Speedball 2: Brutal Deluxe
Description official descriptions
Brutal Deluxe doesn't live up to their name - in fact they're the worst team Speedball has ever seen. As their manager, it is your job to transform their fortunes. As well as the league system, which consists of 2 8-team divisions and challenges you to advance to the top, there are also 2 cup tournaments, one of which is played out over 2 'legs' with the aggregate score deciding who progresses.
You can play the matches as well, which is the real meat of the game. They consist of 2 90-second periods, and the gameplay is futuristic, fast, and frantic, with heavy tackling encouraged to retrieve the ball. Power-ups and tokens appear on the pitch, including ones to make your players extra-tough or freeze the opponents.
The sides of the pitch each include a score multiplier, which you can run the ball through to increase the value of your scoring - the opposition can sometimes immediately grab the ball and nullify this. There are also 5 stars which are worth 2 points each if you hit them (more if you have the multiplier activated), but these can also be canceled out by the opposition hitting the same star, and their points values only become set after the half. Next to the stars, there are portals, which throw the ball out the opposite side of the pitch, in the direction it was going.
You get money for the results, and by collecting the silver tokens which appear on the pitch at random intervals. Between each match, you can spend these either on improving your existing players as far as they can go or on buying better ones and fitting them into the team. Your original players can only be improved to a certain extent, so remembering where your signed players are and making use of them is important.
A variety of tokens also appear during the match, some of which boost your team's power for a short period of time, and one freezes the opposition.
Credits (Amiga version)
|Music Code and FX|
|Cover Illustration (UK Release)|
1001 Video Games
The Amiga version of Speedball 2: Brutal Deluxe appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Ideas that were scrapped
According to Eric Matthews during development saving a team to disk in order to take it to a friend's house, as well as player-designed home courts were discussed, but both ideas didn't make it in the final game. (Source: Amiga Power #2, 1991/6).
The Genesis port is a very quiet port, a lot of sound effects have been left out. The MegaDrive version that went out in Japan had silver and gold teams rather than red and blue.
- Amiga Power
- April 1991 - #3 Best Amiga Game of All Time
- May 1992 - #3 Best Amiga Game of All Time
- May 1993 - #4 Best Amiga Game of All Time
- May 1994 - #3 Best Amiga Game of All Time
- EMAP Image's Golden Joystick 1991
- April 1991: Best Soundtrack - 16 Bit
- Retro Gamer
- October 2004 (Issue #9) – #43 Best Game Of All Time (Readers' Vote)
- ST Format
- January 1993 (issue #42) - #31 in '50 finest Atari ST games of all time' list
Information also contributed by Graeme Boxall and Martin Smith
Related Sites +
Speedball 2: Brutal Deluxe
Bitmap Brothers' site for <i>Speedball 2: Brutal Deluxe</i>.
The Bitmap Brothers tribute page for this game
- MobyGames ID: 273
Know about this game? Add your expertise to help preserve this entry in video game history!
Contributors to this Entry
Game added by Tomer Gabel.
Antstream added by firefang9212. Amiga added by necronom. Commodore 64, J2ME, Windows Mobile, Xbox 360 added by Kabushi. Atari ST, Game Boy, Amiga CD32, SEGA Master System, Game Boy Advance added by Martin Smith. Genesis added by Roedie. Acorn 32-bit added by Terok Nor. BlackBerry added by MAT.
Additional contributors: Roedie, Jeanne, Apogee IV, kametyken, Martin Smith, formercontrib, Patrick Bregger, Jo ST, FatherJack.
Last modified February 27th, 2023.