🤔 What game had the working title "Quiver"? (answer)

James Goddard

aka: DJames Goddard, James
Moby ID: 187005

Credits (70 credits on 27 games)

Business
Shred Nebula (2008, Xbox 360) President & C.E.O.
Production
Killer Instinct (2023, Windows Apps) Project Lead
Shred Nebula (2008, Xbox 360) Game Director
WeaponLord (1995, SNES) Producer
WeaponLord (1995, Genesis) Producer
Design
Killer Instinct (2023, Windows Apps) Design Director (DJames)
Killer Instinct (2023, Windows Apps) Design Director (DJames)
Killer Instinct (2023, Windows Apps) Combat Designers (DJames)
Tell Me Why (2020, Xbox One) Principal Design Director
Crackdown 3 (2019, Xbox One) Design Director - Character Gameplay
State of Decay 2 (2018, Windows Apps) Design Directors
Killer Instinct (2016, Windows Apps) Design Director (DJames)
Killer Instinct (2016, Windows Apps) Design Director (DJames)
Killer Instinct (2016, Windows Apps) Combat Designers (DJames)
Ryse: Son of Rome - Legendary Edition (2014, Windows) Senior Game Designer
Ryse: Son of Rome (2013, Xbox One) Senior Game Designer
Killer Instinct (2013, Xbox One) Design Director (DJames)
Killer Instinct (2013, Xbox One) Combat Designers (DJames)
Diablo III (2012, Windows) Additional Design
Diablo III (2012, Macintosh) Additional Design
Star Wars: The Old Republic (2011, Windows) Additional Design
Shred Nebula (2008, Xbox 360) Level Scenario Design
Shred Nebula (2008, Xbox 360) Lead Designer
Shred Nebula (2008, Xbox 360) Chief Game Planner
Shred Nebula (2008, Xbox 360) Rak Engine Game System Planning (credited as DJames)
Shred Nebula (2008, Xbox 360) Level Planning & Implementation (credited as DJames)
The Da Vinci Code (2006, Windows) Script and Design
The Da Vinci Code (2006, Xbox) Designers
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows) Additional Game Design & Character Gameplay Scripting
The Da Vinci Code (2006, PlayStation 2) Designers
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) Design Support (D. James)
Buffy the Vampire Slayer (2002, Xbox) Lead Design (DJAMES)
Buffy the Vampire Slayer (2002, Xbox) Character Combat Scripting (DJAMES)
WeaponLord (1995, SNES) Original Concept
WeaponLord (1995, SNES) Game Design
WeaponLord (1995, Genesis) Original Concept ("DJAMES")
WeaponLord (1995, SNES) Story Development and Direction
WeaponLord (1995, Genesis) Game Design
WeaponLord (1995, Genesis) Story Development and Direction
Programming/Engineering
Shred Nebula (2008, Xbox 360) Event Scripting
Shred Nebula (2008, Xbox 360) Co-Lead Ship Programmers
Marc Ecko's Getting Up: Contents Under Pressure (2006, PlayStation 2) Additional Game Design & Character Gameplay Programming
Writers
Star Wars: The Old Republic (2011, Windows) Additional Writing
Shred Nebula (2008, Xbox 360) Story (credited as DJames)
The Da Vinci Code (2006, Xbox) Script
The Da Vinci Code (2006, PlayStation 2) Script
Art/Graphics
Indiana Jones and the Emperor's Tomb (2004, Macintosh) Additional Character Design/Scripting (as DJAMES)
Buffy the Vampire Slayer (2002, Xbox) Motion Capture Director (DJAMES)
WeaponLord (1995, SNES) Talazia (Character Concepts)
WeaponLord (1995, SNES) Bane (Character Concepts)
WeaponLord (1995, SNES) Zarak (Character Concepts)
WeaponLord (1995, Genesis) Character Concepts (Talazia)
WeaponLord (1995, Genesis) Character Concepts (Bane)
WeaponLord (1995, Genesis) Character Concepts (Zarak)
Street Fighter II Turbo (1992, Arcade) Design Support (D. James)
Support
Saturday Night Slam Masters (1993, Arcade) and USA Support (DJames 'Mon')
Cadillacs and Dinosaurs (1993, Arcade) USA Support (DJames)
Thanks
Quantum Break (2016, Windows) Microsoft Studios Thanks
ReCore (2016, Xbox One) Microsoft Studios Thanks
Overwatch (2016, Windows) The Overwatch team would like to thank the Project Titan team for their contributions
Quantum Break (2016, Xbox One) Microsoft Studios Thanks
World of WarCraft (2004, Windows) Thanks To
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2) Special Thanks (DJames.)
Captain Commando (1998, PlayStation) Special Thanks (as James)
Warriors of Fate (1996, SEGA Saturn) Special Thanks (as D. James)
Street Fighter II: Champion Edition (1993, Sharp X68000) Special Thanks (DJames)
Street Fighter II: Champion Edition (1992, Arcade) Special Thanks (DJames.)
Warriors of Fate (1992, Arcade) Special Thanks (as D. James)
Captain Commando (1991, Arcade) Special Thanks (James)
Other
Shred Nebula (2008, Xbox 360) Digital Epicenter Productions LLC