Robert Toone

aka: Bob Toone, Rob Toone, Robert J. Toone
Moby ID: 41679

Credits (78 credits on 46 games)

1st-person
Evolve (2015, Windows) Mass Media
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) Game Design
Thunderhawk (1991, DOS) Additional Coding
2D scrolling
The Smurfs (1995, SEGA CD) Conversion to MCD by
Time Trax (1994, SNES) Game Programmer
Wonder Dog (1992, SEGA CD) Game Help
Frenetic (1991, Amiga) Programmed by
Torvak the Warrior (1990, Amiga) Staff (Bob Goth)
Bionic Ninja (1989, Amstrad CPC) Game Design
Masters of the Universe: The Movie (1988, Atari ST) Game design
Rally Simulator (1988, Commodore 64) Conversion from Spectrum by
Bulldog (1987, Commodore 64) Game design by
Re-Bounder (1987, Commodore 64) Designed by (Rob Toone)
3rd-person (Other)
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
WWE 2K22 (2022, Windows) Additional Engineering
WWE 2K20 (2019, Windows) Programmers
Marvel Super Hero Squad (2009, PlayStation 2) Engineering
Full Spectrum Warrior (2005, PlayStation 2) Additional Programming
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) Mass Media Engineers
Curse of Enchantia (1992, DOS) Game Design and Puzzles
Thunderhawk (1991, DOS) Additional Coding
Action
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
Mafia III (2016, Windows) Mass Media
Evolve (2015, Windows) Mass Media
Marvel Super Hero Squad (2009, PlayStation 2) Engineering
Aceball (2008, Xbox 360) Game Design
Tetris Evolution (2007, Xbox 360) Programmers
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Additional Programming
Full Spectrum Warrior (2005, PlayStation 2) Additional Programming
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
Pac-Man Fever (2002, PlayStation 2) Design Team
Pac-Man Collection (2001, Game Boy Advance) Programming
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) Game Design
The Smurfs (1995, SEGA CD) Conversion to MCD by
Time Trax (1994, SNES) Game Programmer
Wonder Dog (1992, SEGA CD) Game Help
Frenetic (1991, Amiga) Programmed by
Thunderhawk (1991, DOS) Additional Coding
CarVup (1990, Amiga) Program
Prince Clumsy (1990, Commodore 64) Conversion by
Torvak the Warrior (1990, Amiga) Staff (Bob Goth)
Rick Dangerous (1989, DOS) Map Tool
Switchblade (1989, Atari ST) Special thanks
Bionic Ninja (1989, Amstrad CPC) Game Design
Masters of the Universe: The Movie (1988, Atari ST) Game design
Krakout (1987, Commodore 64) Design
Bulldog (1987, Commodore 64) Game design by
Re-Bounder (1987, Commodore 64) Designed by (Rob Toone)
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) Odds & Ends
Future Knight (1986, Commodore 64) Game Designed by
Trailblazer (1986, Amstrad CPC) More credits now
Bounder (1985, Commodore 64) Created by
Add-on
XCOM 2: War of the Chosen (2017, Windows) Lead Programmer
Adventure
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
Curse of Enchantia (1992, DOS) Game Design and Puzzles
Arcade
Aceball (2008, Xbox 360) Game Design
Pac-Man Collection (2001, Game Boy Advance) Programming
Time Trax (1994, SNES) Game Programmer
Frenetic (1991, Amiga) Programmed by
Torvak the Warrior (1990, Amiga) Staff (Bob Goth)
Switchblade (1989, Atari ST) Special thanks
Masters of the Universe: The Movie (1988, Atari ST) Game design
Krakout (1987, Commodore 64) Design
Bulldog (1987, Commodore 64) Game design by
Future Knight (1986, Commodore 64) Game Designed by
Trailblazer (1986, Amstrad CPC) More credits now
Bounder (1985, Commodore 64) Created by
Automobile
Rally Simulator (1988, Commodore 64) Conversion from Spectrum by
Beat 'em up / brawler
Marvel Super Hero Squad (2009, PlayStation 2) Engineering
Torvak the Warrior (1990, Amiga) Staff (Bob Goth)
Masters of the Universe: The Movie (1988, Atari ST) Game design
Behind view
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
PGA Tour 2K23 (2022, Windows) Additional Engineering
Mafia III (2016, Windows) Mass Media
Evolve (2015, Windows) Mass Media
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Additional Programming
Trailblazer (1986, Amstrad CPC) More credits now
Board game
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
Pac-Man Fever (2002, PlayStation 2) Design Team
Comedy
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
Compilation
Namco Museum (2002, Xbox) Conversion Programmers
Pac-Man Collection (2001, Game Boy Advance) Programming
Namco Museum (2001, Game Boy Advance) Lead Programmer
Contemporary
Mafia III (2016, Windows) Mass Media
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Additional Programming
Full Spectrum Warrior (2005, PlayStation 2) Additional Programming
Crime
Mafia III (2016, Windows) Mass Media
Cyberpunk / dark sci-fi
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
Diagonal-down
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) Game Design
Direct control
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
WWE 2K22 (2022, Windows) Additional Engineering
WWE 2K20 (2019, Windows) Programmers
Tetris Evolution (2007, Xbox 360) Programmers
Rally Simulator (1988, Commodore 64) Conversion from Spectrum by
Educational
The Bible Game (2006, Xbox) Lead Programmer
Falling block puzzle
Tetris Evolution (2007, Xbox 360) Programmers
Fantasy
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
Curse of Enchantia (1992, DOS) Game Design and Puzzles
Torvak the Warrior (1990, Amiga) Staff (Bob Goth)
Future Knight (1986, Commodore 64) Game Designed by
Fighting
WWE 2K22 (2022, Windows) Additional Engineering
WWE 2K20 (2019, Windows) Programmers
Bionic Ninja (1989, Amstrad CPC) Game Design
Fixed / flip-screen
Aceball (2008, Xbox 360) Game Design
Tetris Evolution (2007, Xbox 360) Programmers
Rick Dangerous (1989, DOS) Map Tool
Masters of the Universe: The Movie (1988, Atari ST) Game design
Krakout (1987, Commodore 64) Design
Future Knight (1986, Commodore 64) Game Designed by
Football (European) / Soccer
Footballer of the Year (1986, Commodore 64) Programming by
Free camera
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Game mode
XCOM 2: War of the Chosen (2017, Windows) Lead Programmer
Game show / trivia / quiz
The Bible Game (2006, Xbox) Lead Programmer
Golf
PGA Tour 2K23 (2022, Windows) Additional Engineering
Graphic adventure
Curse of Enchantia (1992, DOS) Game Design and Puzzles
Helicopter
Thunderhawk (1991, DOS) Additional Coding
Isometric
Pac-Man Collection (2001, Game Boy Advance) Programming
Footballer of the Year (1986, Commodore 64) Programming by
Licensed
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
PGA Tour 2K23 (2022, Windows) Additional Engineering
WWE 2K22 (2022, Windows) Additional Engineering
WWE 2K20 (2019, Windows) Programmers
Marvel Super Hero Squad (2009, PlayStation 2) Engineering
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) Mass Media Engineers
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) Game Design
The Smurfs (1995, SEGA CD) Conversion to MCD by
Time Trax (1994, SNES) Game Programmer
Masters of the Universe: The Movie (1988, Atari ST) Game design
Mechanics
XCOM 2: War of the Chosen (2017, Windows) Lead Programmer
Menu structures
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
Multiple units/characters control
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
NPC / enemy
XCOM 2: War of the Chosen (2017, Windows) Lead Programmer
North America
Mafia III (2016, Windows) Mass Media
Oceania
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) Odds & Ends
Paddle / Pong
Aceball (2008, Xbox 360) Game Design
Krakout (1987, Commodore 64) Design
Platform
The Smurfs (1995, SEGA CD) Conversion to MCD by
Time Trax (1994, SNES) Game Programmer
Wonder Dog (1992, SEGA CD) Game Help
CarVup (1990, Amiga) Program
Prince Clumsy (1990, Commodore 64) Conversion by
Rick Dangerous (1989, DOS) Map Tool
Switchblade (1989, Atari ST) Special thanks
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) Odds & Ends
Future Knight (1986, Commodore 64) Game Designed by
Player unit
XCOM 2: War of the Chosen (2017, Windows) Lead Programmer
Point and select
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Puzzle
Tetris Evolution (2007, Xbox 360) Programmers
Puzzle elements
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
Pac-Man Collection (2001, Game Boy Advance) Programming
Curse of Enchantia (1992, DOS) Game Design and Puzzles
Re-Bounder (1987, Commodore 64) Designed by (Rob Toone)
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) Odds & Ends
Quick Time Events (QTEs)
New Tales from the Borderlands (2022, PlayStation 5) Lead Software Engineers
Racing / Driving
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
Mafia III (2016, Windows) Mass Media
Rally Simulator (1988, Commodore 64) Conversion from Spectrum by
Real-time
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) Mass Media Engineers
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Real-time strategy (RTS)
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Regional differences
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Additional Programming
Religion
The Bible Game (2006, Xbox) Lead Programmer
Sandbox / open world
LEGO 2K Drive (2023, Nintendo Switch) Technology Team - Lead Software Engineers (as Rob Toone)
Mafia III (2016, Windows) Mass Media
Sci-fi / futuristic
Evolve (2015, Windows) Mass Media
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) Mass Media Engineers
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) Game Design
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Time Trax (1994, SNES) Game Programmer
Frenetic (1991, Amiga) Programmed by
Bionic Ninja (1989, Amstrad CPC) Game Design
Masters of the Universe: The Movie (1988, Atari ST) Game design
Bulldog (1987, Commodore 64) Game design by
Future Knight (1986, Commodore 64) Game Designed by
Shooter
Mafia III (2016, Windows) Mass Media
Evolve (2015, Windows) Mass Media
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Additional Programming
Full Spectrum Warrior (2005, PlayStation 2) Additional Programming
Time Trax (1994, SNES) Game Programmer
Frenetic (1991, Amiga) Programmed by
Masters of the Universe: The Movie (1988, Atari ST) Game design
Bulldog (1987, Commodore 64) Game design by
Side view
Tetris Evolution (2007, Xbox 360) Programmers
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
The Smurfs (1995, SEGA CD) Conversion to MCD by
Time Trax (1994, SNES) Game Programmer
Wonder Dog (1992, SEGA CD) Game Help
Torvak the Warrior (1990, Amiga) Staff (Bob Goth)
Rick Dangerous (1989, DOS) Map Tool
Switchblade (1989, Atari ST) Special thanks
Bionic Ninja (1989, Amstrad CPC) Game Design
Masters of the Universe: The Movie (1988, Atari ST) Game design
Krakout (1987, Commodore 64) Design
Re-Bounder (1987, Commodore 64) Designed by (Rob Toone)
Future Knight (1986, Commodore 64) Game Designed by
Simulation
The Bible Game (2006, Xbox) Lead Programmer
Thunderhawk (1991, DOS) Additional Coding
Skateboarding
Skate Crazy (1988, Commodore 64) By
Space flight
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) Mass Media Engineers
Sports
PGA Tour 2K23 (2022, Windows) Additional Engineering
WWE 2K22 (2022, Windows) Additional Engineering
WWE 2K20 (2019, Windows) Programmers
Skate Crazy (1988, Commodore 64) By
Wimbledon (1986, Commodore 16, Plus/4) Game Design by
Footballer of the Year (1986, Commodore 64) Programming by
Story / mission
XCOM 2: War of the Chosen (2017, Windows) Lead Programmer
Strategy / tactics
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) Additional Programming
Full Spectrum Warrior (2005, PlayStation 2) Additional Programming
Pac-Man Fever (2002, PlayStation 2) Design Team
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) Mass Media Engineers
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Bounder (1985, Commodore 64) Created by
Tactical shooter
Full Spectrum Warrior (2005, PlayStation 2) Additional Programming
Tennis
Wimbledon (1986, Commodore 16, Plus/4) Game Design by
Top-down
Aceball (2008, Xbox 360) Game Design
Shrek: Super Party (2003, GameCube) Mini-Game Concepts
Pac-Man Fever (2002, PlayStation 2) Design Team
Pac-Man Collection (2001, Game Boy Advance) Programming
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Frenetic (1991, Amiga) Programmed by
Masters of the Universe: The Movie (1988, Atari ST) Game design
Rally Simulator (1988, Commodore 64) Conversion from Spectrum by
Bulldog (1987, Commodore 64) Game design by
Re-Bounder (1987, Commodore 64) Designed by (Rob Toone)
Wimbledon (1986, Commodore 16, Plus/4) Game Design by
Bounder (1985, Commodore 64) Created by
Track racing
Rally Simulator (1988, Commodore 64) Conversion from Spectrum by
Vehicular combat
Thunderhawk (1991, DOS) Additional Coding
War
StarCraft 64 (2000, Nintendo 64) Level & Trigger Design
Wrestling
WWE 2K22 (2022, Windows) Additional Engineering
WWE 2K20 (2019, Windows) Programmers