Description official descriptions
War Gods is a one-on-one fighting game that takes place in 3D environments. The fighter under your control can perform many different moves, and string those moves together to perform "combos." Furthermore, the fighters all have special "finishing moves" that eliminate your opponent in some gruesome manner at the end of a match. There are 10 different fighters to choose from, all based on different ancient civilizations.
The graphics in War Gods are fairly unique. They were created by texture-mapping 3D character models with digitized photos of people. This gives them a reasonably lifelike look.
Credits (Arcade version)
98 People (68 developers, 30 thanks) · View all
|Project Lead / System Design
|Co-Lead / Game Play
|Systems / DCS2
|Art Direction / Character Design / Models
|Lead Animator / Character Design
|Background Designs / Models / Effects
|Music / Speech / Sound Effects
|Voice of Exor
|[ full credits ]
Average score: 51% (based on 26 ratings)
Average score: 2.3 out of 5 (based on 33 ratings with 1 reviews)
The graphics are quite nice
Generic characters, the "3D" doesn't amount to much, dull gameplay.
The Bottom Line
Mortal Kombat in 3D was the big advertising for War Gods, with lots and lots of emphasis on the 3D. War Gods does not feel like a 3D game at all, though, with “3D” movement being relegated to holding a button and just being nothing more than a basic dodge.
In terms of fighting, War Gods is the kind of game that I can do alright at. This is probably a bad sign for the game, as I’m dreadful at combinations and I’m what people call a “button masher”. I found a few cheap tricks that seemed to work to get through the game. Each character seems to have an annoying “trap” move.
Characters make or break a game like this and War Gods has such an immensely dull cast. For the most part, they’re loosely based on ransom cultural gods or stereotypes and have none of their own personality, with a robot and a few scantily clad women thrown in. None of the characters were someone I actually wanted to play as.
War Gods is also incredibly light on fighters. You start, pick a character then fight through all the other characters. Player 2 can take over these characters and that’s it. There’s no training or practice – there’s not even a versus mode where player 2 can choose their character. It’s an extremely bare bones arcade port of an extremely boring game.
Arcade · by Cube1701 (1) · 2024
This game was originally conceived as a demo for the "Zeus" engine/board combo, which was being developed for, and would eventually be used by, Mortal Kombat 4. This explains the similarities in interface and gameplay as well as animation and moves, as the developers recycled their work between both products.
On November 29, 1997, War Gods was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.
- 1998 Buyer's Guide - Games that Should've Stayed in the Arcades
Related Sites +
Wikipedia: War Gods
Information about War Gods at Wikipedia
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Contributors to this Entry
Game added by quizzley7.
Game added July 15, 2001. Last modified January 15, 2024.