not very original, and you won't find a world-embracing conspiracy plot in it; but in terms of comedy and adventure gameplay, this final installment delivers in spades.

DOS · by Unicorn Lynx (181775) · 2014

Great game for people who have come to puberty

The Good
Nice looking graphics. The women in this game look very beautiful. You will want to be Larry when you see the game because of the women in this game. The puzzles are very well-thought. They are very logical but fun. The game is -as you can guess) full of sexy scenes. You will die because of laughing for a long time when you see the sexy scene with Juggs. And Vicki is really hot :)

The Bad
If kids see the game while you are playing...

The Bottom Line
Play this game instead of having sex... Well not that much but you will probably love the game.

Windows · by esural (9) · 2000

[ View all 6 player reviews ]

Discussion

Subject By Date
How to I record my voice? The Fabulous King (1332) Nov 25, 2007

Trivia

Alternate ending

The game features a series of easter eggs which show each and every one of the girls in a more...uhm, "revealing" form, and if the player manages to score all the points, gets all the easter eggs, and finds all the dildos an alternate ending is unlocked.

Cybersniff 2000

The original version of Love for Sail came packaged with a "Cybersniff 2000" card reminiscent of the "Scratch'n'Sniff" goodie from Infocom's classic Leather Goddesses of Phobos. In certain locations and situations throughout Larry's adventure, the game displays a blinking number to indicate a specific smell. You're supposed to scratch the corresponding square on the card and sniff.

The nine smells:

```

Square Smell Location(s) 1 Sea breeze Decks / Mast 2 Coconut Drew / Forward Hold 3 Deodorant Aft Hold 4 Vanilla Owner's Suite / Smell Handkerchief 5 Fart Casino 6 Moldiness Cabin / Aft Hold 7 Fish Kitchen / Lovemaster 2000 8 Cheese Smell Cheese / Smell Mold 9 Chocolate Desert Room

```

Dildos

During the game player can win extra bonus points by uncovering 32 stripy dildos hidden across the ship. This idea was snuck in at the last minute after the game had been passed by quality control.

Logic errors

Players can still use the courtesy phone to talk to Mr. Boning even after he's dead.

Music

  • The music playing at the spa with the Juggs is the same as the title music from Freddy Pharkas: Frontier Pharmacist.
  • The music that is playing when Larry enters Captain Thygh's room is from Wagner's Tannhäuser. This opera deals with the conflict between physical love and spiritual ideals.

Novel

In 1997 there was a German novelization of the game named Die verrückten Abenteuer des Larry Laffer by Steve Whitton (ISNB 3-404-13928-3).

Picture wall

The left wall of the high security hallway leading up to the PMS Bouncy's staff break room is lined with pictures of alleged former winners of Captain Thygh's contest (see screenshots section). These are photos of real-life persons. The most obviously recognizable one is Bill Clinton, President of the United States at the time of Love for Sail's release. But who are the other nine people?

15 years after the game's release, in August 2011, Sierra's Al Lowe, Mark Seibert and Ken Williams recall most of them:

Top row, left to right: * Cendant's Walter Forbes, then Sierra board member, as of 2011 convicted criminal * Bill Clinton, President of the United States * Mike Brochu, then Sierra president * Randy Dersham of Dynamix * Jeff Tunnell, Dynamix founder

Bottom row, left to right: * Ken Williams, Sierra founder * Jerry Bowerman, then Ken William's assistant * Scott Lynch, then head of Sierra development, as of 2011 COO of Valve. * ? * ?

On the last two, even the triumvirate has to pass after all these years. If anyone can clear up the mystery, please contribute!

References

  • All of the names for the babes in Larry 7 (except the final one) are based on real female celebrities:
    • Victorian Principles (Victoria Principal)
    • Dewmi More (Demi Moore)
    • Jamie Lee Coitus (Jamie Lee Curtis)
    • The Juggs (The Judds)
    • Drew Baringmore (Drew Barrymore)
    • Annette Boning (Annette Bening)This is a continuation of an idea from the previous game, where all the girls were named after wines.
  • The four men that order a martini in the casino, represents the actors that have portrayed James Bond in the 007 films up to the game's release (except George Lazenby): Roger Moore, Sean Connery, Timothy Dalton and Pierce Brosnan.
  • After Victorian principles changes into "Vicki", you can see that she's playing Leisure Suit Larry 6: Shape Up or Slip Out! on her PC.

  • After Larry jumps off the hotel balcony at the start of the game and bounces off the trampoline below, one of the panicked onlookers in the background appears to be dressed like the title character from the popular Japanese manga/anime franchise Sailor Moon. Information also contributed by -Chris, Daniel Albu, Emepol, SlyDante and Unicorn Lynx

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Related Sites +

  • Al Lowe's Humor Site
    The creator of Leisure Suit Larry 7's homepage
  • Hints for LSL7
    Robert Norton penned these hints, which will give you just what you need to solve the game.
  • Walkthrough
    Full solution for Leisure Suit Larry: Love for Sail!

Identifiers +

  • MobyGames ID: 381
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Contributors to this Entry

Game added by MajorDad.

Linux added by Lugamo. Windows 3.x added by Katakis | カタキス. Macintosh added by Jeanne.

Additional contributors: Terok Nor, Zovni, Katakis | カタキス, Jeanne, James Isaac, JRK, Vaelor, Ivan Napreenko, Crawly, Klaster_1, Trond Berntsen, 6⅞ of Nine, Amayirot Akago, Patrick Bregger, mailmanppa.

Game added November 5, 1999. Last modified January 25, 2024.