Richard Rouse III

aka: Richard Rouse
Moby ID: 11910

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During his time in game development Richard Rouse III has served as Lead Designer and Writer on a wide variety of games, including the Macintosh RPG Odyssey: The Legend of Nemesis, the action/strategy hybrid Damage Incorporated, the classic arcade game remake Centipede 3D, and the action/horror title The Suffering. He also contributed to the action/RPG Drakan: The Ancients' Gates, and served as Creative Director on The Suffering: Ties That Bind.

Rouse has written extensively on game design for publications including Game Developer, SIGGRAPH Computer Graphics, Develop, Gamasutra, and Inside Mac Games. Rouse's popular and sizable book about game design and development titled Game Design: Theory & Practice was released in 2001 and was followed by an expanded second edition in 2004. Rouse is currently a Creative Director at Midway Games.

Credited on 31 games

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The Church in the Darkness (2019, Windows) Director / Designer
Sunset Overdrive (2018, Windows Apps) Systems Designer
State of Decay 2 (2018, Windows Apps) Additional Design
Quantum Break (2016, Windows) Senior Designer
Quantum Break (2016, Xbox One) Senior Designer
Dead Secret (2016, Windows) Special Thanks
ADR1FT (2016, Windows) Thank You
State of Decay: Year-One Survival Edition (2015, Windows) Design Team
Roundabout (2015, Xbox One) Priest
Sunset Overdrive (2014, Xbox One) Systems Designer
State of Decay: Lifeline (2014, Windows) Design Team
The Novelist (2013, Windows) Playtesters
CastleStorm (2013, Xbox 360) Design Team
Waking Mars (2012, Windows) Tiger Style Loves Our Playtesters
Vessel (2012, Windows) Playtesters
Homefront (2011, Xbox 360) Additional Thanks
Wheelman (2009, Xbox 360) Designer
Stranglehold (2007, PlayStation 3) Special Thanks
Sam & Max: Episode 6 - Bright Side of the Moon (2007, Windows) Special Thanks
Sam & Max: Episode 5 - Reality 2.0 (2007, Windows) Special Thanks

[ full credits ]

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