Max Aristov

aka: Maksim Aristov, Maksym Aristov
Moby ID: 52911

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Born in USSR/Ukraine/Crimea in 1975. Master Degree in electrical equipment and automatic control systems from Kerch Marine Technological Institute. Over 10 years of 3D graphics experience, including:

programming, print and broadcast design, game development: GSC Game world - Hoverace/Outbreak Action Forms - Duke Nukem:Endangered Species/Vivisector Crytek GmbH - Farcry Raven Software - Wolfenstein 3

Credited on 15 games

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Aperture Desk Job (2022, Windows) Valve
Artifact: Foundry (2021, Windows) Valve
Half-Life: Alyx (2020, Windows) Valve
Dota: Underlords (2019, Windows) Valve
Artifact (2018, Windows) Valve
The Lab (2016, Windows) Valve is
Counter-Strike: Global Offensive (2012, Windows) Valve
Portal 2 (2011, Windows) Personnel
Alien Swarm (2010, Windows) Valve
Singularity (2010, Xbox 360) Singularity Team
Wolfenstein (2009, PlayStation 3) Additional Development
Vivisector: Beast Within (2005, Windows) 3D Designers
Far Cry (2004, Windows) Senior 3D Artists
Codename: Outbreak (2001, Windows) Special Thanks To (GSC)
Hover Ace (2001, Windows) Additional Art (Дополнительный арт)

[ full credits ]

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