User Reviews

Landmark game in video game history! Apple II Frecklefoot (203)
I have many great memories from my Apple II days, this game takes place in most. PC Booter Erez Schatz (8)
Another variant of the "ladder" theme with customizable levels. PC Booter Olivier Masse (450)
Pioneer in the editing mode... NES Gustavo Henrique dos Santos (113)
A nice MSX game! MSX Gustavo Henrique dos Santos (113)

Our Users Say

Platform Votes Score
Amstrad CPC 5 4.0
Apple II 23 4.2
Arcade 5 2.8
Atari 8-bit 7 4.1
Atari ST 7 4.1
BBC Micro 5 3.9
Commodore 64 18 3.8
DOS 8 4.1
FM-7 Awaiting 5 votes...
J2ME 5 3.9
Macintosh 6 3.3
MSX 7 4.3
NES 28 3.2
PC-6001 Awaiting 5 votes...
PC-8000 Awaiting 5 votes...
PC-88 Awaiting 5 votes...
PC-98 Awaiting 5 votes...
PC Booter 30 3.4
Sharp X1 Awaiting 5 votes...
SG-1000 Awaiting 5 votes...
VIC-20 Awaiting 5 votes...
Wii Awaiting 5 votes...
Wii U Awaiting 5 votes...
Windows Phone Awaiting 5 votes...
WonderSwan Awaiting 5 votes...
ZX Spectrum 11 3.9
Combined User Score 165 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore 64Your Commodore (Sep, 1985)
All in all this is an excellent buy and highly recommended.
Commodore 64Popular Computing Weekly (Mar 21, 1985)
Great fun! Lode Runner is a very well-thought-out package and is extremely playable. A must for game connoisseurs.
PC BooterPC Magazine (Apr 17, 1984)
Not only is Lode Runner a whole lot of fun; it also challenges the mind and creativity of the user by providing a glimpse into the artistry of creating a computer game. I am constitutionally opposed to awarding a perfect score to anyone or anything, but Lode Runner comes very close. It could use a few touch-ups on sound effects and perhaps more representative packaging. On PC Magazine's game rating scale, Lode Runner runs off with a lot of gold.
J2MEIGN (Mar 31, 2004)
Lode Runner is an old friend that you hardly mind crashing on your couch, or your cellphone's memory bank. The game has been expertly updated with new graphics (I still love the old, Spartan look, though) and new puzzles. Hudson is yet another console publisher/developer bringing its wares to the handset realm, and fortunately, they've brought their console sensibilities with them. Considering how well this, Bomberman and Burgertime worked out, I can¿t wait to see what else Hudson brings to the decks in the future.
Commodore 64Zzap! (Jun, 1985)
Not one of the most recent games but certainly one of the best. There are loads of screens, masses of action and lots of variations to keep you going. The slightly offputting graphics turn out to allow you a relatively massive playing area with consequently more to do than usual. This will be a classic for a long time to come.
83 (Aug, 2012)
Lode Runner is about getting the gold. It’s about staying on top. It’s a tale of power, money, and backstabbing in a land composed of bricks, holes, ladders, and Bombermen.
ZX SpectrumCrash! (Jan, 1985)
A very good game with plenty of playability and addictive qualities.
Fans of puzzle action will get the most out of this title, as there are definitely sections that are head-scratchers, like figuring out how to properly ascend/dig into a group of bricks and get out without trapping yourself. It appears simple, but there’s a genius level of complexity inherent in the design. For a well-thought-out and charming time, you could do worse than taking out Bungelings and stealing gold.
Commodore 64Info (Sep, 1984)
A tiny "Gumbi" like figure, the lode runner races along catwalks and climbs ladders collecting bungeling booty and escaping guards. Lode Runner carries a laser to shoot through the floor making a trap for the guards or an escape route for herself. First appearing to be just one more variation on a classic theme, L.R. has an edit mode enabling construction of your own 150 screens and for populating it with guards (up to 7). The slow fade out/in can be toggled off for immediate game reset eliminating the annoying down time most games impose on you.
Atari 8-bitPower Play (Feb, 1988)
Skeptiker mögen mir entgegenhalten, daß Grafik und Sound für heutige Verhältnisse recht mickrig sind. Doch Lode Runner beeindruckt mit anderen Qualitäten, wie zum Beispiel durch enorm viel Spielwitz und -spaß. Einige Goldbarren liegen so gut versteckt, daß man zunächst lange tüfteln muß, bevor gegraben wird - denn wer steckt schon gerne im Mauerwerk fest? Alles in allem ein tolles Spiel.
J2MEHandyPlayer (Nov 16, 2007)
Richtig gute Spiele altern nie, das gilt auch für Lode Runner. Die Präsentation ist vielleicht etwas bieder, doch das Originalkonzept vereint wunderschön Geschicklichkeit mit Denksport. Was man dem Spiel am ehesten vorwerfen könnte: Alle Features werden schon in den ersten Levels verarbeitet, später ändert sich ´nur´ das Level-Design. Das war zwar beim Original auch nicht anders, aber dieses ist schließlich aus einer völlig anderen Zeit. Trotzdem sollten sich auch diese Lode Runner ruhig einmal anschauen, um einen spielerischen Meilenstein der 80er Jahre nach zu erleben.
Abgesehen vom CGA-Outfit ist Lode Runner also immernoch top. Haufenweise Fun wünschen wir Euch mit dem Räuber-und-Gendarm-Evergreen im Techno-Stil - mit oder ohne Bock.
Some games, like old sitcoms and certain foods, never go away— they just get resurrected and repackaged under the guise of a new title. At first glance. Lode Runner seems to be a perfect example of that phenomenon: a mishmash of elements. But while Lode Runner begs, borrows and steals from a number of old faves. don't write it off. Although it might have been a fairly mediocre game all by itself, Lode Runner also includes a playfield-generator feature that takes it far beyond the run-of-the-mill climber.
J2MEPocket Gamer UK (Nov 07, 2007)
Lode Runner will make a welcome addition to any software library, and we recommend it without hesitation. It works so well as a mobile game that it's virtually indistinguishable from its big screen counterparts, and the basic premise remains as strong and as engaging as it did way back in 1983. Alas, we can't say the same for Spandau Ballet, shoulder pads, or Roland Rat.
WiiGameSpot (Jun 14, 2007)
Lode Runner's simple gameplay is part of what makes it so addictive and exciting--even today. Mind-teasing never goes out of style, and the fast-paced digging puzzles you'll face in Lode Runner make it one of the better Virtual Console releases, even if it's not as good as the original computer versions of the game. If any of this sounds remotely exciting, you may want to give Lode Runner a try.
Atari 8-bitThe Video Game Critic (Sep 17, 2007)
Some stages will have you scratching your head trying to figure out how to reach buried chests. In terms of graphics, the characters are very small, but their animation is remarkably lifelike. I also like the game's unusual color scheme. Lode Runner is a quality title, but it tends to drag on for too long. Not only do you begin with five lives, but you receive extra lives on a regular basis. This is also one of the quietest games I've ever played, with no music and sparse sound effects. There are no passwords, but there is a level select. It may not look like much, if you're looking for a thinking man's platform game, Lode Runner will deliver the goods.
Apple IIMicro 7 (Jan, 1984)
Ramassant des objets comme dans Jumpman et creusant des trous comme dans « Apple panic », ce jeu d'escalade ne retiendrait pas l'attention si il s'en était arrêté là. Fort heureusement, ses 150 écrans différents demandent plus que de l'adresse pour être maîtrisée. De la stratégie (et de l'imagination !), il en faudra également pour se servir du générateur d'écrans nouveaux disponible dans Lode Runner.
ZX SpectrumSinclair Programs (Feb, 1985)
The screens are ingenious and the game is fun. However, with excellent graphics proving to be one of the chief selling points of this year's games, and with the Digger theme almost done to death, it does not have the strong attraction of similar games, such as Chuckie Egg, released a year ago.
NESVideo Game Den (Jan 17, 2011)
There is nothing fundamentally and technically wrong with this version and it certainly brings its share of fun - but I would advice you to check on other Lode Runner titles before digging this one out.
Commodore 64Le Geek (Mar, 2007)
A solid game that's missing "that certain something" that would make it great by today's standards. But if you are a fan of early 8-bit computer games, you really should try it.
ZX SpectrumSinclair User (Feb, 1985)
Redesigning a screen is as simple as moving a cursor. You first select the object which you want to deposit on the screen. It can be a gold bar, or even yourself. Moving the drop cursor and pressing the fire button will put it on to the new setup. As for the rest of the game, you might just as well forget about it. The user definition is the most exciting aspect of it and anyone who can work their way through 150 screens of matchstick heroes deserves a prize for perseverance.
WiiNintendo Life (Jun 12, 2007)
It’s hard to knock this game too hard because there is nothing fundamentally wrong with the gameplay on offer. Our recommendation would be to skip this and get Battle Lode Runner instead; only the most hardened NES gamer should be nostalgic enough to invest in this version.
WiiIGN (Jun 11, 2007)
There's no redeeming Lode Runner here, and no getting past the fact that investing just one dollar more for the already-available Battle Lode Runner would be a much wiser move. Download this one only if you're nostalgic for its original NES release. Otherwise, step up to the 600 Wii Point pricetag and grab the superior sequel.
Apple IIComputer Gaming World (CGW) (Oct, 1983)
The robots come with a built-in intelligence. It's not too terribly sophisticated, and is very predictable. This trait, and the fact that the hero always goes faster than the robots, makes Lode Runner a game that requires more strategy than most arcade games. Planning which scaffolding to vaporize and in which order makes this one of the few thinking men's arcade games. It might take you a good month just to figure out a strategy on each of the 150 levels. And if that isn't enough, the game comes with an editor, allowing the user to fabricate his or her own games.
VIC-2064'er (Jun, 1984)
Wer Abwechslung und Spannung liebt, dem sei dieses Spiel empfohlen, da wegen der großen Variationsberichte und der Möglichkeit, selbst kreativ zu werden, die Spielmotivation bestimmt nicht nachläßt.