Test Drive
- Test Drive (2002 on PlayStation 2, Windows, Xbox)
Description official descriptions
This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops. To avoid them, use your radar detector -- or just try to outrun them if they spot you. Manual stickshift only, so make sure you don't redline or you'll blow your engine.
Spellings
- 试验驾驶 - Chinese spelling (simplified)
Groups +
Screenshots
Credits (DOS version)
11 People
Design and Programming | |
Art | |
Sound and Music |
Reviews
Critics
Average score: 69% (based on 18 ratings)
Players
Average score: 3.6 out of 5 (based on 91 ratings with 8 reviews)
Poor controls and monotonous scenery didn't stop this one from becoming a classic.
The Good
Test Drive what what the PC gaming community needed in 1987--a racing game that was both "serious" enough to be passed off as a simulation (barely), and "fun" enough to breathe some life into computer racing games. Racing games up to that point had been arcade toys, and not seriously considered.
A smattering of things I liked about the game: You can choose from a selection of 5 cars, all equally capable of blowing the police away. The "cutscene" graphics have very nicely-drawn side profiles of each car. The music over the PC speaker is pretty good. The transitional "dissolve" effect from one screen to the next is really neat, considering it's CGA.
The Bad
The scenery is extremely monotonous and boring--you're climbing up the side of a cliff for the entire game. It looks great initially, but a change in scenery would've been nice; roadsigns are sparse, and there's no underpass or tunnels to go through.
Another small gripe is that Test Drive is single-player only. You can't race a friend, even if sitting at the same PC.
(For the record, they did improve the scenery and 2-player options in Test Drive 2.)
The only real gripe I have with Test Drive (and all Distinctive Software, Inc. racing titles) is the controls. They all use an eight-way directional control, much like an arcade game. It's not quite as bad as a gamepad--your hard-left and hard-right motions aren't directly interpreted, but rather are applied to the wheel's overall position. Even so, it's very hard to drive a simulated car when you have pseudo-arcade controls to work with. I found myself constantly under- or over-steering. As a keyboard control mechanism, this is expected; for an analog joystick, it's completely unacceptable.
The Bottom Line
Test Drive spawned a sequel that adds scenery changes and 2-player options. First play Test Drive for a couple of minutes, then find the sequel and play that instead.
DOS · by Trixter (8952) · 1999
Old, bad sound and graphics.....but I liked it.
The Good
Sure its old. Over 10 years old. And even if it doesnt live up to todays games, it was actually fun to play. GFX im not going to talk about because it was a long time ago. Not gonna talk about sound either, but playing the game was very fun. Swerving at the cliffs, avoiding the police, trying to get out of the of cars, and some times, just for fun, driving at normal speed was a very refreshing experience.
The Bad
GFX, Sound (come on, it was 15 years ago, give it a break)
The Bottom Line
It is a game that proves that crappy graphics and bad sound cant make it a good game.
My Rating (Solid 5 / 5 )
DOS · by ThE oNe (180) · 2002
It's a classic, but being a classic doesn't stop a game from not being very good.
The Good
What I like:
Pretty much nothing, except maybe the game is fun to play for a few minutes. And I guess if I was writing this review in the 80's, I would be saying how wonderful everything was!
The Bad
What's bad about this game.
Pretty much everything! There are about only 2 cars, the scenery this the same throughout the game, there are few levels, and when I think of the games we have now, I remember this game, play it, and have a laugh at the graphics.
The Bottom Line
One Word- OK. That's pretty much the summary for this game. For heaven's sake, if you insist on playing this game, no matter how many broken files you find on the net, DON'T buy this from a used game store. It's not worth a dollar!
DOS · by Jim Fun (207) · 2002
Discussion
Subject | By | Date |
---|---|---|
the father of the 90's racing games¿? | juan gabriel zelada vargas | Apr 5, 2023 |
Version 1.1 broken on DOSBox? | Daniel Saner (3503) | Oct 28, 2012 |
Weird screenshots on the cover art | 1xWertzui (1135) | Dec 1, 2011 |
Trivia
Commercial success
The game was awarded with an American Software Publishers Association's Gold Award for selling more than 100,000 units.
Awards
- ACE
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
Analytics
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Related Sites +
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games.
Identifiers +
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Contributors to this Entry
Game added by Olivier Masse.
Amiga added by EboMike. Commodore 64 added by Quapil. Apple II added by Servo. PC-98 added by Unicorn Lynx. Atari ST added by Belboz.
Additional contributors: Unicorn Lynx, Victor Vance, Jo ST.
Game added May 5, 1999. Last modified August 17, 2023.