89
MobyRank
100 point score based on reviews from various critics.
...
MobyScore
5 point score based on user ratings.

Description

After the 20th century, humankind reaches its hand out across the stars. Seeking to escape the overcrowded chaos of Earth, the United Nations builds a single seedship, the UNS Unity, and sends her on a mission towards the Alpha Centauri star system. After a long journey in cryogenic suspension, the Unity reaches Alpha Centauri where the Captain is killed under mysterious circumstances. Suspecting the motives of one another, the officers and the crew split into 7 factions, each lead with a distinct ideology and motives that they seek to build the planet in their image...

Sid Meier's Alpha Centauri is best compared to Civilization II, but features many distinct differences in gameplay and thinking. In Civilization, the objective was to evolve a society from primitive tribes, whereas Alpha Centauri starts with the landing of colony pods on a barren planet with society becoming fractured. Each faction (aka nation) receives it's own share of the Unity's resources and tech base. For the basics, bases produce nutrients, materials and energy. Nutrients are required to feed to population, Materials are used in production and energy represents the commerce effect which can be traded to players diplomatically or spent on improvements. The 7 factions each have their own agenda, which is determined in large part by the Social Engineering. This enables a faction to customize its values, earning a bonus for what it considers important and a penalty for what it doesn't. Social Engineering system are discovered through research, the same as other improvements, such as structures and units.

Research is divided into 4 types of technologies, which form an intertwining tree of dependencies. They are: Conquer (direct military applications), Explore (indirect technologies for units and bases), Build (direct infrastructure application) and Discovery (Science for the sake of science, indirect applications). Because of the separation, factions can focus on what they hope the intended result of their science will be, and can be changed at any time. To explore the planet, units are needed. Any unit can be customized out of known technologies; consisting of a chassis type, reactor, weapon, armor and special abilities. Each of these components has a different expense, with untested technologies having additional overhead (prototype).

Finally, Alpha Centauri is not a desolate star system. There is life on the planet, in the form of alien fungus that litters the ground and strange creatures such as mindworms. Initially hostile to all factions, this form of life holds its own secrets and effects on the world at large.

Alternate Titles

  • "SMAC" -- Common Abbreviation
  • "Alpha Centauri" -- Informal Name

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Sid Meier's Alpha Centauri Windows $6.64  
ebay.com
Sid Meier's Alpha Centauri    
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User Reviews

This is NOT Civilization. It's a whole lot damn better! Indra was here... Bronze Star Contributing Member (13177) 4.8 Stars4.8 Stars4.8 Stars4.8 Stars4.8 Stars
It was the time to step forwards, but... Technocrat (176) unrated
A terrific game with several annoying flaws. Tomer Gabel Bronze Star Contributing Member (4476) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
A Great Sequel to the Civ Series Kelvin Chan (4) unrated
Civ in space, but uglier. A good game, but still... Rick Jones (108) 2.8 Stars2.8 Stars2.8 Stars2.8 Stars2.8 Stars
I can't see why everyone likes this. James Kirk (159) 2.4 Stars2.4 Stars2.4 Stars2.4 Stars2.4 Stars
Civ II on a new Planet. David Ledgard Bronze Star Contributing Member (63) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars
Total immersive strategy game - another time stealer Steve Widdowson (21) 5 Stars5 Stars5 Stars5 Stars5 Stars
I was disappointed in this one. Jeff Watts (21) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars
Great game overall - Flaws unlikely to be fixed Dave Robinet (5) 3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars

The Press Says

CyberJoy Apr 26, 1999 4.8 out of 5 96
GameSpot Feb 19, 1999 9.1 out of 10 91
Svenska PC Gamer Mar, 1999 91 out of 100 91
GameStar (Germany) May, 1999 90 out of 100 90
Gamezilla Apr 16, 1999 88 out of 100 88
JeuxVideoPC.com May 16, 2006 17 out of 20 85
Power Unlimited Mar, 1999 8.5 out of 10 85
PC Gameplay (Benelux) Mar, 1999 84 out of 100 84
Game Revolution Feb, 1999 B+ 83
Gamer's Pulse 1999 80 out of 100 80

Forums

Topic # Posts Last Post
Upgrading units manually? 10 unit
Aug 02, 2007

Trivia

Origin Award winner for Best Computer Strategy Game for 1999.


This entry was contributed by Brian Hirt (9991) and Corn Popper (66199)
 

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