Rimrunner

Moby ID: 29262

Description

An insectoid race travels the galaxy and colonizes uninhabited and long dead planets. Force shields were created to protect their planets from the constant attacks of the arachnoids. The force shield generators need regular recharging, a task for which a group of elite insectoid warriors was created. Riding their reptilian mounts (Runners) they patrol the colonies, recharging the generators and destroying any hostile lifeforms that have penetrated the shield.

Players have to guide one of these warriors through horizontally scrolling levels, shooting at hostile lifeforms and seeking out shield generators that need recharging. A radar at the top of the screen shows the players position, as well as the position and status of the shield generators. Green generators are stable, flashing generators are unstable and red generators need to be recharged. Enemy attacks deplete the warriors health and might knock him of his Runner. On foot, the warrior is much slower and can't walk very far (the levels stop scrolling), but it is necessary to dismount the Runner to be able to recharge the generators.

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Credits (Commodore 64 version)

6 People (4 developers, 2 thanks)

Conceived and designed by
Programming by
  • Binary Vision
Graphics by
Sound by
Special thanks to

Reviews

Critics

Average score: 62% (based on 7 ratings)

Players

Average score: 4.2 out of 5 (based on 2 ratings with 0 reviews)

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Trivia

Cancelled versions

Rimrummer was also developed for Atari ST and for Amstrad CPC, but was never released for those platforms.

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  • MobyGames ID: 29262
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Contributors to this Entry

Game added by Mobygamesisreanimated.

Additional contributors: Simon Stelling, Patrick Bregger.

Game added July 19, 2007. Last modified February 4, 2024.