James Goddard

aka: DJames Goddard, James
Moby ID: 187005

Credits (70 credits on 27 games)

By Moby Score
8.4
Street Fighter II Turbo (1992, Arcade)
Design Support (D. James)
8.3
Star Wars: The Old Republic (2011, Windows)
Additional Design
8.2
Diablo III (2012, Windows)
Additional Design
8.2
World of WarCraft (2004, Windows)
Thanks To
8.1
Street Fighter II: Champion Edition (1993, Sharp X68000)
Special Thanks (DJames)
8.1
Quantum Break (2016, Xbox One)
Microsoft Studios Thanks
8.0
Cadillacs and Dinosaurs (1993, Arcade)
USA Support (DJames)
7.7
Overwatch (2016, Windows)
The Overwatch team would like to thank the Project Titan team for their contributions
7.6
Warriors of Fate (1996, SEGA Saturn)
Special Thanks (as D. James)
7.6
Buffy the Vampire Slayer (2002, Xbox)
Lead Design (DJAMES)
7.3
Tell Me Why (2020, Xbox One)
Principal Design Director
7.3
WeaponLord (1995, SNES)
Producer
7.2
Saturday Night Slam Masters (1993, Arcade)
and USA Support (DJames 'Mon')
7.2
Quantum Break (2016, Windows)
Microsoft Studios Thanks
7.2
Indiana Jones and the Emperor's Tomb (2004, Macintosh)
Additional Character Design/Scripting (as DJAMES)
7.2
Killer Instinct (2016, Windows Apps)
Design Director (DJames)
7.0
Hyper Street Fighter II: The Anniversary Edition (2003, PlayStation 2)
Design Support (D. James)
6.9
Ryse: Son of Rome - Legendary Edition (2014, Windows)
Senior Game Designer
6.9
Marc Ecko's Getting Up: Contents Under Pressure (2006, Windows)
Additional Game Design & Character Gameplay Scripting
6.9
State of Decay 2 (2018, Windows Apps)
Design Directors
6.8
Shred Nebula (2008, Xbox 360)
President & C.E.O.
6.8
Captain Commando (1998, PlayStation)
Special Thanks (as James)
6.4
Ryse: Son of Rome (2013, Xbox One)
Senior Game Designer
6.3
ReCore (2016, Xbox One)
Microsoft Studios Thanks
6.2
Crackdown 3 (2019, Xbox One)
Design Director - Character Gameplay
5.4
The Da Vinci Code (2006, Windows)
Script and Design
n/a
Killer Instinct (2023, Windows Apps)
Project Lead