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Jakub Kisiel

Game Credits


Bulletstorm: Full Clip Edition (2017)   (Lead Animator)
Inner Chains (2017)   (Animators)
Gears of War: Ultimate Edition (2015)   (Animators)
The Witcher 3: Wild Hunt (2015)   (Additional Character Animators)
The Vanishing of Ethan Carter (2014)   (Animation)
Gears of War: Judgment (2013)   (Lead Animator)
Bulletstorm (2011)   (Lead Animator)
Infinity Blade II (2011)   (Lead Animator)
Unreal Tournament III (2008)   (Additional Animation)
Gears of War (2007)   (Animators)


The Ascent (2021)   (Motion Capture Actors)


Siege Survival: Gloria Victis (2021)   (Additional Assets)

Developer Biography

Jakub Kisiel started his game development career in 2004 as a 3D animator in a small company in Poland called Tannhauser Gate, but he spent most of his career in People Can Fly (Epic Games Poland). He worked there from 2005 to 2013. He was a lead animator in Bulletstorm and Gears of War: Judgment. He also was involved in making Gears of War PC, Unreal Tournament III, Infinity Blade II. After parting with Epic Games, he spent a year in CD Projekt RED as a senior animator, animating Geralt, the main hero of The Witcher III. Since then Jakub also provided animation services for creators of The Vanishing of Ethan Carter, Inner Chains and redesigned the animation system of Gloria Victis. He also created a VR demo for HTC Vive – Spell Fighter and an AR game Dinosaur Kit for Magic Leap.

Currently Jakub works on his own games as an independent developer. He also runs a motion capture animation store.

Last updated: Aug 20, 2021

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