Metal Gear Solid

aka: Hejin Zhuangbei, MGS, Metal Gear 3
Moby ID: 2511

[ All ] [ PlayStation ] [ PlayStation 3 ] [ PS Vita add ] [ PSP add ]

PlayStation 3 screenshots

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Title screen.
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We get a peek of Liquid Snake on an elevator at the beginning section of the game.
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The codec is your way to communicate with characters in a distance through the game. It functions the same way as the radio on the 2 games prior.
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One of Snake's movement option is hiding against a wall, wich gives you a better view of what's on the other side.
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When you get spotted, the enemies enter the alert status. Try to avoid these or you'll be farming deaths.
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If you manage to escape during the alert, the enemies will be in evasion mode, where the enemies will be on the lookout for you for a brief time.
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Finishing this quick tutorial section, Solid Snake takes off his mask and the game's logo appears.
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We get another look at Liquid and his Hind-D.
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Every now and then some characters will call you through the codec to give you some useful information.
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At one point you can see a knocked out, naked enemy soldier. On the PC version this got censored. Instead of pixelation, he has underpants.
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At one point you have to look for a character's codec frequency on the manual. On the PS3 version you can look at this manual on the emulator menu by pressing the PS button.
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The game also has an extra VR mission mode wich was later expanded into it's own game.
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