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Steven Gilmour

aka: Steve Gilmour
Moby ID: 27212

Biography edit · view history

Steven Gilmour has been working in the games industry since 1997, specifically in the area of Animation for world renowned developer Bioware.

Credited on 23 games

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Anthem (2019, Windows) Gameplay Animators
Dragon Age: Inquisition (2014, Windows) Lead In-game Animator
Baldur's Gate II: Enhanced Edition (2013, Windows) Lead Character Animator
Mass Effect (2012, PlayStation 3) Director, Animation & Cinematics Dept. (BioWare)
Baldur's Gate: Enhanced Edition (2012, Windows) Animators
Dragon Age II: Mark of the Assassin (2011, Windows) Lead In-Game Animator
Dragon Age II: Legacy (2011, Windows) Lead In-Game Animator
Dragon Age II (BioWare Signature Edition) (2011, Windows) In-Game Animators
Dragon Age II (2011, Xbox 360) In-Game Animator
Dragon Age: Origins (2009, PlayStation 3) Additional Animation
Mass Effect (2007, Xbox 360) Director, Animation & Cinematics Dept.
Jade Empire: Special Edition (2007, Windows) Director of Animation
Jade Empire (2005, Xbox) Director of Animation
Jade Empire (Limited Edition) (2005, Xbox) Director of Animation
Star Wars: Knights of the Old Republic (2003, Windows) Core Game Design
Neverwinter Nights: Gold (2003, Windows) Game Animation
Neverwinter Nights (2002, Windows) Game Animation
Baldur's Gate II: Throne of Bhaal (2001, Windows) Senior Animator
MDK 2 (2000, Dreamcast) Animators (BIOWARE)
Baldur's Gate II: Shadows of Amn (Collector's Edition) (2000, Windows) Lead Animation

[ full credits ]

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