UEFA Euro 96 England

aka: Euro '96
Moby ID: 20013

[ All ] [ DOS ] [ SEGA Saturn ]

Critic Reviews add missing review

Average score: 70% (based on 16 ratings)

Player Reviews

Average score: 2.7 out of 5 (based on 4 ratings with 1 reviews)

Feels like World Cup Carnival

The Good
There isn't much to be liked in here. Well, the menus look good, it has a few game options and tactics available and the overall presentation is acceptable. Commentary is by far the only interesting point in the game, with the game CD carrying commentary in different languages. And that's all.

The Bad
Awful. Simply awful. I'm talking about the graphics, AI and gameplay, which sums up the core of a game. Graphics suffer from constant clipping in the stadiums, lack of definition of players and slowdown in panoramic cameras - which are the more suitable to play. The difficulty of 3D programming in the console can't serve as an excuse for everything, and the result is a sorry mess that fails in all graphical departments (even kits, which are pretty much a can't miss, have a lot of errors). And remember - Actua Soccer was sold mostly on the graphical prowess of the 3D engine. Which leads us to the second part, gameplay. While I can accept the PC version using only a couple of buttons, due to the predominance of the Gravis Gamepad, the Saturn has a total of eight. The idea of using the shoulder buttons to change cameras was a nice touch, but with still six buttons left in the gamepad, instead of using either X or Y as a lob button, Gremlin left the original settings unchanged, with a lot of functions being only accessible by pressing pass and shoot at the same time. Playing from dead balls is mostly a question of turning the ball. Anyone who wants to call this "Arcade controls" should rest their eyes on REAL arcade games.

AI does not seem to exist a lot of time. I've seen goalkeepers jump out of goal to get wild crosses, just to touch the ball backwards, and then jump over it, getting inside of the goal. Computer team AI pretty much repeats two or three plays over and over, particularly in corners, where they either cross against the first man, or hit a perfect corner, where the forward just has to tap-in for a goal.

The Bottom Line
In case you're wondering the one-liner, World Cup Carnival was the first fully licensed FIFA game ever released, in 1986. Due to developing problems, the publishers acquired an older game and refitted it with licensed graphics. The result was a poor, outdated and outclassed game that managed to get some of the worst reviews of the time (including a zero from Amstrad Power). And oh, surprise, surprise. This is exactly what happens here. While I'm not an Actua Soccer fan and dislike pretty much all games in the series, with the exception of the fantastic UEFA Challenge, the game is simply too poor for my unwillingness to accept the game as "good" or even "passable" as not being able to play it properly. I remember playing Actua Club Edition and 3 for a fair while, and none was as frustrating as Euro 96.

The only reason why anyone should be interested in getting the game is to complete collections, in any other cases steer away from it. Failing in all key aspects of a football game, Euro 96 is a good reason anyone should be thankful EA acquired both European Cup and World Cup licenses around 1997.

SEGA Saturn · by Luis Silva (13443) · 2007

Contributors to this Entry

Critic reviews added by RhYnoECfnW, Jeanne, Apogee IV, Wizo, Tim Janssen, Joakim Kihlman, Alsy, Patrick Bregger, mikewwm8, McTom.