Description official descriptions
Something has gone horribly wrong at Genoq Biolabs, Singapore. You're just a courier, sent to the building to deliver a package. Now you're trapped inside, the security system has gone crazy, genetically engineered organisms are on the rampage and things look like they could get even worse...
Make your way through 10 floors of isometric action and puzzles, trying to stay alive and discover what's going on. Talk to and rescue survivors, pick up armaments and log into computer terminals. What caused the Genoq disaster? What's inside the vital package you've got to deliver? What is the D/Generation? And what is really waiting for you on the top floor of the building?
The Windows, Macintosh, and Xbox One HD versions have additional features: high res graphics, new music, a new control menu, the ability to save anywhere, and support for leaderboards and achievements.
Credits (DOS version)
37 People (11 developers, 26 thanks) · View all
|Special Thanks to
|[ full credits ]
Average score: 82% (based on 33 ratings)
Average score: 3.7 out of 5 (based on 51 ratings with 2 reviews)
D/Generation is NOT about a wrestling team. Let's get that out in the open right away... But lets touch on what D/Generation is.
D/GEN is a fantastic 3D Isometric game. You are the courier. Your mission is to reach the top floor of the GenoQ Labs building. Along your way, you'll befriend scientists. As you progress through the game, the puzzles get harder and harder as you climb the building (I've personally got to level 4. And that took me a while)
The graphics are your standard VGA 256 color graphics. The game uses a version of the Contraption Zack engine, so the isometrics are very detailed and nice looking.
The sound is OK for the time. The sound does not really enhance the game, so it is a moot point.
The controls are pretty good. Using the numeric keypad to move around, and te space bar to shoot and the enter key to flip switches, the control is very intuitive. The controls are also a hinderance. More on that later.
Gameplay is great. The puzzles and the enemies are very tough. I'm talking TOUGH. A lot of the puzzles are considered switch flipping puzzles, BUT if you hit certain switches in the wrong order, you end up screwing yourself over and having to restart the room.
The controls, although intuitive, are also very sensitive. I can't count how many times I accidently went to far and shock myself on a floor tile, because the character moved to quick.
The puzzles can get annoying. Some puzzles need a bit of a leap in logic, but for the most part can be so annoying that you will go absolutely nuts trying to figure them out.
The Bottom Line
This game is a great game. Aside of the puzzle toughness and enemy AI, It's a fantastic game. I highly recommend it to anyone looking for a change in pace.
DOS · by Chris Martin (1158) · 2000
The best parts of this game is the simple gameplay style. Each room in the office building is a simple, unique puzzle, yet there are different routes through the building and excellent background stories to learn about on the way. If you like your brain-teasers mixed with a little action then this game is for you!
I suppose the first thing someone might complain about when seeing this game is the graphics. They do tend to look very '8-bitty', but to me they simply add to the retro-ambiance of the game! Also if you don't like puzzles and would rather go around shooting everything, then this game isn't for you!
The Bottom Line
A wonderful mix of puzzles, action and storyline, but mainly puzzles. If you feel like playing something retro, then this is a great example of older style gameplay. Something you might imagine your Dad playing! :)
DOS · by Johnny "ThunderPeel2001" Walker (476) · 2004
|Issue with the passcode
|Dec 8, 2021
The game was originally developed on the Apple IIe and was named D-Generation. A preliminary version exists for that platform and is dated 1989.
In the lobby of the building (the first level), there will be decorations if the day is a holiday.
There are three releases on Amiga. In 1992, the first version was in 32 colors. One year later the AGA & CD32 versions were released, both in 256 colors with better songs & music.
Information also contributed by Blood.
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Contributors to this Entry
Game added by xroox.
Amiga added by Famine3h. Nintendo Switch added by Kam1Kaz3NL77. Xbox One, PlayStation 4, Macintosh, Windows added by Sciere. Amiga CD32 added by Kabushi. Atari ST added by Martin Smith. Windows 3.x added by Pseudo_Intellectual.
Game added April 3, 2000. Last modified February 19, 2024.