Description
Sam and Max are back! And they must stop a bunch of young stars from a 70's TV series who are annoying the neighborhood. They'll soon discover those kids are under the effect of hypnosis, perpetrated by an evil genius known as Brady Culture.
Sam and Max: Culture Shock is the first of a series of episodes Telltale is releasing based upon the freelance police dog & rabbit franchise created by
Steve Purcell. Their new distribution method is similar to that of the TV series: short, independent episodes released periodically to form a whole package described as a "season".
The gameplay is a point-and-click adventure similar in concept and gameplay mechanics to
LucasArts games in the same genre, in particular
Sam & Max Hit the Road. The game is done entirely in 3D. The player controls Sam, navigating him though locations viewed from fixed camera angles. It is possible to examine objects, pick them up, and engage in branching conversations with other characters. Most of the puzzles involve either manipulation of inventory items or making the right choices in conversations.
Alternate Titles
- "Sam & Max 101: Culture Shock" -- Steam title
Part of the Following Groups
User Reviews
The Press Says
| GameBoomers |
Oct, 2006 |
A |
100 |
| Armchair Empire, The |
Oct 17, 2006 |
9 out of 10 |
90 |
| 2404.org PC Gaming |
Sep 17, 2006 |
8.6 out of 10 |
86 |
| PC Gameplay (Benelux) |
Nov, 2006 |
84 out of 100 |
84 |
| Game Freaks 365 |
2007 |
8.3 out of 10 |
83 |
| PAL Gaming Network (PALGN) |
Nov 15, 2006 |
8 out of 10 |
80 |
| TTGamer |
Oct 22, 2006 |
8 out of 10 |
80 |
| GameSpot |
Oct 17, 2006 |
7.7 out of 10 |
77 |
| 1UP |
Oct 17, 2006 |
7 out of 10 |
70 |
| Gamekult |
Nov 07, 2006 |
7 out of 10 |
70 |
Forums
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Trivia
Jesse James's severed hand (which played a key role in
Hit the Road) is on a plaque above Sam & Max's closet.
This entry to the MobyGames database was contributed by
kelmer44 (1186) on Oct 22, 2006.