Myst Online: Uru Live
Description official descriptions
Myst Online: Uru Live is the resurrected multiplayer online game which the developers had hoped to include in URU: Ages Beyond Myst. It gives adventurers the opportunity to explore the ancient ruins of D'ni up close and personal plus visit entirely new Ages by transporting through the books. The game brings to fruition elements included in the Myst novels by Rand Miller plus much more.
Sometimes referred to as a "Persistent Online Adventure", the game is completely about exploration and discovery. As each player explores the city of D'ni, the new Ages and common areas, the game's story will evolve and change. Solve puzzles alone or as a group. Socialize with other online players using text and voice chat. The NPCs are personifications of real people from the Cyan staff so players can ask questions and learn about new storyline events.
Relto is the player's personal Age. New items and decorative features will change inside Relto as new discoveries are made. Common areas and neighborhoods (called Bevins and Hoods in the game) allow more interaction with fellow game players. In the beginning, there are 8 Ages in Uru Live and more new ones will be added as the story evolves.
With the initial release, Ages and areas to explore include:
From the original URU: Ages Beyond Myst:* Relto
- The Cleft (Desert)
- Teledahn (Mushroom Age)
- Gahreesen (Fortress Age)
- Kadish Tolesa (Forest Age)
- Eder Gira (Volcanic Age)
- Eder Kemo (small Garden Age)
From the To D'ni expansion:* Ae'gura (D'ni city)
- Rezeero (Great Zero, D'ni Zeero)
- Nexus (Book Linking mechanism)
- Kirel Egg Chamber
Brand new areas:* Eder Delin (Garden Age)
- Eder Tsogal (Garden Age)
The game incorporates Version 2 of Cyan's proprietary Plasma engine and the PhysX physics engine.
Spellings
- 迷霧之島Uru - Chinese spelling (traditional)
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Credits (Windows version)
143 People (73 developers, 70 thanks) · View all
Director | |
Executive Producer | |
CTO | |
Lead Graphics Programmer | |
Lead Server Programmer | |
Engine Programmer | |
Senior Tech. Artist, Gameplay | |
Tech. Artist, Gameplay | |
Tech. Artist, Sound Implementation | |
Art & Visual Design Director | |
Animation Lead | |
Artist | |
Art Lead | |
Sound Design | |
D'ni Historian, Design | |
Game Design Lead | |
Community Manager | |
Dir. of QC and Cust. Support | |
Sr. QC Lead/CS Lead | |
QC Lead/Sr. CS Lead | |
QC & CS Lead/Sr. Web Dev. | |
[ full credits ] |
Reviews
Trivia
Myst Online: Uru Live was never officially released as a boxed, retail product. It was only available as a download through GameTap or other online servers.
Related Sites +
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IMG Feature Article
An article about Uru Live's return (July, 2006). -
Myst & URU Obsession Forum
Fan forum about the Myst games -
Myst Online: Uru Live
Official website -
Myst Online: Uru Live
Wikipedia entry for this game -
Zarf's Review
A review of <em>Uru Live</em> by Andrew Plotkin (February, 2007).
Identifiers +
- MobyGames ID: 27095
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Contributors to this Entry
Game added by Jeanne.
Additional contributors: Zeppin, Paulus18950.
Last modified March 9th, 2023.