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Raid on Bungeling Bay

Genre
Perspective
Theme
MobyRank MobyScore
Commodore 64
...
3.9
MSX
...
4.0
NES
...
2.5
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Description

Raid on Bungeling Bay is the first game designed by Will Wright.

The game has the player controlling a helicopter which is on a mission to destroy everything that moves. The only ally is the carrier, which is where the player begins at each level and may return to for repair and pick up bombs, as long as the player manages to protect it from being destroyed. The main goal in each level is to destroy a factory, which requires a steady increasing amount of bombs. Enemy forces include ships, planes, tanks, anti-air guns, and eventually, a large battleship.

Screenshots

Raid on Bungeling Bay MSX The black jets attack the carrier.
Raid on Bungeling Bay Commodore 64 You can land on the carrier to repair and restock bombs
Raid on Bungeling Bay NES Flying over the city.
Raid on Bungeling Bay NES Shooting an antenna.

Part of the Following Groups

User Reviews

The Commodore 64's greatest game. Commodore 64 Les Nessman (263)
Utterly addictive fun Commodore 64 Justin McCormick (3)

The Press Says

Video Game Den NES Jan 30, 2011 3 Stars3 Stars3 Stars3 Stars3 Stars 60

Forums

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Trivia

Developing Raid on Bungeling Bay inspired Will Wright to create SimCity. He was having more fun building the levels than destroying them in the game, and decided to make a game based on building cities because of it.
Contributed to by Martin Smith (63198) and Zack Green (1015)