Keith Judge

Moby ID: 150041

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Keith Judge worked on the Fable franchise for three and a half years at Lionhead Studios. He left the company in April 2011 to start his own studio Razorblade Games to work on a game by himself. The first project had the working title RG1, a first-person puzzle game. As he ran out of money to continue working on the game, he started working at Relentless Software with a contract for four months, but eventually worked there for a year. He is now at Pitbull Studio, working with Epic Games on UnrealEngine4.

Credited on 15 games

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Hogwarts Legacy (2023, Windows) Engineering
F1 Manager 2022 (2022, Windows) Programmers
Fortnite (2018, iPhone) Designed, Developed, and Published by Epic Games
Fortnite (Standard Founder's Pack) (2017, Windows) Designed, Developed, and Published by Epic Games
Spider-Man: Homecoming - Virtual Reality Experience (2017, PlayStation 4) Special Thanks to...
Shadow Complex: Remastered (2015, Windows) Epic Games
Kinect Nat Geo TV: Season 2 (2013, Xbox 360) Engineering
Viking: Battle for Asgard (2012, Windows) Additional Code
Kinect Nat Geo TV (2012, Xbox 360) Engineering
Fable: Heroes (2012, Xbox 360) Programming
Fable III (2010, Xbox 360) Engine Programming
Fable II (2008, Xbox 360) Programming
Burnout: Revenge (2005, PlayStation 2) Programmers
Looney Tunes: Back in Action (2003, PlayStation 2) Programmers
Mace Griffin: Bounty Hunter (2003, Windows) Support PC Programmers

[ full credits ]

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