Lords of Magic

Moby ID: 2082
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In the fantasy world known as Urak, supporters of eight different religions constantly fight each other. One of them is Balkoth, known as the Lord of Death, who worships the dark deity Golgoth. Balkoth has sworn to destroy all other faiths in the name of his own god. The other lords have to expand their ranks and defend themselves against the mad zealot.

Lords of Magic is a strategy game that combines turn-based exploration and resource management with real-time combat. The player can choose to control any of the lords who oppose Balkoth. Each nation (faith) commanded by a lord has its own specific units. Before engaging in an offensive, the player must liberate a Great Temple for the faith of his/her choice. It is also necessary to build a stronghold, develop the nation's capital city, and recruit troops.

The troops are led by a champion, representing the "hero" of the game. This hero can be either a warrior, a thief, or a mage, possessing the classical advantages and disadvantages of these classes: the warrior is good in close combat, the thief can sabotage enemy armies, and the physically weak mage can cast devastating spells. The isometric combat proceeds in real-time, with an option to simply calculate the result of a battle immediately, depending on the participants' statistics.


  • Владыки магии - Russian spelling
  • 魔法天尊 - Simplified Chinese spelling

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Credits (Windows version)

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Average score: 72% (based on 21 ratings)


Average score: 3.6 out of 5 (based on 12 ratings with 1 reviews)

A fun game, with a flaw or two

The Good
The gameplay itself was well done. Moving units around, researching spells, fighting battles with the enemy, etc.

The Bad
My biggest gripe with this game was the fact that it didn't keep score in single-player mode. I am a lousy strategist, and have trouble competing with the computer opponents in most strategy games on anything higher than "Medium" difficulty. So competing against another player who's probably much better at strategy than I is a quick path to frustration. Therefore, I always play single-player games against the computer, and my enjoyment comes from trying to get as high a score as I can.

It was with great delight that I played my first full game of Lords of Magic...right up until I beat the game and was treated to a cutscene and the title screen. No score was kept at all. If no score is kept, there's no point in replaying the game against the computer. As a consequence, I played this game once, then deinstalled it and haven't played it again. I may install it again someday in the future, but it'll only be for a single game.

The Bottom Line
A fun fantasy strategy game. If only it kept score...

Windows · by Afterburner (486) · 2001



The first release was so filled with bugs, that Sierra eventually had to release a patch called Lords Of Magic 2.0 . This caused some confusion, as some gamers thought this was actually a new release of the game. That release did come about a year later with Lords Of Magic (Special Edition) which among other things added the premise of special quests.


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  • MobyGames ID: 2082
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Contributors to this Entry

Game added by Isak.

Additional contributors: Klaster_1, CaesarZX, Patrick Bregger.

Game added July 31, 2000. Last modified February 13, 2024.