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William W. Armstrong

aka: Will Armstrong, William Armstrong
Moby ID: 280203

Biography edit · view history

  • Corpus: Associate Programmer (2005)
  • Activision: Associate Programmer (July 2005 - May 2007)
  • Activision: Programmer (May 2007 - June 2007)
  • LucasArts: Gameplay Engineer (July 2007 - August 2008)
  • 2K Marin: Senior Programmer (August 2008 - October 2013)
  • Campo Santo: Lead Programmer (since November 2013)

Credited on 18 games

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Weird West (2022, Windows) WolfEye Special Thanks
Oddworld: Soulstorm (2021, Windows) Unity
Desperados III (2020, Windows) Unity Spotlight Team
Wattam (2019, Windows) Special Thanks
Neo Cab (2019, iPhone) Deep Gratitude To
Final Fantasy XV: Pocket Edition (2018, Nintendo Switch) Unity Technologies
Tacoma (2017, Xbox One) Special Thanks
Walden, a game (2017, Windows) Unity Technologies
BioShock 2: Remastered (2016, Windows) 2K Marin and 2K Australia
Firewatch (2016, Windows) Systems Programming
The Bureau: XCOM Declassified - Hangar 6: R&D (2013, Windows) 2K Marin
Eldritch (2013, Linux) Special Thanks to
The Bureau: XCOM Declassified (2013, Xbox 360) 2K Marin
Gone Home (2013, Windows) Special Thanks
BioShock 2: The Protector Trials (2011, Windows) 2К Marin
BioShock 2: Minerva's Den (2010, PlayStation 3) 2К Marin
BioShock 2 (2010, Windows) Team
Spider-Man 3 (2007, PlayStation 2) Engineering

[ full credits ]

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