James Goddard
aka:
DJames Goddard,
James
Moby ID: 187005
Credits (70 credits on 27 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Overwatch (2016, Windows) | The Overwatch team would like to thank the Project Titan team for their contributions |
Star Wars: The Old Republic (2011, Windows) | Additional Design |
World of WarCraft (2004, Windows) | Thanks To |
2D scrolling | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Killer Instinct (2016, Windows Apps) | Design Director (DJames) |
Diablo III (2012, Windows) | Additional Design |
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) | Design Support (D. James) |
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
Street Fighter II: Champion Edition (1993, Sharp X68000) | Special Thanks (DJames) |
Saturday Night Slam Masters (1993, Arcade) | and USA Support (DJames 'Mon') |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Street Fighter II Turbo (1992, Arcade) | Design Support (D. James) |
3rd-person (Other) | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
Quantum Break (2016, Xbox One) | Microsoft Studios Thanks |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Senior Game Designer |
Ryse: Son of Rome (2013, Xbox One) | Senior Game Designer |
The Da Vinci Code (2006, Windows) | Script and Design |
Buffy the Vampire Slayer (2002, Xbox) | Lead Design (DJAMES) |
Action | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Crackdown 3 (2019, Xbox One) | Design Director - Character Gameplay |
State of Decay 2 (2018, Windows Apps) | Design Directors |
Quantum Break (2016, Windows) | Microsoft Studios Thanks |
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
Overwatch (2016, Windows) | The Overwatch team would like to thank the Project Titan team for their contributions |
Quantum Break (2016, Xbox One) | Microsoft Studios Thanks |
Killer Instinct (2016, Windows Apps) | Design Director (DJames) |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Senior Game Designer |
Ryse: Son of Rome (2013, Xbox One) | Senior Game Designer |
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
The Da Vinci Code (2006, Windows) | Script and Design |
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
Indiana Jones and the Emperor's Tomb (2004, Macintosh) | Additional Character Design/Scripting (as DJAMES) |
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) | Design Support (D. James) |
Buffy the Vampire Slayer (2002, Xbox) | Lead Design (DJAMES) |
Captain Commando (1998, PlayStation) | Special Thanks (as James) |
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
WeaponLord (1995, SNES) | Producer |
Street Fighter II: Champion Edition (1993, Sharp X68000) | Special Thanks (DJames) |
Saturday Night Slam Masters (1993, Arcade) | and USA Support (DJames 'Mon') |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Street Fighter II Turbo (1992, Arcade) | Design Support (D. James) |
Action RPG | |
---|---|
Diablo III (2012, Windows) | Additional Design |
Star Wars: The Old Republic (2011, Windows) | Additional Design |
Adventure | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
Anime / Manga | |
---|---|
Street Fighter II: Champion Edition (1993, Sharp X68000) | Special Thanks (DJames) |
Arcade | |
---|---|
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) | Design Support (D. James) |
WeaponLord (1995, SNES) | Producer |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Street Fighter II Turbo (1992, Arcade) | Design Support (D. James) |
Automobile | |
---|---|
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Beat 'em up / brawler | |
---|---|
Ryse: Son of Rome (2013, Xbox One) | Senior Game Designer |
Buffy the Vampire Slayer (2002, Xbox) | Lead Design (DJAMES) |
Captain Commando (1998, PlayStation) | Special Thanks (as James) |
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Behind view | |
---|---|
Crackdown 3 (2019, Xbox One) | Design Director - Character Gameplay |
State of Decay 2 (2018, Windows Apps) | Design Directors |
Quantum Break (2016, Windows) | Microsoft Studios Thanks |
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
Star Wars: The Old Republic (2011, Windows) | Additional Design |
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
World of WarCraft (2004, Windows) | Thanks To |
Indiana Jones and the Emperor's Tomb (2004, Macintosh) | Additional Character Design/Scripting (as DJAMES) |
China (Ancient / Imperial) | |
---|---|
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
Cinematic camera | |
---|---|
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
Classical antiquity | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Senior Game Designer |
Ryse: Son of Rome (2013, Xbox One) | Senior Game Designer |
Compilation | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Quantum Break (2016, Xbox One) | Microsoft Studios Thanks |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Senior Game Designer |
Contemporary | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
Detective / mystery | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
The Da Vinci Code (2006, Windows) | Script and Design |
Diagonal-down | |
---|---|
Diablo III (2012, Windows) | Additional Design |
Saturday Night Slam Masters (1993, Arcade) | and USA Support (DJames 'Mon') |
Direct control | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Tell Me Why (2020, Xbox One) | Principal Design Director |
Crackdown 3 (2019, Xbox One) | Design Director - Character Gameplay |
State of Decay 2 (2018, Windows Apps) | Design Directors |
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
Quantum Break (2016, Xbox One) | Microsoft Studios Thanks |
Killer Instinct (2016, Windows Apps) | Design Director (DJames) |
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
World of WarCraft (2004, Windows) | Thanks To |
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Street Fighter II Turbo (1992, Arcade) | Design Support (D. James) |
Fantasy | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Tell Me Why (2020, Xbox One) | Principal Design Director |
Crackdown 3 (2019, Xbox One) | Design Director - Character Gameplay |
State of Decay 2 (2018, Windows Apps) | Design Directors |
Killer Instinct (2016, Windows Apps) | Design Director (DJames) |
Diablo III (2012, Windows) | Additional Design |
World of WarCraft (2004, Windows) | Thanks To |
WeaponLord (1995, SNES) | Producer |
Fighting | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Killer Instinct (2016, Windows Apps) | Design Director (DJames) |
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) | Design Support (D. James) |
WeaponLord (1995, SNES) | Producer |
Street Fighter II: Champion Edition (1993, Sharp X68000) | Special Thanks (DJames) |
Saturday Night Slam Masters (1993, Arcade) | and USA Support (DJames 'Mon') |
Street Fighter II Turbo (1992, Arcade) | Design Support (D. James) |
Fixed / flip-screen | |
---|---|
Captain Commando (1998, PlayStation) | Special Thanks (as James) |
Free camera | |
---|---|
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
Gambling elements | |
---|---|
Overwatch (2016, Windows) | The Overwatch team would like to thank the Project Titan team for their contributions |
Graphic adventure | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
Hack and slash | |
---|---|
Diablo III (2012, Windows) | Additional Design |
Historical events | |
---|---|
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
Horror | |
---|---|
State of Decay 2 (2018, Windows Apps) | Design Directors |
Buffy the Vampire Slayer (2002, Xbox) | Lead Design (DJAMES) |
Interwar | |
---|---|
Indiana Jones and the Emperor's Tomb (2004, Macintosh) | Additional Character Design/Scripting (as DJAMES) |
Licensed | |
---|---|
Star Wars: The Old Republic (2011, Windows) | Additional Design |
The Da Vinci Code (2006, Windows) | Script and Design |
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) | Additional Game Design & Character Gameplay Scripting |
Indiana Jones and the Emperor's Tomb (2004, Macintosh) | Additional Character Design/Scripting (as DJAMES) |
Buffy the Vampire Slayer (2002, Xbox) | Lead Design (DJAMES) |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Martial arts | |
---|---|
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) | Design Support (D. James) |
Street Fighter II: Champion Edition (1993, Sharp X68000) | Special Thanks (DJames) |
Massively Multiplayer | |
---|---|
Star Wars: The Old Republic (2011, Windows) | Additional Design |
World of WarCraft (2004, Windows) | Thanks To |
North America | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
Persistent | |
---|---|
Star Wars: The Old Republic (2011, Windows) | Additional Design |
World of WarCraft (2004, Windows) | Thanks To |
Platform | |
---|---|
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
Point and select | |
---|---|
Diablo III (2012, Windows) | Additional Design |
World of WarCraft (2004, Windows) | Thanks To |
Puzzle elements | |
---|---|
Tell Me Why (2020, Xbox One) | Principal Design Director |
Quantum Break (2016, Windows) | Microsoft Studios Thanks |
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
The Da Vinci Code (2006, Windows) | Script and Design |
Indiana Jones and the Emperor's Tomb (2004, Macintosh) | Additional Character Design/Scripting (as DJAMES) |
Quick Time Events (QTEs) | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Senior Game Designer |
RPG elements | |
---|---|
State of Decay 2 (2018, Windows Apps) | Design Directors |
Real-time | |
---|---|
State of Decay 2 (2018, Windows Apps) | Design Directors |
World of WarCraft (2004, Windows) | Thanks To |
Regional differences | |
---|---|
Indiana Jones and the Emperor's Tomb (2004, Macintosh) | Additional Character Design/Scripting (as DJAMES) |
Role-playing (RPG) | |
---|---|
Diablo III (2012, Windows) | Additional Design |
Star Wars: The Old Republic (2011, Windows) | Additional Design |
World of WarCraft (2004, Windows) | Thanks To |
Sandbox / open world | |
---|---|
Crackdown 3 (2019, Xbox One) | Design Director - Character Gameplay |
Sci-fi / futuristic | |
---|---|
Quantum Break (2016, Windows) | Microsoft Studios Thanks |
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
Overwatch (2016, Windows) | The Overwatch team would like to thank the Project Titan team for their contributions |
Quantum Break (2016, Xbox One) | Microsoft Studios Thanks |
Star Wars: The Old Republic (2011, Windows) | Additional Design |
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
Captain Commando (1998, PlayStation) | Special Thanks (as James) |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Shooter | |
---|---|
Crackdown 3 (2019, Xbox One) | Design Director - Character Gameplay |
Quantum Break (2016, Windows) | Microsoft Studios Thanks |
ReCore (2016, Xbox One) | Microsoft Studios Thanks |
Overwatch (2016, Windows) | The Overwatch team would like to thank the Project Titan team for their contributions |
Quantum Break (2016, Xbox One) | Microsoft Studios Thanks |
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
Side view | |
---|---|
Killer Instinct (2023, Windows Apps) | Project Lead |
Killer Instinct (2016, Windows Apps) | Design Director (DJames) |
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) | Design Support (D. James) |
Captain Commando (1998, PlayStation) | Special Thanks (as James) |
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
WeaponLord (1995, SNES) | Producer |
Street Fighter II: Champion Edition (1993, Sharp X68000) | Special Thanks (DJames) |
Cadillacs and Dinosaurs (1993, Arcade) | USA Support (DJames) |
Street Fighter II Turbo (1992, Arcade) | Design Support (D. James) |
Space flight | |
---|---|
Star Wars: The Old Republic (2011, Windows) | Additional Design |
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
Sports | |
---|---|
Saturday Night Slam Masters (1993, Arcade) | and USA Support (DJames 'Mon') |
Stealth | |
---|---|
The Da Vinci Code (2006, Windows) | Script and Design |
Steampunk | |
---|---|
World of WarCraft (2004, Windows) | Thanks To |
Strategy / tactics | |
---|---|
State of Decay 2 (2018, Windows Apps) | Design Directors |
Survival horror | |
---|---|
State of Decay 2 (2018, Windows Apps) | Design Directors |
Top-down | |
---|---|
Shred Nebula (2008, Xbox 360) | President & C.E.O. |
War | |
---|---|
Ryse: Son of Rome - Legendary Edition (2014, Windows) | Senior Game Designer |
Warriors of Fate (1996, SEGA Saturn) | Special Thanks (as D. James) |
Wrestling | |
---|---|
Saturday Night Slam Masters (1993, Arcade) | and USA Support (DJames 'Mon') |