Guild Wars series
Group DescriptionThe Guild Wars world is split into the continents of Tyria, Cantha and Elona - those correspond to the Guild Wars (now called Guild Wars: Prophecies), Guild Wars: Factions and Guild Wars: Nightfall campaigns (game entries) below.
Each package contains a key-code with which you can either create a new account, or expand an existing one. The benefits/downsides of both ways are:
- Each single account gives you four character slots, but your existing characters can't travel to the other account's continents.
- Merging new codes into an existing account allows all your characters to access the entire world you own, but your new character slots are limited (4 slots for the base account, plus 2 new slots per additional campaign).
The only true Add-Ons are Guild Wars: Eye of the North and the Bonus Mission Pack.
The Guild Wars packages are also "split" into PvE and PvP versions. This works the following way:
- The above mentioned Prophecies, Factions and Nightfall, including all the Collector's/Special/Platinum-Editions are PvE/PvP hybrids. The player plays through PvE and PvP to unlock the PvP content (arenas, skills, weapon upgrades etc.). The player also have access to special low-level arenas and special purpose ("fun") PvP content (i.e. Faction's Alliance Battle).
- With the (now discontinued) PvP-Editions from below or the current PvP Access Kit and its campaign-based Skill Unlock Packs, players have access to all "high-level" PvP content right away, but can't access any PvE content.
Front cover for Guild Wars: Factions
Front cover for Guild Wars: Eye of the North (Pre-Release-Bonuspack)
Front cover for Guild Wars (Special Edition)
Front cover for Guild Wars (Edition 2006)
Front cover for Guild Wars: PvP Access Kit
Screenshot from Guild Wars: Factions
Screenshot from Guild Wars: Eye of the North (Pre-Release-Bonuspack)
Screenshot from Guild Wars: PvP Access Kit
Screenshot from Guild Wars: Eye of the North
Screenshot from Guild Wars