Mark Haigh-Hutchinson

aka: Mark Haigh Hutchinson, Mark Haig-Hutchinson
Moby ID: 3062

Credits (50 credits on 22 games)

Production
Star Wars: Rogue Squadron 3D (1998, Windows) Project Leader
Star Wars: Rogue Squadron 3D (1998, Nintendo 64) Project Leader/Programming
Star Wars: Shadows of the Empire (1997, Windows) Project Leader
Star Wars: Shadows of the Empire (1996, Nintendo 64) Project Leader
Design
World Class Soccer (1990, ZX Spectrum) Game Design
World Class Soccer (1990, Amstrad CPC) Game Design
Overlander (1989, Amiga) Original Road Ideas by
Indiana Jones and the Last Crusade: The Action Game (1989, ZX Spectrum) Game Design by
Indiana Jones and the Last Crusade: The Action Game (1989, Amstrad CPC) Game Design by
Overlander (1988, Atari ST) Original Road Ideas by
Programming/Engineering
Metroid Prime 3: Corruption (2007, Wii) Senior Engineering
Metroid Prime 2: Echoes (2004, GameCube) Senior Engineering
Metroid Prime (2002, GameCube) Senior Engineers
Star Wars: Episode I - Racer (2000, Macintosh) Additional PC Programming
Star Wars: Episode I - Racer (1999, Game Boy Color) Additional Programming
Star Wars: Episode I - Racer (1999, Nintendo 64) Additional Programming
Star Wars: Episode I - Racer (1999, Windows) Additional Programming
Star Wars: Rogue Squadron 3D (1998, Windows) Programming
Star Wars: Rogue Squadron 3D (1998, Windows) Additional Programming
Star Wars: Shadows of the Empire (1997, Windows) Senior Programmer
Star Wars: Dark Forces (1996, PlayStation) Additional Programming
Star Wars: Shadows of the Empire (1996, Nintendo 64) Senior Programmer
Star Wars: Dark Forces (1995, DOS) Additional Programming
Big Sky Trooper (1995, SNES) Planet Geology & Slug Biology
Indiana Jones and the Last Crusade: The Action Game (1994, Game Boy) Programming
Star Wars: Rebel Assault (1994, SEGA CD) Programming Assistance
Star Wars: Rebel Assault (1994, 3DO) Programming Assistance
Indiana Jones and the Last Crusade: The Action Game (1993, NES) Programming
Zombies Ate My Neighbors (1993, SNES) Additional Game Coding by
Star Wars: Rebel Assault (1993, Macintosh) Programming Assistance
Zombies Ate My Neighbors (1993, Genesis) Sega Genesis Programmed by
Star Wars: Rebel Assault (1993, DOS) Programming Assistance
World Class Soccer (1990, ZX Spectrum) Program
World Class Soccer (1990, Amstrad CPC) Program
HKM (1989, Commodore 64) Written by
Indiana Jones and the Last Crusade: The Action Game (1989, ZX Spectrum) Program by
Indiana Jones and the Last Crusade: The Action Game (1989, Amstrad CPC) Program by
Indiana Jones and the Last Crusade: The Action Game (1989, DOS) Programming
Overlander (1988, ZX Spectrum) Written by
Overlander (1988, Amstrad CPC) Written by
Overlander (1988, ZX Spectrum) Z80 coding by
Paperboy (1987, Amstrad CPC) Written by
Revolution (1986, Amstrad CPC) Amstrad conversion by
Alien Highway: Encounter 2 (1986, ZX Spectrum) Written by
Highway Encounter (1985, Amstrad CPC) Amstrad conversion by
Android One: The Reactor Run (1985, Amstrad CPC) Written by
Thanks
Deflektor X4 (2006, Windows) There are a lot of people that helped me with this game; the most important of them are the following ones (for his all this time patience)
Magic Boy (1993, Amiga) With thanks to
World Class Soccer (1990, Atari ST) Thanks to
Other
Deflektor X4 (2006, Windows) Original game