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Description

As the Starfleet Lieutenant Alexander Munro returns to Alpha Quadrant from a long voyage, the authorities consider the Hazard Team that he had commanded an unnecessary luxury, disbanding it and assigning Munro to teach small unit tactics at the Starfleet Academy. Two years later, Captain Picard contacts Munro and offers him to reassemble the Hazard Team on board his space ship, the USS Enterprise. Shortly afterwards, the ship receives a distress call from USS Dallas. Apparently, members of a mysterious alien race known as the Exomorphs have attacked the ship. As Munro is sent to rescue the crew members, he is reunited with an old friend, and has to face dangers graver than anything he has encountered so far...

Star Trek: Elite Force II is a sequel to Star Trek: Voyager - Elite Force. It is set in the Star Trek universe, chronologically overlapping with the last episodes of the Star Trek: Voyager series. Like its predecessor, it is a first-person shooter in which the player controls Alexander Munro (who can only be male in this sequel), who is usually aided by his AI-controlled teammates during exploration of the levels and combat.

Munro has fifteen weapons at his disposal, most of which have been ported from the previous game. Most of these futuristic, Star Trek-themed weapons are energy guns that have alternate firing mode. The tricorder reappears with a new function: the player must now actively use it in order to bypass security, participating in a power-routing mini-game, during which it is necessary to connect two nodes by manipulating a series of pipes.

During certain scripted events, the player can choose between two or more responses to a particular situation. These choices may affect the subsequent events and the level progression. There is also a possibility of a romantic involvement with one of the two female teammates.

Screenshots

Star Trek: Elite Force II Windows A romulan sniper
Star Trek: Elite Force II Windows After returning to Earth, Alex finds himself assigned as a Starfleet Academy instructor.
Star Trek: Elite Force II Windows What would a first person shooter be without a rocket launcher?
Star Trek: Elite Force II Windows Ever wonder how you reroute power with a tricorder?  It's a lot like a puzzle game.

Promo Images

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Alternate Titles

  • "星际迷航:精英力量II" -- Chinese spelling (simplified)

Part of the Following Groups

User Reviews

Better than a book of Old Klingon Proverbs. Terrence Bosky (5221) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
A colossal improvement over the first HandofShadow (49) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
Should appeal to genre fans and movie fans alike. Cyberzed (43) 3.29 Stars3.29 Stars3.29 Stars3.29 Stars3.29 Stars

Critic Reviews

Game Chronicles Aug 09, 2003 8.8 out of 10 88
Gamigo Jun 26, 2003 8.5 out of 10 85
ComputerGames.ro Jul 15, 2003 84 out of 100 84
Gameplay (Benelux) Jul, 2003 84 out of 100 84
GameStar (Germany) Jul, 2003 83 out of 100 83
Play.tm Jul 24, 2003 80 out of 100 80
Withingames Jul 05, 2003 4 out of 5 80
Super Play (Sweden) Jul, 2003 7 out of 10 70
Eurogamer.net (UK) Jun 24, 2003 7 out of 10 70
GamerDad Jul 02, 2003 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70

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Trivia

On November 5, 2003, Ritual released parts of the Elite Force II game code, allowing you to create mods for the game.

Related Web Sites

Arvin Chandra (45) added Star Trek: Elite Force II (Windows) on Aug 27, 2003
Other platforms contributed by Corn Popper (69340)