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Robert Toone

aka: Bob Toone, Rob Toone, Robert J. Toone
Moby ID: 41679

Credits (78 credits on 46 games)

2023
LEGO 2K Drive (Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
2022
New Tales from the Borderlands (PlayStation 5) Lead Software Engineers
PGA Tour 2K23 (Windows) Additional Engineering
WWE 2K22 (Windows) Additional Engineering
2019
WWE 2K20 (Windows) Programmers
2017
XCOM 2: War of the Chosen (Windows) Lead Programmer
2016
Mafia III (Windows) Mass Media
2015
Evolve (Windows) Mass Media
2009
Marvel Super Hero Squad (PlayStation 2) Engineering
2008
Aceball (Xbox 360) Game Design
2007
Tetris Evolution (Xbox 360) Programmers
2006
The Bible Game (Xbox) Lead Programmer
Full Spectrum Warrior: Ten Hammers (PlayStation 2) Additional Programming
2005
The Bible Game (PlayStation 2) Lead Programmer
Full Spectrum Warrior (PlayStation 2) Additional Programming
2003
Shrek: Super Party (GameCube) Mini-Game Concepts
2002
Pac-Man Fever (PlayStation 2) Design Team
Namco Museum (Xbox) Conversion Programmers
2001
Pac-Man Collection (Game Boy Advance) Programming
Namco Museum (Game Boy Advance) Lead Programmer
Star Trek: Deep Space Nine - Dominion Wars (Windows) Mass Media Engineers
2000
Saban's Power Rangers: Lightspeed Rescue (Nintendo 64) Game Design
StarCraft 64 (Nintendo 64) Level & Trigger Design
1995
The Smurfs (SEGA CD) Conversion to MCD by
1994
Time Trax (SNES) Game Programmer
1992
Curse of Enchantia (DOS) Game Design and Puzzles
Wonder Dog (SEGA CD) Game Help
1991
Frenetic (Amiga) Programmed by
Thunderhawk (DOS) Additional Coding
1990
CarVup (Amiga) Program
Prince Clumsy (Commodore 64) Conversion by
Torvak the Warrior (Amiga) Staff (Bob Goth)
1989
Bionic Ninja (Amstrad CPC) Game Design
Rick Dangerous (DOS) Map Tool
Switchblade (Atari ST) Special thanks
1988
Masters of the Universe: The Movie (Atari ST) Game design
Skate Crazy (Commodore 64) By
Rally Simulator (Commodore 64) Conversion from Spectrum by
1987
Krakout (Commodore 64) Design
Bulldog (Commodore 64) Game design by
Masters of the Universe: The Movie (Commodore 64) Design by
Re-Bounder (Commodore 64) Designed by (Rob Toone)
Jack the Nipper... II in Coconut Capers (ZX Spectrum) Odds & Ends
1986
Future Knight (Commodore 64) Game Designed by
Wimbledon (Commodore 16, Plus/4) Game Design by
Footballer of the Year (Commodore 64) Programming by
Trailblazer (Amstrad CPC) More credits now
1985
Bounder (Commodore 64) Created by