Star Wars: Jedi Knight II - Jedi Outcast

aka: JKII
Moby ID: 6073
Windows Specs
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 5/12 11:14 AM )

Description official descriptions

In Jedi Outcast, you once again play Kyle Katarn, star of LucasArts' Star Wars-inspired 1st-person shooters Star Wars: Dark Forces and Star Wars: Jedi Knight - Dark Forces II.

Kyle has retired from being a Jedi fearing consequences from the Dark Side of the Power found within himself during his chase of the foul Sith-Lord Jerec into the lost vale of the Jedi at the end of Dark Forces 2. Chronologically taking place after the second Star Wars Trilogy, you'll meet various well known people from the original Star Wars movies like Luke Skywalker himself and Lando Calrissian.

Also following the tradition of its predecessors, you explore the surroundings in the typical 3D environment and can use a lot of different weapons and gear from the Star Wars Universe, including the famous Jedi Weapon, the light saber.

Spellings

  • スター・ウォーズ ジェダイナイト2:ジェダイアウトキャスト - Japanese spelling
  • 杰迪武士2:杰迪放逐者 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Windows version)

185 People (167 developers, 18 thanks) · View all

Reviews

Critics

Average score: 85% (based on 66 ratings)

Players

Average score: 3.7 out of 5 (based on 147 ratings with 13 reviews)

Very good, this game is. Play you must.

The Good
I can't help but say how happy I am that Raven developed JO. They really have captured the Star Wars style perfectly, like no other title has since the last in this series, Jedi Knight: Dark Forces II. The characters, themes, artwork. Everything fits in with the world we have all come to enjoy for so many years now.

The lightsaber takes up most of my time, for obvious reasons. It's amazing to watch Kyle swing it around and see the sparks fly when it deflects blaster fire or marks the walls and floors. Combat itself against the many Sith in the game isn't all that difficult to master. You'll soon find yourself, like me, trying to re-create scenes from the movies with mates on the multiplayer maps.

Speaking of which, although the single player campaign is very rewarding, including a strong storyline which this series has become well known for, it's the multiplayer modes that gets the most attention. Raven has built upon their past titles (Soldier of Fortune, Elite Forces, etc.) to develop a wide range of play modes such as the usual deathmatch, team deathmatch and capture the flag. But what makes them more unique then other 1st person shooter is the use of the lightsaber to develop some amazing duels and battles. Sure, playing sniper with the Wookiee bowcaster is fun, but nothing is as good as playing 12 people in a rounded room, jumping around like Obi-Wan and Darth Maul in TPM !!

Did I mention that JO has plenty of options for the mod world? It really increases the lastability of the product when they ship development tools or at least allow for new maps and characters to easily be added to the existing software. Raven has done this here, so expect plenty of great ideas to roll in from the many mod makers out there.

The Bad
There isn't much to dislike about JO. Yeah, the cut-scenes may not be perfect, and at times the lightsaber cuts its way through Kyle, but they are very minor bugs that do not disturb the gameplay in any way.

I suppose some added new music here and there would have been nice, but you can't have everything.

The Bottom Line
Always two there are, no more, no less. A master and an apprentice. Welcome Raven with open arms, and hope that they stick around longer than Darth Maul. A classic title that returns the Star Wars PC community to high ground. Let's hope EPII does the same for the movie world.

Windows · by Kartanym (12418) · 2006

A slightly bland FPS that attempts to feel the force.

The Good
Jedi Outcast tries to repeat the formula used in it's predecessor Dark Forces II: Jedi Knight, which leads it into a problem. This is a sequel, so err, why does our loveable Han-and-Luke merger Kyle Katarn have to go back to not being a Jedi Knight, only to gradually pick up the Force powers again? Well the solution is kind of plausible for those who have played Mysteries of the Sith (Jedi Knight's add-on pack) when Kyle turned to the Dark Side briefly. Now in Outcast, Kyle's renounced the Force and gone back to his old mercenary ways.

The story is quite humdrum and clunkily scripted as Kyle and his faithful side kick Jan Ors are sent on a mission to investigate yet another remnant of the Empire, vying for power in the aftermath of Return of the Jedi. How many Star Wars stories can there be involving mopping up the remains of the Empire? The first half of the game plays similar to the original Dark Forces, despatching wave after wave of Stormtroopers and running around levels that have clearly been designed for FPS use rather than as actual locations. Switches are left in strange places and there's not a toilet in sight. Unfortunately the plot is progressed through poorly executed cut-scenes rendered in the game engine. I don't know why a developer would think you'd want to watch some choppy animated characters gesticulating wildly in conversation. Whilst it didn't blend in with the in-game graphics, I preferred the predecessor's FMV. Whilst you're in control little plot is progressed, leaving a swath of fairly vacuous killing to be done with difference only stemming from your method of taking people out. No stealth and no need to track down or talk to a character, the levels are all linear so it's hard to take a wrong step.

The game picks up significantly later as you once again don the mantle of a Jedi Knight, complete with a training lesson in the Force from Luke Skywalker. From here on in the game becomes more interesting to play as you gain a lightsaber and Force powers, enabling you to despatch the Stormtroopers in more colourful ways. As you progress through the levels you gain more and better powers until you'll probably stop using those clumsy blasters in favour of pulling and pushing enemies around with the Force. To make sure your lightsaber sees some use you have many set piece duels against the Reborn, some handily Force infused colonists who for reasons unknown unanimously chose the Dark Side. Behind these guys is Desann, a Sith who rather predictably has become a huge threat to the New Jedi Order.

The game is really all about these fights as you pull a variety of cool-looking moves in your duels, tackling multiple Reborn and generally practising the art of combat. Raven, the developers, have focussed on creating the most honed FPS experience in the Star Wars universe.

The Bad
That finely honed FPS experience is also the cause of the game's major problem, it is crafted but hollow. The story and the motivation is paper thing and poorly scripted, the in-game play just doesn't feel like Star Wars, it's purely shooting and overcoming minor puzzles.

The story, as mentioned, is a rehash of Jedi Knight as you first fight without the Force, then later with it. Whereas in the previous game it felt natural to learn the Force, this seems silly, especially as Kyle 'regains' the Force by stepping into a magic 'beam' to suddenly gain his powers. He has to fight against yet another group of Dark Sith, who have been created by Desann. Why is it every Dark Lord must be an alien (compared to all the Jedi in the game being human) and have an outlandish costume? The information about the Dark Side seems to be remarkably common knowledge, as there's a never ending stream of Dark Lords to threaten 'the very existence of the Jedi.' His force of Reborn seem all soulless cannon fodder for to practice your chopping skills, with no character and far too numerous. With the sheer amount of fighting done the Jedi seem to be the most bloodthirsty people imaginable, not 'keepers of the peace', Katarn can never approach things subtly, everyone must die. There's never any clever scripting or any missions which aren't completed without violence, which is a real shame.

The scale of the game follow FPS conventions more than is needed. Kyle becomes the typical one-man army who by the end of the game must have a body count in the thousands, I don't know why the New Republic would need anyone else. The Imperial Remnant seem to have access to amazing resources for a fugitive band, able to build a vast ship (for you to destroy) and to tackle the New Jedi head-on, it's all implausable, especially when a tight story figuring rag-tag Imperial remains could be told dramatically.

The Bottom Line
Raven obviously spent a long time designing each level but they seem to have missed the bigger picture. Instead of a fun engaging adventure Jedi Outcast is a slightly dull repetitive shooter, lightened by Force powers as you become a violence obsessed killer Jedi. With more focus on non-violent story elements Outcast could have reached a higher level.

Windows · by RussS (807) · 2009

Worthy sequel

The Good
It's an improvement from the last sequel in almost every sense, more specifically in the technical aspects. The game engine is better; the graphics are more realistic and nice looking; the gameplay is more sophisticated and challenging; the AI and dynamics of the characters is sometimes incredible; the puzzles are interesting and creative; the level design is often clever and with a strong Star Wars feeling into them; the sound effects are very sharp and effective... I also found the the rhythm of the game to be fast and engaging: it is very addictive. There are nice cameos of Lando and Luke and some other familiar faces.

The Bad
The story is not so good, it's formulaic; and it didn't really hooked me, it doesn't have an epic feeling. The main villain is an overgrown lizard like grumpy dinosaur, a tad lame and pathetic. The levels are a little anemic and the missions are not very distinctive. The game can be ridiculously and annoyingly hard with some enemies and in some places, which frustrates the player. There are some odd bugs and gameplay inconsistencies too.

The Bottom Line
Overall, a worthy sequel if you liked the previous Dark Forces games.

Windows · by Czar Husk Qi (27) · 2008

[ View all 13 player reviews ]

Trivia

1001 Video Games

Star Wars Jedi Knight II: Jedi Outcast appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cutscenes

Many of the 'combat action' displayed in cutscenes (and at one point watching the young Jedi train), including a moment with Luke Skywalker, are not pre-determined and are done somewhat more randomly via the AIs. What this means is that no two cutscenes are alike... and even though you may have seen it before, it will probably happen differently the next time. This is notable because sometimes unintentionally humorous and anti-climatic results occur (aka the AI doing something stupid).

This excludes the pre-rendered video files (usually of spaceships and exterior views) used within the game.

Information also contributed by WildKard

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Star Wars: Jedi Knight - Jedi Academy
Released 2003 on Xbox, Windows, Macintosh...
Star Wars: Jedi Challenges
Released 2017 on iPhone, iPad, Android
Star Wars Pinball
Released 2019 on Nintendo Switch, 2020 on Luna
Jedi Knight
Released 1980 on TRS-80
Star Wars: Jedi - Survivor
Released 2023 on Windows, PlayStation 5, Xbox Series
Star Wars: Jedi Knight - Bundle
Released 1998 on Windows
Star Wars: Jedi Knight - Collection
Released 2009 on Windows
Star Wars: Jedi Knight - Collection
Released 2021 on PlayStation 4, Nintendo Switch

Related Sites +

  • Fight the Dark Side
    An Apple Games article (archived on the author's webpage) about the Macintosh version of Jedi Outcast, with commentary being provided by Aspyr Media President Michael Rogers (August, 2002).
  • Jedi Knight 2 files
    Almost all major Jedi Outcast maps, skins and mods can be found here including Jedi Academy files.
  • NZMac Review
    A (largely) unscored but positive review of the Macintosh version of the game by NZMac, a New Zealand Apple site (Jan. 01, 2003).

Identifiers +

  • MobyGames ID: 6073
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Alexander Schaefer.

Macintosh added by Corn Popper. Nintendo Switch, PlayStation 4 added by Kam1Kaz3NL77. GameCube, Xbox added by Kartanym.

Additional contributors: Raphael, Unicorn Lynx, Solid Flamingo, naula, Zeppin, Rik Hideto, FatherJack.

Game added March 31, 2002. Last modified January 22, 2024.