Robert Toone
aka:
Bob Toone,
Rob Toone,
Robert J. Toone
Moby ID: 41679
Credits (78 credits on 46 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Evolve (2015, Windows) | Mass Media |
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) | Game Design |
Thunderhawk (1991, DOS) | Additional Coding |
2D scrolling | |
---|---|
The Smurfs (1995, SEGA CD) | Conversion to MCD by |
Time Trax (1994, SNES) | Game Programmer |
Wonder Dog (1992, SEGA CD) | Game Help |
Frenetic (1991, Amiga) | Programmed by |
Torvak the Warrior (1990, Amiga) | Staff (Bob Goth) |
Bionic Ninja (1989, Amstrad CPC) | Game Design |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Rally Simulator (1988, Commodore 64) | Conversion from Spectrum by |
Bulldog (1987, Commodore 64) | Game design by |
Re-Bounder (1987, Commodore 64) | Designed by (Rob Toone) |
3rd-person (Other) | |
---|---|
New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
WWE 2K22 (2022, Windows) | Additional Engineering |
WWE 2K20 (2019, Windows) | Programmers |
Marvel Super Hero Squad (2009, PlayStation 2) | Engineering |
Full Spectrum Warrior (2005, PlayStation 2) | Additional Programming |
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) | Mass Media Engineers |
Curse of Enchantia (1992, DOS) | Game Design and Puzzles |
Thunderhawk (1991, DOS) | Additional Coding |
Action | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
Mafia III (2016, Windows) | Mass Media |
Evolve (2015, Windows) | Mass Media |
Marvel Super Hero Squad (2009, PlayStation 2) | Engineering |
Aceball (2008, Xbox 360) | Game Design |
Tetris Evolution (2007, Xbox 360) | Programmers |
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) | Additional Programming |
Full Spectrum Warrior (2005, PlayStation 2) | Additional Programming |
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
Pac-Man Fever (2002, PlayStation 2) | Design Team |
Pac-Man Collection (2001, Game Boy Advance) | Programming |
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) | Game Design |
The Smurfs (1995, SEGA CD) | Conversion to MCD by |
Time Trax (1994, SNES) | Game Programmer |
Wonder Dog (1992, SEGA CD) | Game Help |
Frenetic (1991, Amiga) | Programmed by |
Thunderhawk (1991, DOS) | Additional Coding |
CarVup (1990, Amiga) | Program |
Prince Clumsy (1990, Commodore 64) | Conversion by |
Torvak the Warrior (1990, Amiga) | Staff (Bob Goth) |
Rick Dangerous (1989, DOS) | Map Tool |
Switchblade (1989, Atari ST) | Special thanks |
Bionic Ninja (1989, Amstrad CPC) | Game Design |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Krakout (1987, Commodore 64) | Design |
Bulldog (1987, Commodore 64) | Game design by |
Re-Bounder (1987, Commodore 64) | Designed by (Rob Toone) |
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) | Odds & Ends |
Future Knight (1986, Commodore 64) | Game Designed by |
Trailblazer (1986, Amstrad CPC) | More credits now |
Bounder (1985, Commodore 64) | Created by |
Add-on | |
---|---|
XCOM 2: War of the Chosen (2017, Windows) | Lead Programmer |
Adventure | |
---|---|
New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
Curse of Enchantia (1992, DOS) | Game Design and Puzzles |
Arcade | |
---|---|
Aceball (2008, Xbox 360) | Game Design |
Pac-Man Collection (2001, Game Boy Advance) | Programming |
Time Trax (1994, SNES) | Game Programmer |
Frenetic (1991, Amiga) | Programmed by |
Torvak the Warrior (1990, Amiga) | Staff (Bob Goth) |
Switchblade (1989, Atari ST) | Special thanks |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Krakout (1987, Commodore 64) | Design |
Bulldog (1987, Commodore 64) | Game design by |
Future Knight (1986, Commodore 64) | Game Designed by |
Trailblazer (1986, Amstrad CPC) | More credits now |
Bounder (1985, Commodore 64) | Created by |
Automobile | |
---|---|
Rally Simulator (1988, Commodore 64) | Conversion from Spectrum by |
Beat 'em up / brawler | |
---|---|
Marvel Super Hero Squad (2009, PlayStation 2) | Engineering |
Torvak the Warrior (1990, Amiga) | Staff (Bob Goth) |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Behind view | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
PGA Tour 2K23 (2022, Windows) | Additional Engineering |
Mafia III (2016, Windows) | Mass Media |
Evolve (2015, Windows) | Mass Media |
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) | Additional Programming |
Trailblazer (1986, Amstrad CPC) | More credits now |
Board game | |
---|---|
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
Pac-Man Fever (2002, PlayStation 2) | Design Team |
Comedy | |
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New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
Compilation | |
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Namco Museum (2002, Xbox) | Conversion Programmers |
Pac-Man Collection (2001, Game Boy Advance) | Programming |
Namco Museum (2001, Game Boy Advance) | Lead Programmer |
Contemporary | |
---|---|
Mafia III (2016, Windows) | Mass Media |
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) | Additional Programming |
Full Spectrum Warrior (2005, PlayStation 2) | Additional Programming |
Crime | |
---|---|
Mafia III (2016, Windows) | Mass Media |
Cyberpunk / dark sci-fi | |
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New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
Diagonal-down | |
---|---|
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) | Game Design |
Direct control | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
WWE 2K22 (2022, Windows) | Additional Engineering |
WWE 2K20 (2019, Windows) | Programmers |
Tetris Evolution (2007, Xbox 360) | Programmers |
Rally Simulator (1988, Commodore 64) | Conversion from Spectrum by |
Educational | |
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The Bible Game (2006, Xbox) | Lead Programmer |
Falling block puzzle | |
---|---|
Tetris Evolution (2007, Xbox 360) | Programmers |
Fantasy | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
Curse of Enchantia (1992, DOS) | Game Design and Puzzles |
Torvak the Warrior (1990, Amiga) | Staff (Bob Goth) |
Future Knight (1986, Commodore 64) | Game Designed by |
Fighting | |
---|---|
WWE 2K22 (2022, Windows) | Additional Engineering |
WWE 2K20 (2019, Windows) | Programmers |
Bionic Ninja (1989, Amstrad CPC) | Game Design |
Fixed / flip-screen | |
---|---|
Aceball (2008, Xbox 360) | Game Design |
Tetris Evolution (2007, Xbox 360) | Programmers |
Rick Dangerous (1989, DOS) | Map Tool |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Krakout (1987, Commodore 64) | Design |
Future Knight (1986, Commodore 64) | Game Designed by |
Football (European) / Soccer | |
---|---|
Footballer of the Year (1986, Commodore 64) | Programming by |
Free camera | |
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StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Game mode | |
---|---|
XCOM 2: War of the Chosen (2017, Windows) | Lead Programmer |
Game show / trivia / quiz | |
---|---|
The Bible Game (2006, Xbox) | Lead Programmer |
Golf | |
---|---|
PGA Tour 2K23 (2022, Windows) | Additional Engineering |
Graphic adventure | |
---|---|
Curse of Enchantia (1992, DOS) | Game Design and Puzzles |
Helicopter | |
---|---|
Thunderhawk (1991, DOS) | Additional Coding |
Isometric | |
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Pac-Man Collection (2001, Game Boy Advance) | Programming |
Footballer of the Year (1986, Commodore 64) | Programming by |
Licensed | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
PGA Tour 2K23 (2022, Windows) | Additional Engineering |
WWE 2K22 (2022, Windows) | Additional Engineering |
WWE 2K20 (2019, Windows) | Programmers |
Marvel Super Hero Squad (2009, PlayStation 2) | Engineering |
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) | Mass Media Engineers |
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) | Game Design |
The Smurfs (1995, SEGA CD) | Conversion to MCD by |
Time Trax (1994, SNES) | Game Programmer |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Mechanics | |
---|---|
XCOM 2: War of the Chosen (2017, Windows) | Lead Programmer |
Menu structures | |
---|---|
New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
Multiple units/characters control | |
---|---|
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
NPC / enemy | |
---|---|
XCOM 2: War of the Chosen (2017, Windows) | Lead Programmer |
North America | |
---|---|
Mafia III (2016, Windows) | Mass Media |
Oceania | |
---|---|
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) | Odds & Ends |
Paddle / Pong | |
---|---|
Aceball (2008, Xbox 360) | Game Design |
Krakout (1987, Commodore 64) | Design |
Platform | |
---|---|
The Smurfs (1995, SEGA CD) | Conversion to MCD by |
Time Trax (1994, SNES) | Game Programmer |
Wonder Dog (1992, SEGA CD) | Game Help |
CarVup (1990, Amiga) | Program |
Prince Clumsy (1990, Commodore 64) | Conversion by |
Rick Dangerous (1989, DOS) | Map Tool |
Switchblade (1989, Atari ST) | Special thanks |
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) | Odds & Ends |
Future Knight (1986, Commodore 64) | Game Designed by |
Player unit | |
---|---|
XCOM 2: War of the Chosen (2017, Windows) | Lead Programmer |
Point and select | |
---|---|
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Puzzle | |
---|---|
Tetris Evolution (2007, Xbox 360) | Programmers |
Puzzle elements | |
---|---|
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
Pac-Man Collection (2001, Game Boy Advance) | Programming |
Curse of Enchantia (1992, DOS) | Game Design and Puzzles |
Re-Bounder (1987, Commodore 64) | Designed by (Rob Toone) |
Jack the Nipper... II in Coconut Capers (1987, ZX Spectrum) | Odds & Ends |
Quick Time Events (QTEs) | |
---|---|
New Tales from the Borderlands (2022, PlayStation 5) | Lead Software Engineers |
Racing / Driving | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
Mafia III (2016, Windows) | Mass Media |
Rally Simulator (1988, Commodore 64) | Conversion from Spectrum by |
Real-time | |
---|---|
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) | Mass Media Engineers |
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Real-time strategy (RTS) | |
---|---|
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Regional differences | |
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Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) | Additional Programming |
Religion | |
---|---|
The Bible Game (2006, Xbox) | Lead Programmer |
Sandbox / open world | |
---|---|
LEGO 2K Drive (2023, Nintendo Switch) | Technology Team - Lead Software Engineers (as Rob Toone) |
Mafia III (2016, Windows) | Mass Media |
Sci-fi / futuristic | |
---|---|
Evolve (2015, Windows) | Mass Media |
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) | Mass Media Engineers |
Saban's Power Rangers: Lightspeed Rescue (2000, Nintendo 64) | Game Design |
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Time Trax (1994, SNES) | Game Programmer |
Frenetic (1991, Amiga) | Programmed by |
Bionic Ninja (1989, Amstrad CPC) | Game Design |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Bulldog (1987, Commodore 64) | Game design by |
Future Knight (1986, Commodore 64) | Game Designed by |
Shooter | |
---|---|
Mafia III (2016, Windows) | Mass Media |
Evolve (2015, Windows) | Mass Media |
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) | Additional Programming |
Full Spectrum Warrior (2005, PlayStation 2) | Additional Programming |
Time Trax (1994, SNES) | Game Programmer |
Frenetic (1991, Amiga) | Programmed by |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Bulldog (1987, Commodore 64) | Game design by |
Side view | |
---|---|
Tetris Evolution (2007, Xbox 360) | Programmers |
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
The Smurfs (1995, SEGA CD) | Conversion to MCD by |
Time Trax (1994, SNES) | Game Programmer |
Wonder Dog (1992, SEGA CD) | Game Help |
Torvak the Warrior (1990, Amiga) | Staff (Bob Goth) |
Rick Dangerous (1989, DOS) | Map Tool |
Switchblade (1989, Atari ST) | Special thanks |
Bionic Ninja (1989, Amstrad CPC) | Game Design |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Krakout (1987, Commodore 64) | Design |
Re-Bounder (1987, Commodore 64) | Designed by (Rob Toone) |
Future Knight (1986, Commodore 64) | Game Designed by |
Simulation | |
---|---|
The Bible Game (2006, Xbox) | Lead Programmer |
Thunderhawk (1991, DOS) | Additional Coding |
Skateboarding | |
---|---|
Skate Crazy (1988, Commodore 64) | By |
Space flight | |
---|---|
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) | Mass Media Engineers |
Sports | |
---|---|
PGA Tour 2K23 (2022, Windows) | Additional Engineering |
WWE 2K22 (2022, Windows) | Additional Engineering |
WWE 2K20 (2019, Windows) | Programmers |
Skate Crazy (1988, Commodore 64) | By |
Wimbledon (1986, Commodore 16, Plus/4) | Game Design by |
Footballer of the Year (1986, Commodore 64) | Programming by |
Story / mission | |
---|---|
XCOM 2: War of the Chosen (2017, Windows) | Lead Programmer |
Strategy / tactics | |
---|---|
Full Spectrum Warrior: Ten Hammers (2006, PlayStation 2) | Additional Programming |
Full Spectrum Warrior (2005, PlayStation 2) | Additional Programming |
Pac-Man Fever (2002, PlayStation 2) | Design Team |
Star Trek: Deep Space Nine - Dominion Wars (2001, Windows) | Mass Media Engineers |
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Bounder (1985, Commodore 64) | Created by |
Tactical shooter | |
---|---|
Full Spectrum Warrior (2005, PlayStation 2) | Additional Programming |
Tennis | |
---|---|
Wimbledon (1986, Commodore 16, Plus/4) | Game Design by |
Top-down | |
---|---|
Aceball (2008, Xbox 360) | Game Design |
Shrek: Super Party (2003, GameCube) | Mini-Game Concepts |
Pac-Man Fever (2002, PlayStation 2) | Design Team |
Pac-Man Collection (2001, Game Boy Advance) | Programming |
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Frenetic (1991, Amiga) | Programmed by |
Masters of the Universe: The Movie (1988, Atari ST) | Game design |
Rally Simulator (1988, Commodore 64) | Conversion from Spectrum by |
Bulldog (1987, Commodore 64) | Game design by |
Re-Bounder (1987, Commodore 64) | Designed by (Rob Toone) |
Wimbledon (1986, Commodore 16, Plus/4) | Game Design by |
Bounder (1985, Commodore 64) | Created by |
Track racing | |
---|---|
Rally Simulator (1988, Commodore 64) | Conversion from Spectrum by |
Vehicular combat | |
---|---|
Thunderhawk (1991, DOS) | Additional Coding |
War | |
---|---|
StarCraft 64 (2000, Nintendo 64) | Level & Trigger Design |
Wrestling | |
---|---|
WWE 2K22 (2022, Windows) | Additional Engineering |
WWE 2K20 (2019, Windows) | Programmers |