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Elite

aka: Classic Elite, Elite Plus

[ All ] [ Acorn 32-bit ] [ Amiga ] [ Amstrad CPC ] [ Apple II ] [ Atari ST ] [ BBC Micro ] [ Commodore 64 ] [ DOS ] [ MSX ] [ NES ] [ SAM Coup├ę ] [ Tatung Einstein ] [ ZX Spectrum ]

Critic Reviews 87% add missing review

64'er (15 out of 15) (100%)

Elite ist ein Spiel, das bisher jeden, einschlie├člich der Tester, begeisterte. Elite ist eine abwechslungsreiche und sehr komplexe Mischung aus Raumschiff-Simulator, Handels- und nicht zuletzt Action-Spiel. Elite hat eine fantastisch schnelle und gute 3D-Grafik.

Aug 1985 · Commodore 64

Power Play (5 out of 5) (100%)

Das Spiel selbst bietet jede Menge Archimedes-Innovationen, sieht man von der sehr schnellen und farbenfrohen Vektorgrafik ab. Auff├Ąllig sind extrem h├Ąufige Begegnungen mit anderen Raumschiffen. Man trifft beispielsweise tats├Ąchlich auf "Belters", einige Schiffe, die in Asteroidenfeldern herumtollen, um Mineralien zu sammeln. Wer einen Archimedes sein eigen nennt, mu├č Elite haben!

Jun 1992 · Acorn 32-bit

Popular Computing Weekly ( ) (100%)

For the price you get a disc or cassette, a flight manual (borrowed in places from the HHGTTG), a small novelette of dubious use and a literary standing, and a couple of reference cards summarizing the 51 command keys you can use. The whole thing is beautifully packaged in a high gloss, low-tech cardboard box.

Oct 11th, 1984 · BBC Micro · read review

Home Computing Weekly ( ) (100%)

Trying to review this program in the space available here is like trying to get a gallon in a pint pot! This program has been hailed as a megagame and certainly tries to live up to that title. Addictive? This game could wreck relationships of every kind; beware!

Oct 9th, 1984 · BBC Micro · read review

Your Computer ( ) (100%)

Frankly a program no self-respecting Spectrum owner can afford to be without.

Jan 1986 · ZX Spectrum · read review

Home Computing Weekly ( ) (100%)

Although parts of the game seem very slow, I suppose this is acceptable because light year space travel must be immensely boring at times. All things considered the Elite package is unbeatable value and every home should have one.

Jul 2nd, 1985 · Commodore 64 · read review

Your Computer ( ) (100%)

Brilliant on the Beeb, it's even better on the Commodore with music - the Blue Danube a la 2001 when docking.

Jun 1985 · Commodore 64 · read review

Popular Computing Weekly ( ) (100%)

The line graphics do appear to be rather slower than on the BBC when there are a large number of objects on screen - but who cares?

Jun 20th, 1985 · Commodore 64 · read review

Tilt (6 out of 6) (100%)

Il est d├ęsormais disponible sur Spectrum et ne perd rien de sa puissance, tant pour l'int├ęr├¬t que pour le graphisme qui demeure inchang├ę. Un must.

May 1986 · ZX Spectrum · read review

Total! (Germany) (1 out of 6) (100%)

Elite mutet auf den ersten Blick nicht sonderlich komplex an, bietet aber schon nach kurzer Zeit eine F├╝lle von Entscheidungsm├Âglichkeiten und viel Spieltiefe. Die sehr flotte ÔÇô wenn auch recht schlichte ÔÇô Vektorgrafik entsch├Ądigt f├╝r den kargen Sound. Elite ist einfach genial und stellt sogar noch in 64- und 32-Bit-Zeiten ein Kaufargument f├╝r das NES dar.

Feb 1996 · NES

Amiga Format (10 out of 10) (100%)

[Re-release] David Braben's famous space trading game is an open-ended adventure where you choose a strategy and then search the galaxy for booty. The more conservative route to financial well-being is trading but the cavalier path is that of space brigand. Great 3D visuals and the opportunity to shoot it out in the skies ensure that it will not be forgotten. Plus the fact that it keeps cropping up on compilations.

Apr 1994 · Amiga · read review

Sinclair User ( ) (100%)

The Cobra's huge engines moan into life as you sit tensely at the controls waiting to be shot out of the space station. Your ship is the best of the medium-range, medium capacity, fighter traders and is ideal for transporting legal and illegal cargoes across the universe. It incorporates defensive screens, pulse lasers and missile launch facilities, while also being able to handle the jump to hyperspace. Once you have cleared the Coriolis space station, orbiting around the planet Lave, you can look out into space, turning your 3D display window to look at the star fields.

Nov 1985 · ZX Spectrum · read review

Popular Computing Weekly ( ) (100%)

I play throughout the day. I play into the night. Have they done it? Yes! So if you want to live this adventure, join the Elite, and one day, with years of experience behind us, we'll meet on a space station in some galaxy far from our starting point and swap stories of space trading.

Nov 28th, 1985 · ZX Spectrum · read review

Zzap! (98 out of 100) (98%)

The game is so complex it seems that you have entered a completely different system. Everything is so detailed: planets, buy different things for different reasons, pirates carry the cargo that they would have bought in the nearest station and every piece of equipment has a make and trade history. Once you start getting into the game you find yourself learning all the makes! All the refinements that have been made since the 8-bit versions mean that the original trade and combat game has lost none of it's appeal. It's even better than Starglider 2.

Feb 1989 · Amiga · read review

Zzap! (97 out of 100) (97%)

I broke into a sweat as Elite loaded into the 64. Would it live up to expectations? Could I survive in the murderous space lanes? As I settled down in my executive class comfy swivel chair I knew I was about to experience the game of a lifetime.

May 1985 · Commodore 64 · read review

Amiga Computing (96 out of 100) (96%)

BBC Elite is a classic, the kind of game you will tell your grandchildren about... "I remember when 32k was a lot of ram". Amiga Elite has a number of new features - reverse thrusters to make docking a shade easier, medical supplies have been added to the items in which you can trade, there are five missions - taken from all the previous versions. Amiga Elite is the best yet.

Feb 1989 · Amiga · read review

Total!! UK Magazine (96 out of 100) (96%)

One of the best Nes games ever! It's easy enough for anyone to play but tough enough to keep you at it for months. Elite is simply brilliant!

Nov 1992 · NES

Computer Gamer (95 out of 100) (95%)

[Expanded version] Elite is an excellent game. One of the few that can really be called a 'classic' and probably the only 'classic' that is still playable - especially two years after release. The slightly lower price makes this very good value for money and it is worth getting just for the extra versions of the game.

Feb 1987 · BBC Micro · read review

Amtix! (94 out of 100) (94%)

The gameplay is wonderfully addictive and really does succeed in taking you into a new world of challenge and danger.

Feb 1986 · Amstrad CPC · read review

ST Action (94 out of 100) (94%)

With Elite II on the horizon there's bound to be renewed interest in this ancient classic. Still the greatest game of all time.

Mar 1993 · Atari ST · read review

Amstrad Action (94 out of 100) (94%)

The gameplay is wonderfully addictive and really does succeed in taking you into a new world of challenge and danger

Feb 1986 · Amstrad CPC · read review

Computer and Video Games (CVG) (37 out of 40) (92%)

This is definitely a game that no-one who owns a computer should be without. Take my advice, buy it and you probably won't be seen for six months.

Dec 1985 · ZX Spectrum · read review

Crash! (92 out of 100) (92%)

Starting life on the BBC, Elite was converted for the Commodore and, has just appeared for the Spectrum, a mere three months late. It will go down in history as the first major piece of software to be supplied with the Lenslock protection device - a cunning way of preventing piracy by supplying a plastic decoding lens which is used to discover the encrypted access code for the game. In essence, after loading you need to look through the lens onto the screen in order to see the code letters which must be input before the program will RUN. The cassette is also accompanied by a slim novella which sets the scene.

Nov 1985 · ZX Spectrum · read review

ACE (Advanced Computer Entertainment) (918 out of 1000) (92%)

The music and sound effects have been considerably improved. Otherwise very similar to the ST and glorious to play.

Feb 1989 · Amiga · read review

ASM (Aktueller Software Markt) (11 out of 12) (92%)

Dieses Spiel wird jeden begeistern, der sich auch nur im entferntesten f├╝r Strategie- oder Actionspiele interessiert, denn ELITE bietet f├╝r jeden was und zeigt eindrucksvoll, wie intelligent Computerspiele sein k├Ânnen. Toll!

Nov 1988 · Atari ST · read review

Nintendo Magazine System UK (91 out of 100) (91%)

A classic computer game makes the transition to the NES perfectly! A truly original game, Elite offers months of excitement packed gameplay.

Oct 1992 · NES

ST Action (91 out of 100) (91%)

[Sci-Fi roundup] Featuring filled vector graphic, space dogfights and risk-taking strategy, Elite is a nebulae of excitement and an undoubted classic.

Dec 1993 · Atari ST · read review

ACE (Advanced Computer Entertainment) (907 out of 1000) (91%)

The basic format is still the same - and as wonderful as ever. It's got much more competition these days and no longer looks leading edge in terms of gameplay or programming, but it still has the essential addictive ingredients of a great game.

Nov 1988 · Atari ST · read review

Your Sinclair (9 out of 10) (90%)

You should be this compilation for Elite alone. It's a classic Spectrum game, and it's been out of circulation for far too long.

Dec 1988 · ZX Spectrum · read review

Ultimate Nintendo: Guide to the NES Library ( ) (90%)

The lack of a keyboard does hamper the game somewhat (it was ported from the PC), but it does have handy onscreen icons to assist. This staggering open-ended game requires weeks if not months of attention.

2016 · NES

Atari ST User (9 out of 10) (90%)

What a brilliant game. l loved the 3D wireframe version on the old BBC Micro, but this 3D solid version is stunning. The controls are the same and l was immediately at home, trading, blasting, baiting the police and generally living the life of a pirate among the star systems. This classic game must be on everyone 's Christmas shopping list. Don't miss it.

Nov 1988 · Atari ST · read review

Computer and Video Games (CVG) (36 out of 40) (90%)

The Commodore 64 version is a faithful copy, only differing in one or two minor areas.

Sep 1985 · Commodore 64 · read review

Computer Gamer (90 out of 100) (90%)

[Disk version] Elite is an excellent game. One of the few that can really be called a 'classic' and probably the only 'classic' that is still playable - especially two years after release. The slightly lower price makes this very good value for money and it is worth getting just for the extra versions of the game.

Feb 1987 · BBC Micro · read review

Personal Computer Games (9 out of 10) (90%)

Elite is vast, complex and very, very absorbing. I've got bulging, red eyeballs from staying up into the early hours but I don't care. I'm going to continue playing until I'm ranked Elite ... or at least Competent ... or even Average ... Buy it!

Nov 1984 · BBC Micro · read review

N-Force (89 out of 100) (89%)

What the game lacks in graphics, it makes up for in playability. Not really any sound, but that's probably because it's space. Make no mistake, Elite is a flippin' cool game.

Jan 1993 · NES

Games Machine, The (UK) (88 out of 100) (88%)

The latest version plays much the same as its predecessors, but there is one important difference - instead of using vector graphics to display the proceedings, everything is presented in solid, shaded 3D.

Oct 1987 · DOS · read review

Computer Entertainer and Video Game Update (3.5 out of 4) (88%)

It's difficult to imagine how anyone could become bored with ELITE. The program includes a huge number of destination planets, large quantities of friendly and enemy craft to encounter in space, plenty of opportunity for combat, and even more chances for cunning and clever approaches to amassing wealth and fame as a combat space pilot. ELITE offers a great blend of action and strategy with a bit of humor tossed in for good measure.

Apr 1986 · Commodore 64 · read review

Joker Verlag pr├Ąsentiert: Sonderheft (87 out of 100) (87%)

Elite avancierte dank seines komplexen und hochmotivierenden Spielprinzips schon bei der Erstver├Âffentlichung vor vielen Jahren (C 64) zum Kultspiel, die grafisch konsequent ├╝berarbeitete 16 Bit-Version konnte den Erfolg nochmals wiederholen. Das Programm ist zu Recht ein (bisher unerreichtes) Vorbild f├╝r eine ganze Generation von Computer-Garnes und darf in keiner Software-Sammlung fehlen!

1990 · Amiga

Amiga Joker (87 out of 100) (87%)

Mag man sich aus heutiger Sicht auch fragen, warum keine Landungen auf den Planeten vorgesehen sind und weshalb es in keiner der acht Galaxien ein gr├Â├čeres Raumschiff zu kaufen gibt, so hat Elite doch kaum an Reiz verloren. Wer diesen Klassiker nicht in seiner Software-Sammlung hat, der hat eigentlich gar keine richtige Sammlung...
(page 79)

Apr 1991 · Amiga · read review

Joker Verlag pr├Ąsentiert: Sonderheft (87 out of 100) (87%)

Elite avancierte dank seines komplexen und hochmotivierenden Spielprinzips schon bei der Erstver├Âffentlichung vor vielen Jahren (C 64) zum Kultspiel, die grafisch konsequent ├╝berarbeitete 16 Bit-Version konnte den Erfolg nochmals wiederholen. Das Programm ist zu Recht ein (bisher unerreichtes) Vorbild f├╝r eine ganze Generation von Computer-Garnes und darf in keiner Software-Sammlung fehlen!

1990 · Atari ST

Power Play (87 out of 100) (87%)

Wer sich nicht in seinen Cobra-Raumer setzt, um Piraten und Thargoiden das F├╝rchten zu lehren, hat eines der sch├Ânsten Spieleerlebnisse der letzten f├╝nf Jahre verpa├čt. Die Motivation, nur mal eben ein paar Credits zumachen, um sich einen besseren Laser zu kaufen, ist ungeheuer hoch.

1989 · Commodore 64 · read review

Games Machine, The (UK) (86 out of 100) (86%)

Unsurprisingly taking next to no time to convert from the ST, Elite scales new heights with probably the definitive version of the original 1984 game. In graphics and play this is no different to the ST version. The only exception is that Mr Micro have made use of the Blitter, hence slightly faster moving 3-D solids. The Amiga's extensive colours are conspicuous by their absence - shades of blue being the main order of the day. And unfortunately not enough is made of the machine's power.

Feb 1989 · Amiga · read review

One, The (86 out of 100) (86%)

These minor faults aside, Elite on the ST represents a competent implementation of a timeless concept. Despite lacking many of the refinements present in Gremlin's FOFT, such as being able to land on some of the planets, Elite remains almost as playable. But it's FOFT that narrowly has the edge on its classic counterpart.

Nov 1988 · Atari ST · read review

Computer Gamer (85 out of 100) (85%)

[Tape version] This is a cut down version of the disk game with less equipment available, only five different kinds of enemy, fewer options and less atmosphere (e.g. no descriptions of planets or military lasers).

Feb 1987 · BBC Micro · read review

Power Play (85 out of 100) (85%)

Elite war schon immer der Klassiker der Software-Branche, ein Programm, von dem man immer nur in Ehrfurcht sprach. Bis heute ist es eines der komplexesten 8-Bit-Spiele ÔÇô ├╝ber 2000 verschiedene Planeten sprechen f├╝r sich. Die ST- und Amiga-Umsetzungen sind spielerisch dem Original fast identisch nachempfunden. Die Programmierer haben lediglich ein paar neue Spezial-Missionen hinzugef├╝gt. Technisch hat sich aber vieles verbessert: Bunte, ausgef├╝llte und dennoch flotte 3D-Grafik macht den Flug durch die Galaxis um Klassen sch├Âner als auf dem C 64. Au├čerdem haben die Programmierer den 16-Bit-Versionen eine flotte Benutzerf├╝hrung verpa├čt, die mit gut gezeichneten Bildchen und einpr├Ągsamen Men├╝s den Griff zum Handbuch fast ├╝berfl├╝ssig macht. Das 60 Seiten starke, toll geschriebene Handbuch ist ├╝brigens in Deutsch. Wer sich Weihnachten nur ein einziges Spiel f├╝r ST oder Amiga kaufen will, sollte zuerst einmal an "Elite" denken - dieses Programm wird Sie auch noch Ostern in Atem halten.

Dec 1988 · Atari ST · read review

One, The (85 out of 100) (85%)

Still a classic among classics, Amiga owners should not hesitate to buy, but there is still the feeling that better use could have been made of the machine's facilities.

Jan 1989 · Amiga · read review

Power Play (8.5 out of 10) (85%)

Eines der definitiv besten Computerspiele aller Zeiten liegt jetzt endlich f├╝r MS-DOS-PCs vor. Das Warten hat sich gelohnt, denn in den letzten Jahren hat Elite kaum etwas von seiner Faszination verloren. Das komplexe Spielprinzip wird hier mit der schnellsten Grafik aller bisher erschienenen Versionen gew├╝rzt, die vor allem auf PCs mit schnellem Prozessor f├╝r viel Weltraum-Feeling sorgt. Man bekommt bei Elite auch viel Dokumentation f├╝rs Geld: Ein dickes Handbuch, ein Kurzroman (beide in Englisch), ein Poster und eine Referenzkarte, auf der die umfangreiche Tastaturbelegung zusammengefa├čt ist, liegen der Packung bei. Alles in allem eine faszinierende Mischung aus Handels-, Abenteuer- und Action-Spiel, die eigentlich in jede gute PC-Spielesammlung geh├Ârt.

Dec 1987 · DOS

Power Play (85 out of 100) (85%)

"Elite" braucht man eigentlich nicht mehr vorzustellen. In dem Klassiker findet man alles, was einem Spielefreak Spa├č macht: ein paar Quadratmeilen Weltraum, eine Prise Handel und vor allem viel, viel Action. Wer die ST-Version gesehen oder den Test in POWER PLAY 12/88 gelesen hat, kennt auch schon die Amiga-Version.

Mar 1989 · Amiga

Games Machine, The (UK) (84 out of 100) (84%)

Despite graphic alterations, the game itself has undergone little change. Five missions have been incorporated, a new item of equipment - Retro Rockets - can be bought and a radar magnification option is given. Apart from these extras, the program structure is similar to the original BBC game. This may disappoint those veteran "Elitists" who were expecting more on the ST, but the games strength lies in its long term appeal and flexibility of play.

Nov 1988 · Atari ST · read review

Megablast (83 out of 100) (83%)

Die 3D-Grafik der Flug- bzw. Kampfsequenzen weckt Erinnerungen an die alte 64er-Version: Gestirne und Raumschiffe bestehen ans einfarbigen Polygon-Objekten, die sich aber schnell und ruckelfrei bewegen, zudem hat man die Preis-Tabellen und Planeten-Infos grafisch aufgepeppt. Die Soundeffekte sind ordentlich gemacht, auch der ber├╝hmte Strau├č-Walzer beim Anflug auf die Handelsstationen fehlt nicht ÔÇö der Einfachheit halber ist der ehemals s├╝ndteure Andock-Computer hier schon serienm├Ą├čig eingebaut. Daneben sorgen deutsche Screentexte sowie eine tolle Anleitung f├╝r Komfort, und die acht speicherbaren Spielst├Ąnde nehmen dem Raumtod den Schrecken. Fazit: Elite ist auch am NES ein elit├Ąres Programm!

1992 · NES

Commodore User (83 out of 100) (83%)

My first impression of Amiga Elite was of disappointment. Apart from being filled-in, and having the dubious addition of some gaudy static graphics, the game hasn't been progressed any since the 32k BBC program of 1984. There is so much you could do with the game on a 16-bit machine, yet it's potential remains untapped. However, it is not all doom and gloom: this is without doubt the best version of the game to appear so far, and is even more entertaining than is predecessors.

Dec 1988 · Amiga · read review

Joker Verlag pr├Ąsentiert: Sonderheft (83 out of 100) (83%)

Elite avancierte dank seines komplexen und hochmotivierenden Spielprinzips schon bei der Erstver├Âffentlichung vor vielen Jahren (C 64) zum Kultspiel, die grafisch konsequent ├╝berarbeitete 16 Bit-Version konnte den Erfolg nochmals wiederholen. Das Programm ist zu Recht ein (bisher unerreichtes) Vorbild f├╝r eine ganze Generation von Computer-Garnes und darf in keiner Software-Sammlung fehlen!

1990 · DOS

Computer and Video Games (CVG) (82 out of 100) (82%)

The ST version of Elite is excellent, and boasts superb presentation, fast and smooth gameplay, great graphics and five new missions. Purists will be pleased to know that none of the basic 8-bit gameplay has been changed, and the action is even more enthralling than the original versions. Trading and fighting is a highly enjoyable experience, although the going does get occasionally tedious when you can't use the jump drive due to the presence of other craft. This results in the player having to locate the space station manually, which can take over a quarter of an hour! Another gripe is that the sound is rather feeble - I'm sure the effects could have been a little more meaty. That aside, Elite has enough depth to keep budding space traders engrossed for many months.

Nov 1988 · Atari ST · read review

Joker Verlag pr├Ąsentiert: Sonderheft (80 out of 100) (80%)

Elite avancierte dank seines komplexen und hochmotivierenden Spielprinzips schon bei der Erstver├Âffentlichung vor vielen Jahren (C 64) zum Kultspiel, die grafisch konsequent ├╝berarbeitete 16 Bit-Version konnte den Erfolg nochmals wiederholen. Das Programm ist zu Recht ein (bisher unerreichtes) Vorbild f├╝r eine ganze Generation von Computer-Garnes und darf in keiner Software-Sammlung fehlen!

1990 · Commodore 64

Video Games (80 out of 100) (80%)

Das Original (Mitte der 80er Jahre ver├Âffentlicht) wurde oft kopiert, aber nie erreicht. So hat die Urvariante, auch wenn sie schon einige Jahre auf dem Buckel hat, noch immer ihren Reiz. Ein dickes Lob verdient die Umsetzung der flotten Vektorgrafik auf das NES. Wer den Walzer des Andockcomputers h├Ârt und sich an die alten Elite-Tage erinnert, wird Nostalgietr├Ąnen vergie├čen - das Gedudel klingt identisch. Die Actionsequenzen im Weltraum sind nur etwas f├╝r flugsimulatorerprobte K├Ânner. Anf├Ąnger seien ausdr├╝cklich gewarnt. Der Zahn der Zeit konnte diesem Evergreen nichts anhaben: Elite bietet auch 1992 noch eine Herausforderung, an der Ihr Euch f├╝r Wochen festbei├čen k├Ânnt.

Oct 1992 · NES

Just Games Retro ( ) (80%)

I was looking through my great list 'o NES games when this one caught my eye. "Surely it's not the Elite," thought I. The BBC Micro original is a legend among space sims. How would you ever port it to the piddly old NES? But of course, it was done; otherwise this review wouldn't be here. And though I suppose no one should be surprised that it fit on a cartridge (the original Elite took up just one 5 1/4" floppy after all) it is a bit of a wonder that it runs on the NES, and runs so well.

Jan 21st, 2007 · NES · read review

Computer Gamer ( ) (80%)

There are no words to express how amazing this game is despite the hype. The Commodore version is a great improvement over the BBC version. Get it now!

Jun 1985 · Commodore 64 · read review

Commodore User (16 out of 20) (80%)

Elite is complex and challenging. Its strength is that it appeals on several different levels. It is a flight simulator of some merit, a strategy game requiring careful planning and a damn good shoot-em up all rolled in one.

May 1985 · Commodore 64 · read review

Games Machine, The (UK) (80 out of 100) (80%)

In terms of gameplay, the MSX game is not much different from that on the ST. Graphics are traditionally wireframe, incorporating sparse use of colour. Unfortunately, speed is lacking, on a par with the C64 version. Sound is also as weak as on the ST translation. This lack of use of the MSX and its capabilities means it has to rely more on the gameplay. On any machine the game is a classic and as such deserves a place in any MSX owner's software library.

Nov 1988 · MSX · read review

Computer Gamer (16 out of 20) (80%)

Overall this is as good as the Commodore or BBC versions of the game. Some other magazines have called it 'possibly the best version yet' when reviewing the unfinished (and quite different) early versions of the game. You couldn't say that is the best because they are so different, but it is certainly the most visually attractive and is certainly no worse than any other version

Apr 1986 · Amstrad CPC · read review

ST Action (78 out of 100) (78%)

How on earth do I sum up a game as big and as impressive as Elite in a hundred or so words? Easily ÔÇô just use that old reviewer's cop-out clich├ę: ÔÇŁbuy it!ÔÇŁ The graphics have been brought right up to date; with some of the fastest filled objects ever, and the sound also is well done. With the five missions the task ahead is long and hard, and it is not a game you can just pick up and get straight into. Time must be spent reading the instructions and getting used to the controls, but it will be worth it. Although twenty-five quid is an above average price for an ST game, it will be a wise investment, as Elite is a very above-average computer game!

Nov 1988 · Atari ST

Video Game Critic, The (B) (75%)

Still, I truly enjoyed the first 20-30 hours I put into this game, and frankly that's more than enough for any gamer to feel they got their money's worth. A great game in its own right, I just can't help but feel how close to perfection they were able to come had they only included more content or an overall "plot".

Mar 4th, 2014 · Commodore 64 · read review

ST/Amiga Format (75 out of 100) (75%)

You can't help feeling a sense of nostalgia as Elite boots up and you scan the galaxy for the best deal to be had. If you've never played it before then it's worth buying just to find out what you've been missing all these years. Otherwise it's time to move on.

Nov 1988 · Atari ST · read review

Computer and Video Games (CVG) (29 out of 40) (72%)

Elite's graphics really are stunning. The opening title features a picture of your craft, which revolves perfectly in full 3D. But fitting all this into the Beeb's limited memory means that sound effects are rare.

Nov 1984 · BBC Micro · read review

Play Time (69 out of 100) (69%)

Fazit: Vor allem die gelungene Benutzerf├╝hrung und die akzeptable Grafik zeichnen ÔÇťEliteÔÇť auf dem NES aus. Auch wenn die ├╝berragende Qualit├Ąt der C64-Version bei weitem nicht erreicht wird, handelt es sich dennoch um ein durchaus lohnendes Spiel. Antesten!

Dec 1992 · NES

Your Amiga (65 out of 100) (65%)

I really didn't enjoy the game as much as I should have, it didn't feel like Elite because it was all too pretty - with the BBC version the graphics were stark and added to the realism of the whole thing, but here we have all these colourful features that leave nothing to the imagination - sorry gang, I know most people consider this the game of the year for the Amiga, but it was a let down - perhaps less hype next time Firebird? Oh, and will you please stop converting these crappy Atari ST programs. I may have liked this game a bit more if you had at least made an effort to improve the facilities of the game. Thank you and good night.

Apr 1989 · Amiga

Amiga User International (6 out of 10) (60%)

The new version just does not feel like a 16 bit game, more of an excuse to capitalise on the success of its predecessor. Little touches like the Blue Danube played during the docking mode are nice, but don't add a lot. The tendency to crash rather too often is annoying. (...) Try it, even buy it - but if you hate it, do not say I did not warn you.

Apr 1989 · Amiga · read review

Retroage (5 out of 10) (50%)

Nie da si─Ö dzi┼Ť jednoznacznie oceni─ç gry takiej jak Elite. Ponad dwadzie┼Ťcia lat temu jej oprawa i gameplay zachwyca┼éy nowatorskim podej┼Ťciem, ale dzi┼Ť naprawd─Ö trudno to doceni─ç. Gra niezbyt dobrze znios┼éa up┼éyw czasu i dzi┼Ť mog─Ö j─ů poleci─ç tylko fanom tego typu kosmicznych symulator├│w.

Oct 19th, 2013 · NES · read review

Computer Gaming World (CGW) ( ) (40%)

Interstellar trade and combat with two thousand planets in eight galaxies, Elite used wire frame graphics to depict space flight. Its popularity was largely a result of being one of the first space games with a "large" universe to explore.

Nov 1992 · Apple II

Computer Gaming World (CGW) ( ) (40%)

Interstellar trade and combat with two thousand planets in eight galaxies, Elite used wire frame graphics to depict space flight. Its popularity was largely a result of being one of the first space games with a "large" universe to explore.

Nov 1992 · Commodore 64

Computer Gaming World (CGW) ( ) (40%)

Interstellar trade and combat with two thousand planets in eight galaxies, Elite used wire frame graphics to depict space flight. Its popularity was largely a result of being one of the first space games with a "large" universe to explore.

Nov 1992 · Atari ST

Computer Gaming World (CGW) ( ) (40%)

Interstellar trade and combat with two thousand planets in eight galaxies, Elite used wire frame graphics to depict space flight. Its popularity was largely a result of being one of the first space games with a "large" universe to explore.

Nov 1992 · Amiga

Computer Gaming World (CGW) ( ) (40%)

Interstellar trade and combat with two thousand planets in eight galaxies, Elite used wire frame graphics to depict space flight. Its popularity was largely a result of being one of the first space games with a "large" universe to explore.

Nov 1992 · DOS

Happy Computer N/A

Doch jetzt ist ÔÇ×EliteÔÇť wieder in aller Munde, denn der Klassiker wurde f├╝r Commodore 64 und Schneider CPC umgesetzt. Das Warten bat sich f├╝r Besitzer dieser Computer wirklich gelohnt, denn ÔÇ×EliteÔÇť geh├Ârt zum Besten, was je f├╝r Spielefans ver├Âffentlicht wurde - ein echtes Kultspiel.

Sep 1985 · Commodore 64

Popular Computing Weekly N/A

It's destined to be the most popular PC game this Christmas, if not this year.

Nov 19th, 1987 · DOS · read review

Australian Commodore and Amiga Review N/A

Elite offers everything to a budding spaceman. you can be a goody-goody and just carry 'straight' cargo, or a pirate and carry other cargoes such as slaves or drugs. If you are a budding mercenary you could try taking weapons to anarchistic worlds but be prepared to fight your way right up to the station. (...) The game which became a classic on the C64 will once again become a classic on the Amiga. Rush out and buy a copy, you won't regret it.

Apr 1989 · Amiga · read review

Happy Computer N/A

Doch jetzt ist ÔÇ×EliteÔÇť wieder in aller Munde, denn der Klassiker wurde f├╝r Commodore 64 und Schneider CPC umgesetzt. Das Warten bat sich f├╝r Besitzer dieser Computer wirklich gelohnt, denn ÔÇ×EliteÔÇť geh├Ârt zum Besten, was je f├╝r Spielefans ver├Âffentlicht wurde - ein echtes Kultspiel.

Sep 1985 · Amstrad CPC

Player Reviews

Welcome, Commander Jameson.

The Good
It was truly an entire universe on a single floppy disk. I remember me and my father playing this game for ages, he more than me. It took ages until we could afford a landing computer, relieving us of the dangerous task of docking that could get you killed if you weren't careful. And then some more ages until we could afford the military laser.. and virtually infinite time until we had the rank of "elite".. but it was all fun and so exciting, the special missions inbetween usual trading/hunting, special gadgets like the cloaking device..

The Bad
The promised black ship that killed Jason's father never showed up! Ships that were described in the manual weren't in the game! And I wished so much I could swap my Cobra Mk 3 against one of those hellish fast Asps.. however, all those "glitches" never affected overall gameplay for me that much.

The Bottom Line
You need endurance and patience. Prepare for frustration when you carry a lot of cargo to a dangerous zone, fight lots of pirates, only to crash against the Coriolis station because you didn't pay enough attention to the docking rectangle.. it's hard!! - But it's also fair and rewarding.

by pophase (6) on May 11th, 2006 · Amstrad CPC

One in a million!

The Good
This game in my opinion still holds me glued to a computer screen today, its not the fancy graphics or limited sound capabilities it was the sence of freedom i had and having faith in my Cobra MKIII could always get me out of a tight spot. Many places to explore unique traders selling there wares, Bounty Hunters after your hide, or that once in a lifetime special offer for the last speices of tribble.

After those first load up screens no other clone came remotely close save one but still it wasn't Elite.

The Bad
I if there is only one thing i didn't like about this game and that is with all good games time takes it's toll and many games companies try to update the game only to make a real hash of it and sometimes this is a good thing as it makes the original all the more valued.

The Bottom Line
Its an easy game to play but difficult to master, your ship maybe wireframe but she's cool, loads of trading opportunities places to go just fly in space and do your own thing.

by Paul Wildman (2) on Aug 24th, 2008 · Amstrad CPC

Explore the galaxy on one 5 1/4 Floppy.

The Good
Really the ultimate 80s space combat game. Addictive game did not have any plot, instead you'd just fly around roasting pirates and trading goods to different planets while trying to get the cash to upgrade your ship.

Combat was the heart of this game and it was fast and furious. Fights involved many ships and made you do lots of dodging and weaving as you tried to line up your Military Lasers or avoid that missle when your ECM was out. The battle to destroy the Constrictor was a worthy challenge in its day.

In addition to the combat, what really drew me into the game was the trading and upgrading you could do. I hadn't played any game at this time that mixed combat and trading like this. It was really satisfying when you managed to make your run through a pirate infested anarchy world because you knew you would finally have the cash to get that fuel scoop upgrade you've had your eye on.

Also was the large universe to explore, there were 5 galaxies to with maybe a 1000 systems to visit in each, everyone who played this game knows the name Lave. Each galaxy had a special mission which was activated after doing a lot of space jumps. The first one involved tribbles, in the second galaxy you had to hunt down a stolen prototype ship, I never made it to the 3rd mission.

The game really left a lot to your imagination as there was no plot. Instead you had to fill in your own details as you pursued careers as a trader, bounty hunter, pirate or asteroid miner. Unlike in its sequels, careers other than trader were enjoyable although not as profitable. There was plenty of neutral ships for would be pirates to attack and asteroids were easy enough to find a mine.

Modern gamers are used to being able to save anywhere they like and this game you could only save in ports. I actually like that in this game because it made trading runs to dangerous systems that much more tense.

The Bad
Graphics aren't that good on the IBM, but they never were that hot an any system. The Commodore 64 version was essentally black and white wire frame graphics, so at least this one filled in the ships!

You can only fly one type of ship.

Tribbles!!

The Bottom Line
A classic and influential space combat/trader game. Newer games might have better graphics, sound and game options but NONE, including this games own sequels have had the magic of the orginal.

by woods01 (129) on Mar 8th, 2001 · DOS

probably the most immersive non-roleplaying game of it's time

The Good
What's so special about Elite? Sitting hour after hour, day for day in front of a computer, reading a book, drinking coffee, every now and then throwing a glance at the monitor, to look for potential threats or the space station.
Well it's a little bit paradox, but I think in Elite the repetitive gameplay adds to the immersion.
You start out so inexperienced and poor and struggle to earn your first credits, cargo bay, beam laser, ... . And while struggling you learn how to handle your ship. And with time passing, suddenly you are a flying killer machine, shooting whole armies of pirates, before they even leave their one pixel state. And you feel rather cool doing so :-).
Add in unrestricted freedom to do what you want (be it mining, or piracy, trade or ...) and you have one of the greatest all time classics ever developed.

The Bad
After a long, long time it really get's boring.

The Bottom Line
How to make a living with a space ship or a 3D-space-action-shooter-trading-game placed in a universe of 6000(?) star systems.

by Zzap (56) on Jul 21st, 2000 · DOS

Plus 121 player ratings without reviews

Contributors to this Entry

Critic reviews added by Patrick Bregger, S Olafsson, Alsy, Martin Smith, Tim Janssen, Kabushi, Joakim Kihlman, Jo ST, Terok Nor, mo , Mr Almond, RhYnoECfnW, Alaka, Rent Hero, Ryan DiGiorgi, đśđ│đ│đŞ đöĐÇĐâđ│đÁ.