Candy Cruncher

Moby ID: 107895

[ Linux add ] [ Macintosh add ] [ Palm OS ] [ Sharp Zaurus add ] [ Windows ] [ Windows Mobile add ]

Windows credits (2001)

28 people (10 professional roles, 18 thanks)

Candy Cruncher was created by Pyrogon
Programming Brian Hook
Art Rosie Strzalkowski (credited as Rosie Cosgrove)

Additional help was provided by the following:

Original Design Jennifer Hook
Additional Programming Ryan C. Gordon (Unix Port), David Hedbor (Qt/SDL and Zaurus Port), Zachary J. Slater (Unix Port Installer)
Music Composed and Performed by Ian Livingstone (http://www.mediathemes.co.uk)
Special Thanks The GameHouse Team, None, Benjamin Hines (credited as Ben Hines), Tom Hubina, Michael Kulas (credited as Mike Kulas), Peter Lincroft, Cara McDermott, Jim McNally, Samuel S. Nova (credited as Sam Nova), Casey Muratori, Marty Rabens, Jeff Roberts, Jan Roza, Lorene Shaw, Luc van den Borre, Ramona Young, Donnie Young, our many other friends and families for their suport advice feedback and encouragement!

Legal Stuff

Candy Cruncher, on certain platforms, uses Simple Directmedia Layer [SDL] and associated libraries [SDL_ttf and SDL_mixer]
Candy Cruncher uses the Ogg Vorbis codec for streaming audio from Xiphophorous
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Collaborations

MobyPro Early Access

People credited on this game were also credited on:

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Other Games

MobyPro Early Access

In addition to this game, these people were also credited on other games:

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Credits contributed by piltdown_man.