Tales of Monkey Island: Chapter 5 - Rise of the Pirate God
Rise of the Pirate God is the fifth and last episode in Tales of Monkey Island, a series of point-and-click adventure games based on the Monkey Island franchise that was started by Lucasfilm Games with The Secret of Monkey Island (1990) and ran until the fourth game Escape from Monkey Island (2000). After nine years, the intellectual property was licensed by adventure developer Telltale, Inc. where many of the original LucasArts adventure developers had since moved.
The game starts off where the previous one ended. Guybrush has been killed by LeChuck, and finds himself crawling out of his grave in the afterlife. After crossing the river Styx, he arrives at the Crossroads, where the afterlife and the real world meet. He learns that everyone who arrives there, brings something with them to which they cling. He himself has brought a Shred of Life, with which he hopes to return to save Elaine and beat LeChuck.
Unlike Escape from Monkey Island the game is rendered entirely in 3D, and the typical Telltale engine is used. Guybrush can be controlled through the keyboard keys or through mouse movement (selecting the character and dragging the cursor to the desired destination). Only a single mouse cursor is used for all actions and important items are stored in an inventory where they can be examined. Entirely new for a Telltale game is the incorporation of the classic adventure mechanic where items can be combined in the inventory to form new objects or to interact with each other.
The game makes many non-essential references to the earlier games and contains the classic Monkey Island ingredients such as humorous conversations and events, based on slapstick, play on words, witty retorts and contemporary cultural references, conversation trees, an unconventional approach to puzzle solutions, and the anti-heroic main character. The game's puzzles include triggers based on conversations, and item combination puzzles. It is not possible to die in the game and player can set the ratio of hints Guybrush casually mentions while progressing through the game. Full solutions are however never provided.
Unlike other Telltale episodic adventure series, individual episodes initially could not be purchased separately. Because of the larger story arc or possibly financial reasons, users were required to buy the five episodes as a whole as they are released on a monthly basis. Later, the decision was reversed and episodes were also offered individually.
Credits (Windows version)
210 People (141 developers, 69 thanks) · View all
|Director of Art|
|Director of Production Technologies|
|Lead Environment Artist|
|Season Design by|
|Episode Design by|
|Director of Design|
|Visiting Professor of Monkeyology|
|[ full credits ]|
- MobyGames ID: 44119
Know about this game? Add your expertise to help preserve this entry in video game history!
Contributors to this Entry
Game added by Cantillon.
PlayStation 3 added by Charly2.0. iPad, iPhone added by Sciere. Macintosh added by Zeppin.
Additional contributors: formercontrib.
Last modified February 22nd, 2023.