Game Dev Story

aka: Game Hatten-Koku++
Moby ID: 50321
Buy on PlayStation 4
$13.99 new on
Buy on Windows
$8.99 new on Steam

Description official description

Ever wondered what it would be like to own your own game company? Make your own games? Game Dev Story answers that question by putting a new up and coming game development studio in your hands. As the CEO, you choose your game style, address the market with the right kind of content on the right platform, and make your mark in the games industry.

Game Dev Story is a simulation game, with the main aim being to take a small development studio and build it up to the become the largest game developer on the planet. You'll have full control over all the every day activities a studio entails, such as the hire and fire of staff, what games to develop and for which consoles, whether to attend certain media events and the occasional chance to purchase improvements to your studio (such as moving to a larger building). Finances are based on overall product sales, determined largely by the audience you're able to rake in. Get it right and you'll be able to develop sequels to your most successful games, or hire out big names to help create your next one. All the while, you will also have to balance the books, or advertise your company and your games through various ways.

The titles you can create range in genre and style, and it's all up to you. The staff you hire will work for you, create graphics and sound, designing the core story or style, but you will determine the overall costs and direction along the way. Every game is rated by reviewers and sold for the console you chose, with constant in game updates on how well it's selling and your current overall income. If money is a problem or sales are down, you can also choose to develop independent projects for other companies to help pay the way to your next game, such as creating FMV's or music scores.

Game Dev Story harks back to the old school 2D graphics of the SNES and PC of old with pixelated characters and midi music, combined with a modern day touch screen menu system.


  • เรื่องราวคนสร้างเกม - Thai spelling
  • ゲーム発展国++ - Japanese spelling
  • 游戏开发物语 - Simplified Chinese spelling
  • 遊戲發展國++ - Traditional Chinese spelling
  • 게임개발 스토리 - Korean spelling

Groups +





Average score: 89% (based on 23 ratings)


Average score: 3.6 out of 5 (based on 19 ratings with 1 reviews)

Decent, but runs out of appeal in less then a day.

The Good
The game simulates the a Game Development process which is an interesting concept. I personally want to do something in our favorite industry, so the concept alone was enough for me to buy it. The game pulls it off quite well and takes you through the most important moments and while it doesn't show every single step it's still interesting.

The game looks very appealing and fun. This is how you make a game for all ages, nobody could look at this and say it looks ugly! I especially like how this game despises the color brown, I couldn't find it anywhere.

The game is historically accurate and it's amusing to see the NES launch and the positive reviews it receives. It does get annoying when the game start leaving out some game systems like the PSP and Playstation 2 and Xbox 360.

Sometimes something goes wrong during the development process and if you are a true gamer, you don't just reload your last safe to make sure that mistake isn't made, you just keep on going and try to fix it.

The Bad
The game runs out of content very fast and then just keeps on going with no real purpose except releasing games that get perfect scores for the rest of your life.

I found it very easy to accidentally click the game away and lose progress. Something that just wouldn't stop happening.

The game is full of weird situations like when employees want to spend research points in order to complete a task that gives you research points or when a game idea you come up with is misunderstood. I once had that when I tried to make a shooter based on the second world war and when I selected "Historical Shooter" I got a message which informed me that it was a horrible game idea.

For a game that talks a lot about story it is very poorly written. The same articles appear in every single playthrough and dialog boxes are ALWAYS the same.

A few dozen other things that are too small to describe separately.

The Bottom Line
Game Dev Story has an interesting concept, but the many flaws overshadow it. Even the amusing graphics can't help to overcome the dozen of problems this game contains, the lack of content been the worst of all. If you really want to play a simulation of a game development then you could try this, but I am going to wait for a Valve difficulty for this game before bothering with it again.

Android · by Asinine (957) · 2011



A lot of famous people have cameos in this game. Shigeru Miyamoto, Johnny Depp and Walt Disney are all examples of characters that appear in the game and can join your company. Their names have been slightly altered, e.g. Shigetu Minamato or Walt Sidney.

Naming Influence

This may just be an anecdotal observation, but this game appears to have been hugely influential in the naming patterns of mobile management games subsequent to its successful release. TeamLava's Story games are only the tip of an iceberg of [NOUN] Story games cluttering up app stores out there now.


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Identifiers +

  • MobyGames ID: 50321
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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Kartanym.

Nintendo Switch, iPad added by Rik Hideto. PlayStation 4 added by Kam1Kaz3NL77. Android added by Kabushi. Windows added by Ben K.

Additional contributors: Pseudo_Intellectual, Asinine, Rik Hideto.

Game added February 5, 2011. Last modified December 11, 2023.