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DescriptionThe year is 1947. Dr. Jones Jr is on a retirement from adventuring, living the life of a scholar and an archaeologist. But soon he meets his old flame ...and new enemies. Soviets are tracking parts of a mysterious, powerful machine from ancient Babylon, hoping to use it as a weapon. They must be stopped from unleashing unspeakable danger from another world.
Are you ready to lead Indy into adventures in lost temples, under mountains and through unexplored mines, for tales of missing artifacts, snake encounters and other things?
Indiana Jones and the Infernal Machine combined action and adventure in a way the older Indy games did not do. The gameplay is inspired by Tomb Raider, as Indy moves through 3D representations of 17 locations around the world. The game engine is modified from Jedi Knight.
Puzzles based around switches & items; precise jumping must be negotiated on regular basis. You must use ladders, ropes and dinghies as well as moving on foot. You will also find yourself aboard a jeep and a mine cart. Replacements for your standard whip can be collected en route (from Soviet army arsenal), including grenades, sub-machine guns and bazookas. The valuable treasures you find can be used to buy extra ammo (between the levels). After each level you get your score (Indy Quotient) - you must reach all the treasure items cleverly hidden in secret places to get all the points.
There are no Nintendo 64 screenshots for this game.
There are 35 other screenshots on file for other versions of this game.
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TriviaIn the german version of this game, Indy's dubbed by Wolfgang Pampel, Harrison Ford's official german voice known from the movies. This significantly adds to the atmosphere.
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Grant McLellan (545) added Indiana Jones and the Infernal Machine (Nintendo 64) on Mar 29, 2001
Other platforms contributed by MAT (64093)
LucasArts, Factor 5Co‑Developed by:
LucasArts, Factor 5Special Thanks:
LucasArts I.S. Department, Lucasfilm LicensingVery Special Thanks: