Strange Loop Games
Moby ID: 14875
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Strange Loop Games is a game development studio established by John Krajewski and Martin Farren. Previously they both worked at Pandemic Studio Pty. Ltd. in Australia. The company's website was launched in January 2010, but the team was already working on its first title, Vessel, in 2009. It was released in March 2012.
Credited on 2 Games from 2012 to 2018
Eco (2018 on Windows) |
Vessel (2012 on Windows, PlayStation 3, Linux...) |
Trivia +
John Krajewski explains the studio's name:
Our name Strange Loop refers to the self-referencing loop, a feedback loop/paradox, which encompasses a lot of the ideas we have about games as a medium - games as a feedback simulation involving the player, and the meaning that might emerge out of that. It's a bit heady but is a lot simpler in image form: http://en.wikipedia.org/wiki/Strange_loop
Related Web Sites +
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Strange Loop Games
official site
Frequent Collaborators
Companies- 2 games with Valve Corporation
- 1 game with Universally Speaking Ltd.
- 1 game with indiePub Entertainment, Inc.
- 1 game with Universally Speaking Ltd.
- 1 game with indiePub Games
- 1 game with Humble Bundle, Inc.
- 1 game with Lotus Audio Corporation
- 1 game with Cratesmith Productions
- 1 game with Tofu-Testing
- 1 game with Unity Technologies ApS
- 1 game with Richard Rouse III
- 1 game with Jeff Krajewski
- 1 game with Shawn Eustace
- 1 game with Leonard J. Paul
- 1 game with Morgan Jaffit
- 1 game with Omar Cornut
- 1 game with John Krajewski
- 1 game with John Scrapper
- 1 game with Yacine Salmi
- 1 game with Chris Hecker
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