🐳 New! Moby v2023.05.26 update

Crack Down

aka: Crackdown

[ All ] [ Amiga ] [ Amstrad CPC ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ Genesis ] [ Linux ] [ Macintosh ] [ Wii ] [ Windows ] [ ZX Spectrum ]

Critic Reviews 71% add missing review

Génération 4 (92 out of 100) (92%)

Une adaptation trÚs agréable, qui m'a permis de voir enfin tous les niveaux de ce jeu d'arcade, qui m'avait tenu en échec depuis de nombreux mois.

Apr 1990 · Atari ST · read review

Computer and Video Games (CVG) (91 out of 100) (91%)

While the graphics aren't spectacular, they are very atmospheric with their drab colours and shadows; and keep in mind the blood, sweat and tears which programmers Arc have put into Crackdown by, among other things, achieving the impossible and successfully transferring the coin-op's split screen to the 64. A fine start to US Gold's new decade and a treat for gamers everywhere.

Mar 1990 · Commodore 64 · read review

Games Machine, The (UK) (90 out of 100) (90%)

US Gold claim that Crackdown is arcade perfect - and who'd argue when looking at the ST version, even the arcade intro scene has been included. The sprites are very detailed, especially the numerous backdrops. Sound is a mixture of pleasant tunes and arcade effects. So don't waste anymore dosh on the arcade version, this is the biz!

Apr 1990 · Atari ST · read review

Sega Pro (UK) (88 out of 100) (88%)

Two players can team up in this cracking blast. Detailed graphics, thumping sound and very addictive gameplay combine to make this a damn fine game.

Dec 1991 · Genesis · read review

One, The (88 out of 100) (88%)

Crack Down only really merits marks on the little things which only the coin-op aficionados will notice. The animation when the bombs are put in place and the end-of-level explosions are missing - but they're not really missed. All in all, a crack-er!

Mar 1990 · Atari ST · read review

Games Machine, The (UK) (88 out of 100) (88%)

Monochromatic sprites around (no surprise), but the Speccy version is just as playable as the other versions reviewed. In all, Crackdown is excellent.

May 1990 · ZX Spectrum · read review

Games Machine, The (UK) (87 out of 100) (87%)

On the C64, Andy and Ben are blocky, but they manage to cause enough trouble for the attacking drones. My only slight moan is the fact that in group of drones your character is almost invisible.

May 1990 · Commodore 64 · read review

Mean Machines (84 out of 100) (84%)

Crackdown was a fun coin-op to play, and more than reminiscent of the Gauntlet series. The Megadrive version retains almost all of the arcade's playability, but with slightly smaller graphics - hardly surprising, considering the size of the coin-op's screen! The sound is good, and fits the bill nicely - lots of explosions and the like. If you enjoyed the coin-op, you'll certainly enjoy this, so go forth now and purchase it pronto.

Feb 1991 · Genesis · read review

ST Format (81 out of 100) (81%)

Crackdown is an intriguing romp and worth a few hours of anyone's time. Don't just take my word for it - try it out!

May 1990 · Atari ST · read review

Sinclair User (8 out of 10) (80%)

Reminiscent of both Gauntlet and Zybots, Crack Down is easy to pick up and playable – particularly in the two player mode. Fun sound too – grab a friend and give it a try.

Jun 1989 · Arcade · read review

Raze (78 out of 100) (78%)

The strongest element of Crack Down is its two-player option, which splits the screen and makes full use of the play area. Here you can have some real fun as both players combine their attack on Mr X's city. Even better is the options screen which allows you to give yourself nine lives and six continues. (I'm just an old cheat at heart.) Very old, but all the crucial elements are still there.

Aug 1991 · Genesis · read review

Your Sinclair (78 out of 100) (78%)

A bit of a change of pace, this one. Very much along the lines of Alien Syndrome or the more recent Xybots, its thrills don't come from spectacular sound or graphics, but from its Gauntlet-esque game play.

Sep 1989 · Arcade · read review

Your Sinclair (76 out of 100) (76%)

A natty conversion of a coin-op which was good, but not that good. Suck it and see.

May 1990 · ZX Spectrum · read review

Tilt (15 out of 20) (75%)

Contrairement à la plupart des jeux d'arcade de Sega, Crack Down n'est absolument pas basé sur des effets spectaculaires. Les sprites sont minuscules et les décors assez pauvres, ce qui change par rapport à la plupart des petites merveilles de la Megadrive. Crack Down n'en est pas moins passionnant, car il offre une action soutenue et une jouabilité irréprochable. C'est l'un des meilleurs programmes pour deux joueurs sur cette console, mais on s'éclate également en jouant seul.

May 1991 · Genesis · read review

Ação Games (3 out of 4) (75%)

O visual jå diz tudo: este é um jogo de estratégia, tipo labirinto ou quebra-cabeça, que talvez agrade mais aos jogadores cerebrais.

Jun 1991 · Genesis · read review

Computer and Video Games (CVG) (75 out of 100) (75%)

Crack Down is really enjoyable. The sprites are very small but they're detailed, and it doesn't detract from the gameplay.

Jun 1989 · Arcade · read review

CPC Attack! (72 out of 100) (72%)

The first noticeable flaw about Crackdown is that it won't run on my CPC PLUS, but will work on a bog standard CPC. However, it was programmed pre-PLUS and can't be really be blamed for Amstrad's quirks. (...) There's just not enough in this game to warrant a higher rating, but it's not bad if you're a fan of these blaster types.

Aug 1992 · Amstrad CPC · read review

Génération 4 (71 out of 100) (71%)

Ce jeu est assez amusant, d'autant plus si l'on y joue Ă  deux.

Feb 1991 · Genesis · read review

Commodore Format (71 out of 100) (71%)

Find a friend (remember, Barry is still available for only 65p per day) and settle down to some okayish blasting. The only trouble is, the screen is smaller than a herring's bank balance.

Jul 1992 · Commodore 64 · read review

ASM (Aktueller Software Markt) (8.4 out of 12) (70%)

Besonders viel Spielspaß kommt ganz ohne Zweifel im Two-Player-Modus auf, schließlich können hier zwei Recken, glĂŒcklicherweise durch einen gesplitteten Screen getrennt, miteinander die einzelnen Levels durchkĂ€mmen. Zu allem Übel wird aber auch auf dem Amiga im One-Player-Mode nur eine BildschirmhĂ€lfte genutzt, wogegen die andere still vor sich hinschlummert. Sei‘s drum, von der grafischen Seite dĂŒrfen sich die Amigarianer dennoch auf eine gelungene Konvertierung freuen. Vor allem die hĂŒbsch gezeichneten Elemente innerhalb der einzelnen Levels sind kennzeichnend fĂŒr die recht hohe QualitĂ€t von CRACKDOWN. Lediglich das Scrolling ruckelt wieder einmal an allen Ecken und Enden, wie auch der Sound nicht gerade bombastisch ausfiel (immerhin besser als auf dem ST). Angesichts der lang anhaltenden Spielfreude könnt Ihr jedoch ruhig zugreifen.

Jul 1990 · Amiga

Sega-16.com (7 out of 10) (70%)

What else is there to say? The presentation is weaker (I do miss that cool arcade intro!), and the visuals and sound aren't the best. In fact, the sound is downright bad. The gameplay - what really matters - is rock solid, and playing with a buddy makes a massive difference. There's some great fun to be had here friends, so find yourself a copy and get cracking!

Apr 17th, 2008 · Genesis · read review

Nintendo Life ( ) (70%)

All in all, Crack Down's a great port of an already great arcade game. Shame people seem to have forgotten this game, as it's really good!

Sep 7th, 2007 · Wii · read review

Jeuxvideo.com (14 out of 20) (70%)

Les jeux d’action/infiltration ne sont pas vraiment lĂ©gion sur Megadrive et celui-ci propose une expĂ©rience honorable. A premiĂšre vue repoussant Ă  cause de graphismes dĂ©jĂ  pas trĂšs folichons Ă  l’époque, on se rendra compte au fil du jeu que le gameplay est bien plus profond qu’il n’y paraĂźt et demande un temps d’apprentissage pour ĂȘtre maĂźtrisĂ© Ă  fond. Vous pouvez enfiler vos tenues moulantes, le Monde a besoin de vous !

Jan 8th, 2010 · Genesis · read review

Jeuxvideo.com (14 out of 20) (70%)

Les jeux d’action/infiltration ne sont pas vraiment lĂ©gion sur Megadrive et celui-ci propose une expĂ©rience honorable. A premiĂšre vue repoussant Ă  cause de graphismes dĂ©jĂ  pas trĂšs folichons Ă  l’époque, on se rendra compte au fil du jeu que le gameplay est bien plus profond qu’il n’y paraĂźt et demande un temps d’apprentissage pour ĂȘtre maĂźtrisĂ© Ă  fond. Vous pouvez enfiler vos tenues moulantes, le Monde a besoin de vous !

Jan 8th, 2010 · Wii · read review

Power Play (70 out of 100) (70%)

Bei diesem Automaten sollte man sich nicht daran stören, daß reihenweise auf menschenĂ€hnliche Sprites geballert wird. Denn dann wird man von diesem sehr stilvoll gestalteten Automaten nicht so schnell loskommen. ZunĂ€chst sieht alles sehr nach „Gauntlet“ aus. SpĂ€testens wenn man jedoch den ersten Überrumpelungs-Versuchen der Gegner entkam, indem man sich an die Wand wirft, packt einen das Crack Down-Fieber: Um eine Ecke schleichen, schnell zuschlagen und ab zum nĂ€chsten Punkt. Man sollte möglichst an einem GerĂ€t spielen, das nicht zu leise eingestellt ist. Die Musik ist nĂ€mlich, wie bei Sega ĂŒblich, sehr hörenswert und reißt einen zusĂ€tzlich ins Spielgeschehen. Hier sollte man unbedingt mal eine Mark springen lassen.

Jan 1990 · Arcade · read review

ASM (Aktueller Software Markt) (8.2 out of 12) (68%)

Alles in allem erwartet Euch mit CRACKDOWN ein ĂŒberaus spielbares und zudem packendes Actionspiel, das Spielspaß auf lĂ€ngere Zeit hinweg garantiert. Zu einem Hitstern hat‘s, wie gesagt, nicht gereicht, was Euch aber keinesfalls vom Kauf des neuen US. GOLD-Produktes abhalten sollte.

May 1990 · Atari ST

Amiga Joker (68 out of 100) (68%)

Insgesamt ist das Game dem Automaten sehr Ă€hnlich (Anlehnen an die WĂ€nde, Restzeit erhöht den Bonus), und macht vor allem im Simultan-Modus zu zweit lange Spaß – wenn man mit dem rasant anwachsenden Schwierigkeitsgrad mithalten kann!

Jun 1990 · Amiga · read review

Sinclair User (68 out of 100) (68%)

There's nothing like a good, enjoyable coin-op conversion, unfortunately Crackdown isn't really one. A good enough formula game, small sprites and dodgy clash and detection ruin lastability. [Budget re-release]

Jul 1992 · ZX Spectrum · read review

Power Play (67 out of 100) (67%)

Erstaunlicherweise lĂ€ĂŸt sich Crack Down trotz anderer Ungereimtheiten noch spielen. Freilich kommt die Heimcomputer-Version nicht an die Spielbarkeit der Automaten-Version heran.

May 1990 · Amiga

Power Play (67 out of 100) (67%)

Erstaunlicherweise lĂ€ĂŸt sich Crack Down trotz anderer Ungereimtheiten noch spielen. Freilich kommt die Heimcomputer-Version nicht an die Spielbarkeit der Automaten-Version heran.

May 1990 · Atari ST

Power Play (65 out of 100) (65%)

Die Grafik ist schlicht, aber ĂŒbersichtlich und die Spielbarkeit dadurch gut. Schön, daß man auch zu zweit antreten kann, aber dann wird die Grafik manchmal langsamer. Im nachhinein verdient U.S. Gold einen dicken RĂŒffel, denn deren Heimcomputerversionen von Crackdown waren wesentlich schlechter: Die anscheinend sehschwachen Programmierer hatten hier alle Grafikelemente zu groß dargestellt und damit die Übersichtlichkeit empfindlich beschnitten – selten dĂ€mlich. Wohl dem, der ein Mega Drive hat...

Apr 1991 · Genesis

All Game Guide ( ) (60%)

Considering the time of release, Crack Down is a fun, strangely addictive game that combines some strategy along with the action. Each level becomes more difficult than the last, with an increasing variety of enemies and dangers such as bottomless pits or acid pools. The fact that you must often avoid the enemy is a refreshing change of pace from the mindless shooting in similar action titles.

1999 · Genesis · read review

Eurogamer.net (UK) (6 out of 10) (60%)

There's the kernel of a good idea in here, and the focus on sneaking probably seemed fairly clever and groundbreaking at the time (assuming you hadn't played the Metal Gear games) but today it feels too clunky and fiddly and the meagre gameplay amusement on offer isn't enough to compensate. As always, the option for two player co-op offers some giggles, but its still way overpriced for what it is.

Sep 7th, 2007 · Wii · read review

ACE (Advanced Computer Entertainment) ( ) (60%)

But for all Crackdown's stylish Sega presentation it is still rather lacking in the game play department, with not quite enough depth for the demanding player.

Jul 1989 · Arcade · read review

ASM (Aktueller Software Markt) (7 out of 12) (58%)

Alles in allem erwartet Euch mit CRACKDOWN ein ĂŒberaus spielbares und zudem packendes Actionspiel, das Spielspaß auf lĂ€ngere Zeit hinweg garantiert. Zu einem Hitstern hat‘s, wie gesagt, nicht gereicht, was Euch aber keinesfalls vom Kauf des neuen US. GOLD-Produktes abhalten sollte.

May 1990 · Commodore 64

Sega Does (C+) (58%)

I appreciate how different Crack Down is. If nothing else, it’s not a shoot-em-up. Thank God! Still, there’s a tension in its gameplay that keeps me from loving it more. I see the game’s arcade leanings in the one-hit deaths, relatively short levels, and lack of objectives. The fact that you’re forced to approach each level strategically, however, lends it more of a sit-down, console feel. I really wished the game would have embraced a more straightforward shooter style or added more objectives to lend it some extra substance. As it stands, Crack Down remains an interesting experiment, but I understand why Sega’s allowed it to languish in obscurity.

May 15th, 2017 · Genesis · read review

Video Games (57 out of 100) (57%)

Die mickrige, streckenweise etwas langsame Grafik verleitet zu voreiligen SchlĂŒssen. Obwohl Crackdown zunĂ€chst wie eine Schlafpille in Modulform aussieht, erweist es sich dank einiger spielerischer Kniffe als willkommene Abwechslung im Action-Angebot fĂŒrs Mega Drive. Ohne Planunq und geschicktes Ausweichen kommt man nicht allzu weit; vor allem im Zwei-Spieler-Modus lassen sich ein paar raffinierte Teamwork-Taktiken ausknobeln. Eine interessante Alternative zu den vielen Weltraumballereien. bei denen Hektik pur angesagt ist.

Mar 1991 · Genesis · read review

ASM (Aktueller Software Markt) (6.8 out of 12) (57%)

Alles in allem erwartet Euch mit CRACKDOWN ein ĂŒberaus spielbares und zudem packendes Actionspiel, das Spielspaß auf lĂ€ngere Zeit hinweg garantiert. Zu einem Hitstern hat‘s, wie gesagt, nicht gereicht, was Euch aber keinesfalls vom Kauf des neuen US. GOLD-Produktes abhalten sollte.

May 1990 · Amstrad CPC

Power Play (54 out of 100) (54%)

Der kleine Spielfeld-Ausschnitt und das mĂŒde Spiel-Design lassen auch bei der C 64-Version schnell Langeweile aufkommen. Ein durchschnittliches Spiel - fĂŒr einen echten Action-Fan zu lahm.

Jul 1990 · Commodore 64

SEGA-Mag (Objectif-SEGA) (4 out of 10) (40%)

Avec seulement trois niveaux la durĂ©e de vie est extrĂȘmement courte. Une fois le jeu fini, on n'a pas franchement envie d'y retourner. Allez savoir pourquoi, j'avais achetĂ© ce jeu Ă  l'Ă©poque (en version jap) et je m'Ă©tais bien amusĂ© avec mon frĂšre. Je l'avais trouvĂ© amusant et finir un jeu en moins de 30mn m'a toujours fait bien rire. Malheureusement je ne peux honnĂȘtement pas le conseiller Ă  plus de un euro. Sachez qu'on peut trouver Ă©galement ce titre sur Virtual Console de la Wii (pour la modique somme de 9 euros !!!!).

Jun 30th, 2008 · Genesis · read review

Amiga Power (2 out of 6) (33%)

Superlative conversion of the arcade original.

May 1991 · Amiga · read review

Player Reviews

Set the bombs and get the hell out of there

The Good
At the beginning of the 21st century, Mr. K builds an army of androids that will take over the world, and two secret service agents called Ben and Andy are called in to destroy the enemy facilities using a special type of time bomb. Crack Down is a 1-2 player action game that uses a top-down perspective.

The game is faithful to the coin-op version. You control Ben (or Andy in two player mode) as you attempt to set the detonators on the areas marked on the map. You use the map to help you locate these areas. After you do that, you then get the hell out of there. The good thing about this game is shooting the androids that get in your way using machine guns, cannons, and super bombs. You can switch between these weapons at any time during the game. Unless the game is played with two players, the right side of the screen lists the enemies in the level, as well as the weapons they use. As well as enemies, you will be faced with conveyor belts and several dangers such as laser barriers and pools of acid.

Crack Down starts out with an introduction in which the two men places a bomb near a gate to blow it up, and cut-scenes during the game show Ben and Andy making their way to Mr. K's headquarters. These cut-scenes are viewed after every fourth level. The animation of the characters and enemies are good. Both Ben and Andy, as well as the enemies, look different so that you can tell them apart. The music in the game is catchy, and the sound effects are appropriate to the actions you take.

The Bad
Compared to other ports of the game, the characters are really small. As well as this, the graphics and in-game map don't look as detailed.

The Bottom Line
In Crack Down, the objective is to set bombs that are marked on the map, then get out before the facility explodes. There is a lot more features in the Genesis version than in other ports. This includes the addition of the introduction and cut-scenes, as well as a display telling you the enemies in the level, and the weapons that they are carrying. In my opinion, the Genesis version is a decent port as it comes as close to the coin-op version as possible.

by Katakis | ă‚«ă‚żă‚­ă‚č (43269) on Jan 1st, 2006 · Genesis

Good fun but too short

The Good
This is a top down arcade game which is good fun for one or two players. Players have to maneuver their characters through a maze like environment, sneaking by enemies or try to blast their way through. There is a time limit for each level and you need to set bombs at specific spots. After all bombs are set, players must make their way to the exit before the time is up. The various enemies are quite amusing, and the environment offers some interesting challenges.

The Bad
The game is too short. The graphics are too small. The game is relatively easy to beat.

The Bottom Line
A short arcade adventure good enough to rent for a weekend.

by BeaconBlue (17) on Jan 19th, 2006 · Genesis

Plus 40 player ratings without reviews

Contributors to this Entry

Critic reviews added by Alsy, Jo ST, SoMuchChaotix, RhYnoECfnW, lights out party, chirinea, Tim Janssen, FatherJack, Patrick Bregger, yenruoj_tsegnol_eht (!!ihsoy), Riemann80, jaXen, Terok Nor, CalaisianMindthief.