🎮 Check out The Top 10 Consoles owned by MobyGames community!

Atari Fossil

Robert C. Clardy

Also Known As

  • Bob Clardy
  • Robert Clardy

Game Credits


Hellfire (1997)   (General Manager)
Total Meltdown (1996)   (Direction)
Thexder (1995)   (Directed by)
Super Battleship: The Classic Naval Combat Game (1993)   (Director)
LA Law: The Computer Game (1992)   (Directed by)
Conan: The Cimmerian (1991)   (Directed by)
NY Warriors (1990)   (Managed by)
Spirit of Excalibur (1990)   (Directed by)
J.R.R. Tolkien's War in Middle Earth (1989)   (Directed By)
Space Ranger (1987)   (Director)
Thexder (1987)   (Project Director (uncredited))


Birthright: The Gorgon's Alliance (1996)   (Computer Game Designers)
Air Cavalry (1995)   (Director)
Carrier Aces (1995)   (Director)
Thexder (1995)   (Designed by)
Spectre (1994)   (Direction)
The Beverly Hillbillies (1993)   (Director)
Homey D. Clown (1993)   (Director)
Super Battleship: The Classic Naval Combat Game (1993)   (Design)
Warriors of Legend (1993)   (Direction and Original Design)
LA Law: The Computer Game (1992)   (Original Game Design by)
Conan: The Cimmerian (1991)   (Original Game Design)
Vengeance of Excalibur (1991)   (Design)
Low Blow (1990)   (Game Design)
NY Warriors (1990)   (Original game concept developed at Synergistic Software by)
Spirit of Excalibur (1990)   (Director)
J.R.R. Tolkien's War in Middle Earth (1989)   (Game Design)
SideWinder (1988)   (Original Game Concept developed by)
Laser Surgeon: The Microscopic Mission (1987)   (Program design by)
Space Ranger (1987)   (Game design by)
Thexder (1987)   (Level Editor (uncredited))
Nightmare Gallery (1982)   (Original game design by)
Probe One: The Transmitter (1982)   (Original Game Design by)


Super Battleship: The Classic Naval Combat Game (1993)   (Programmers)
The Third Courier (1989)   (Programmers)
AAARGH! (1988)   (Apple IIgs version by)
Apventure to Atlantis (1982)   (By)
Campaign Trilogy (1982)   (By)
Microbe: The Anatomical Adventure (1982)   (By)
Doom Cavern / Sorcerer's Challenge (1980)   (Sorcerer's Challenge By)
Odyssey: The Compleat Apventure (1980)   (By)
Wilderness Campaign (1979)   (By)
Dungeon Campaign (1978)   (Programmed by)


LA Law: The Computer Game (1992)   (Story and Dialog by)


Space Ranger (1987)   (Graphics/Art)


Birthright: The Gorgon's Alliance (1996)   (Voices)


Betrayal in Antara (1997)   (Special Thanks To)
Front Page Sports: Football Pro '98 (1997)   (Special Thanks to)
Conan: The Cimmerian (1991)   (Special Thanks to)
Thexder (1987)   (Thanks to)


SideWinder (1988)   (Additional Work by)

Developer Biography

1952 - 1957 A native Texan, I lived in Houston, San Antonio, and El Paso during my early years. I thoroughly enjoyed my Texas years and still believe it is a great place to be from.

1957 - 1974 In schools. Lots of them. We moved a lot. At the end of it all, I came away with a double major degree from Rice University. I had a Bachelor of Arts degree in Math Sciences and a Bachelor of Sciences degree in Electrical Engineering. That got me a job with Boeing.

1974 - 1979 I worked as an Electrical Engineer for Boeing Aerospace. I did Sneak Circuit Analysis on a variety of complex systems including jets, satellites, nuclear power plants, and the space shuttle. After Boeing got me to Seattle, I worked as a senior radar engineer on the AWACS radar plane. In the evenings, I worked on my MBA degree. My senior thesis (a case study of a small business startup) led me to the next big change in my career.

1979 - 1996 Programmer, entrepreneur, manager, marketer, contract administrator, CEO, and occasional janitor. I started Synergistic Software in June of '79 and built it into a small but thriving software development company. The early programs were all my work, but I eventually got others involved as the work grew. My wife, Ann, quit her CPA job and also became a full-time Synergistican in 1980 and we eventually built a staff of programmers, artists, gamers, testers, and computer geeks that numbered from 20 to 30 over the years. We developed over 150 products for a wide variety of software publishers. Products included business applications, utilities, games, and educational software programs. In '96, we merged into Sierra On-Line, along with a number of other software developers, and focused just on computer games for a few years. But, as Sierra, too, merged into a series of larger and larger corporate monoliths, the Clardys eventually left to seek new experiences.

1996 - 2001 Between "real" jobs, I did many things. Played the stock market during the heady end of the millennium (before the market turned on us). I started several pet welfare organizations including The PetHelpers Network. I personally provided foster homes for dozens of dogs and helped find homes for hundreds. I tried to start up a new software game development company (Eclectic Games), but just could not get enthused enough about doing it all again. Finally, in mid-2000, I joined with Annette Schofield and Livingsoft to make sewing pattern generating software.

Last updated: Jan 01, 2019

Atari Fossil