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Martian Gothic: Unification

MobyRank MobyScore
PlayStation
66
3.1
Windows
66
3.0
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Description

It's the year 2017. The planet Earth sets up a research station, Vita Base, on Mars with the mission to discover if life did exist there. After a discovery there comes one last garbled message—danger, danger cliché approaching--“have opened Pandora’s box… all the evils of old Mars have flown out,” and a warning, “…if you do send a manned mission, warn the crew…Stay Alone, Stay Alive…” then nothing. So now it’s 2018, and your rescue mission to Mars crash lands. When you get to the base, the welcome wagon is made up of zombies and an alien virus that will make you look back fondly on the days of the Black Plague.

You control a team of three: Kenzo, Karne and Matlock. They enter the base from different airlocks and try to discover what happened. The reason for the whole "Stay alone, stay alive" warning is that if your team members come together they end up forming into a disgusting mass of flesh -- picture the thing from Leviathan -- called a Trimorph.

As you proceed though the base you find clues as to what occurred. In addition, you run into Trimorphs, some of the non zombiefied former base crew, that are bent on your destruction. They come in two sizes -- the small spidery kind which hack at your shins and jump on your face or the huge "better run like hell" monstrosities that will tear you to pieces.

Screenshots

Martian Gothic: Unification PlayStation Was she one of the lucky ones?
Martian Gothic: Unification PlayStation Oh, a zombi...
Martian Gothic: Unification PlayStation Resident Evil style camera angles.
Martian Gothic: Unification Windows There are a lot of unpleasant sights on this station.

Alternate Titles

  • "Готика Марса: Кровавая сторона планеты" -- Russian spelling

Part of the Following Groups

User Reviews

Resident Evil meets the planet Mars - but is this a good or bad thing? Windows Reborn_Demon (124)

The Press Says

IGN Windows Jun 06, 2000 7.9 out of 10 79
Jeuxvideo.com Windows May 11, 2000 14 out of 20 70
Gamezone (Germany) PlayStation Oct 11, 2001 7 out of 10 70
Computer Games Magazine Windows Jun 12, 2000 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
Game industry News (GiN) Windows 2000 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Game industry News (GiN) PlayStation 2002 3 Stars3 Stars3 Stars3 Stars3 Stars 60
PC Player (Germany) Windows Jun, 2000 60 out of 100 60
Gamezilla PlayStation Dec 05, 2001 59 out of 100 59
GameSpot Windows May 25, 2000 5.6 out of 10 56
GameSpy Windows Jun 19, 2000 50 out of 100 50

Forums

Topic # Posts Last Post
You should know this man 1 laura happy
Jan 15, 2012

Trivia

Martian Gothic actually started life as a point and click adventure game. When Stephen Marley joined the team he re-wrote the storyline and changed the game to an action adventure game. The Martian Mayhem was supposed to be a mini game which was eventually scrapped due to time constrain. In fact, there were many stuff that didn't make into the final product.

*SPOILER* The Necropolis had more areas to explore, the alarm clock in Judith's room was supposed to be part of a puzzle, a fourth character would come into play late in the game, more speech and alternate endings.

Related Web Sites

Contributed to by Atomic Punch! (151) and Matthew Bailey (1143)