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The Elder Scrolls III: Morrowind (Xbox)

89
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100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
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Description

Freed by the decree of Uriel Septim VII, the Emperor of Tamriel, a lone prisoner is transported to the province of Morrowind. It seems that the strange dreams this prisoner has been having lately may have a connection to equally strange events occurring there. The protagonist is given a simple assignment: join the Blades, a secret organization whose goal is to protect the safety of the Emperor. This leads to a discovery of an ancient prophecy and an evil scheme concocted by a powerful deity whom the protagonist alone is able to stop.

Conceived in the tradition of the Elder Scrolls series, Morrowind is a fantasy role-playing game with a vast world open for exploration. After being released from a prison ship at the shores of the island Vvardenfell, the protagonist may do more or less what he or she wants: follow the main quest and solve the mystery of an ancient prophecy, join any of roughly a dozen guilds and rise in their hierarchy by performing duties, or simply explore the gigantic island with its stylistically diverse cities, hundreds of dungeons and tombs, ancient ruins and mighty fortresses.

Morrowind uses a two-stage skill system. The hero’s primary stats (strength etc.) increase with each level gained, while secondary abilities improve by use – for example, the more often the character jumps, the more proficient he or she becomes in the Acrobatics skill, etc. The action-oriented fights are simple exchanges of strikes or spells, until one combatant dies. The enemy's hit points and condition were not originally shown; however, at the request of customers a health bar was added for enemies as part of the first upgrade patch.

The protagonist's race and gender, but also his or her reputation influence the reactions of NPCs. If a character’s sympathy for the hero is low (rated on a scale from 1 to 100), he might refuse to answer questions; if it is high, the player will get more detailed information and better bargains in shops. Most quests involving other persons can be solved by persuasion, pick-pocketing, or simply by force.

The game's NDL 3D game engine is powerful in drawing wide, detailed outdoor landscapes as well as complex indoor environments. Transitions are not fluent; houses and dungeons must be loaded upon entering.

Screenshots

The Elder Scrolls III: Morrowind Xbox Locals banter to each other as they pass.
The Elder Scrolls III: Morrowind Xbox Day, night, and weather effects cycle across the island.
The Elder Scrolls III: Morrowind Xbox The cantons of Vivec.
The Elder Scrolls III: Morrowind Xbox Hints and control schemes during the loading screens.

Alternate Titles

  • "上古捲軸 III:魔捲晨風" -- Chinese spelling (traditional)
  • "上古卷轴III:晨风" -- Chinese spelling (simplified)

Part of the Following Groups

User Reviews

Although flawed, still one of the best console RPGs to date. Entorphane (369) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
One Giant Ball Of Awesome Lord Dayin (11) 4.43 Stars4.43 Stars4.43 Stars4.43 Stars4.43 Stars
Nearly as much freedom as real life Horny-Bullant (56) unrated
They did a great thing bringing this game to xbox. Efrum TheRetartedRabbit (2) 5 Stars5 Stars5 Stars5 Stars5 Stars

The Press Says

Armchair Empire, The Jul 06, 2002 10 out of 10 100
GamePro (US) Jun 12, 2002 5 out of 5 100
Legendra Feb 12, 2003 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Game Revolution Jul, 2002 A- 91
MS Xbox World Nov 25, 2002 9 out of 10 90
TeamXbox Jun 15, 2002 9 out of 10 90
GameSpot Jun 12, 2002 8.5 out of 10 85
GamesAreFun.com (GAF) Apr 23, 2003 8 out of 10 80
Gamestyle May 06, 2006 7 out of 10 70
Edge Jun 19, 2002 6 out of 10 60

Forums

Topic # Posts Last Post
Add Game Group 4 Pseudo_Intellectual (44552)
Dec 24, 2012
Morrowind vs. Oblivion 19 St. Martyne (3562)
Jul 26, 2007
3D game comparison 2 Indra is here (19706)
Jun 26, 2007

Trivia

1001 Video Games

The Elder Scrolls III: Morrowind appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Content

Morrowind is told to include 3244 NPCs, 316.042 hand placed objects, 480 billion possible characters to create and play, 150 billion spells by using spellmaking in the game, and six full sized novels worth of text.

Creature differences

Some monsters and creatures went through drastic visual changes from Daggerfall and Battlespire to Morrowind. First, the type of khajiit are the same as those presented in Redguard, while the Dremora were turned from fair-skinned, horned demons to black and red-skinned demons. Harpies were replaced with (visually at least) Winged Twilights, and other monsters such as the slaughterfish, orcs and others remain much the same, though much better looking in true 3D.

Graphics

Ever wonder why Morrowind can run at such a slow FPS sometimes and why the game is notorious for making even expensive, fast systems (as of 2004) seem slow? The answer is simple; polygons. While playing the game you'll encounter vast areas full of people, objects and architecture. All these are made from polygons and require the videocard to process them. Morrowind has possibly the heaviest counts of polygons in a single video game, most likely surpassing every game before it and still with a vast number more than contemporary games.

References

There is a single daedric crescent from Battlespire hidden in Morrowind, but getting to it requires some work and initiative (it isn't a part of any main or faction quest), or access to a hint guide.

Awards

  • 4Players
    • 2002 – #9 Best PC Game of the Year (Readers' Vote)
  • Computer Games Magazine
    • March 2003 (Issue #148) - #3 overall in the "10 Best Games of 2002" list
  • Computer Gaming World
    • April 2003 (Issue #225) – RPG of the Year
  • GameSpy
    • 2002 - PC RPG of the Year
    • 2011 – #14 Top PC Game of the 2000s
  • RPG Vault
    • 2002 - Game of the Year
    • 2002 - Role-Playing Game of the Year
Information also contributed by calavera, Jason Musgrave, ShadowStrike and WildKard

Related Web Sites

  • Baldurdash (Kevin Dorner's site has bug fixes for Morrowind)
  • Elder Scrolls III: Morrowind (The official homepage of Elder Scrolls III: Morrowind. Contains general information, downloads, art, and plug-ins.)
  • Hints for Morrowind (Need just a few clues about Morrowind? These question and answer hints provide nudges before the final solutions are revealed.)
  • Morroblivion (A free mod that brings Morrowind into Oblivion by converting the game files.)
  • Morrowind at RPGDot (Contains news, information, and downloads for Elder Scrolls III: Morrowind.)
  • Morrowind Summit (A Morrowind fan site containing vast amounts of information about the land of Morrowind and how to create your own Morrowind adventures.)
  • Telesphoros' List o' Mods (One man's opinion of the ESSENTIAL fan-made enhancements (mods) to the Morrowind world.)
  • The Elder Scrolls Downloads (All patches for Elder Scrolls games can be downloaded here including Morrowind, Bloodmoon and Tribunal)
  • The Elder Scrolls III: Morrowind - FAQs & Guides (A multitude of walkthroughs, faqs, maps, text files on Morrowind.)
  • Wiwiland (French modding community with a lot of exclusive mods.)
NeoMoose (1103) added The Elder Scrolls III: Morrowind (Xbox) on Apr 28, 2002
Other platforms contributed by NeoMoose (1103)