Description
Indiana Jones gets the
Super Star Wars treatment for SNES. The title consists of platform levels from the first three Indy films: Raiders of the Lost Ark, Temple of Doom, and Last Crusade. Players get to use Indy's trademark whip, as well as guns, grenades, and his fists to get through the game.
Indiana Jones Greatest Adventures also features special levels such as running from the giant boulder (Raiders), the Mine Cart chase (Temple of Doom), flying a biplane (Last Crusade), and fighting a Nazi commander on a tank heading off a cliff (Last Crusade).
The game is highlighted by selections from the
John Williams score, and includes sound effects, digitized speech, and image captures during cutscenes.
Part of the Following Groups
User Reviews
There are no reviews for this game.
The Press Says
| Just Games Retro |
Jun 29, 2008 |
92 out of 100 |
92 |
| Video Games & Computer Entertainment |
Dec, 1994 |
9 out of 10 |
90 |
| Game Players |
Nov, 1994 |
84 out of 100 |
84 |
| GamePro (US) |
Nov, 1994 |
4 out of 5 |
80 |
| Total! (Germany) |
Nov, 1994 |
2 out of 6 |
80 |
| Lens of Truth |
May 13, 2009 |
8 out of 10 |
80 |
| Jeuxvideo.com |
Sep 02, 2011 |
15 out of 20 |
75 |
| Electronic Gaming Monthly (EGM) |
Jan, 1995 |
7 out of 10 |
70 |
| 1UP! |
Jul 27, 2006 |
70 out of 100 |
70 |
| The Video Game Critic |
May 23, 2008 |
B- |
67 |
Forums
There are currently no topics for this game.
Trivia
Just like the
Super Star Wars series of games for the SNES, this game was developed by
JVC Musical Industries, Inc. who apparently re-used some of the graphical content from the Star Wars games for this Indiana Jones platformer. This is especially evident when comparing the character animations of Han Solo with Indiana Jones. Note how Han's/Indy's animations for jumping and firing look very much alike in terms of pose: Indy firing his pistol looks just like Han Solo with his blaster except they wear different clothes. Given the fact both characters were played by
Harrison Ford and his video game representations would thus look alike, re-using the animations does seem efficient.