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Resident Evil 4

aka: Biohazard 4
Moby ID: 52872

GameCube version

Solid Snake VS Leon S. Kennedy

The Good
What's not to like in this game, it's taken one step forward in all elements, including the story timeline. You're playing Leon S. Kennedy who we all know as an RPD rookie cop from Resident Evil 2. He didn't change much, still not knowing what's happening around him, yet equally skilled at kicking butts. Sent in to recover Ashley (huh, I sound as if talking about an object, but on the contrary, she's a cute little package that will give you nothing but troubles in return), Leon will face the strange looking villagers who alas don't speak english but spanish. That of course doesn't present any problem for Leon since he's familiar with the universal language of a high caliber gun and hence the dark overture was about to start for him... nor dark enough as promised, though.

The graphic is something unspeakable, with even more surprises for being for GameCube. I didn't know it can look that good, definitely on par with fanciest MGS game, and gameplay is great (kinda believe mouse would help me much more at aiming at the parasites, though). Furthermore, cinematic scenes are great, direction was fantastic and I've never seen anything so cool as Leon and Ada facing each other. Heh, believe it or not, I liked Ada a lot for the short time she appeared in RE2, and am kinda glad to see she survived (assuming she's something alive, that is, lol) the big fall.

This game is not short as the most of early Biohazard games, and is more on par with Code: Veronica, not just by its length but by the various boss battles and tricks required to dispose of them, by the direction of action sequences, and by the richness of the world to explore. Although, I gotta say that Umbrella Corp. seemed much more menacing, I'm still looking forward to where this story will lead us next. Maybe we'll get a game that will feel the gap one of these days.

Wesker!!! The coolest badguy's here, not that we see it but we hear him alright. I can't wait to see what'll be when he appears next time around. Rumours say he might in the PS2 version of this game, guess time will tell but I'm hoping for the best ;)

Oh yeah, and quick-time events on par with Shenmue games are here, and they're fantastic. This works so well with cutscenes, almost better than just watching them. The game is generally very dynamic, the creatures are smart as suicidal, and the action is something you won't miss a bit.

The Bad
Soundtrack is nowhere near as good as in the rest of Resident Evil games, this one seemed way too atmospheric and oftenly created sounds you couldn't tell if it's the music or sound effects you're hearing. Keeping you on your toes, that's okay, but they could add some cool BGM someplace in the game, God knows they're capable of it, Capcom did plenty of awesome soundtracks (Needless to say I'm more than happy with my Biohazard Sound Chronicle box).

And what's with the smugglers? Looks like they exist only to help Leon, they'd be out of the business otherwise, huh?

Probably the most disappointing thing is that we all knew Leon is going to be infected with the virus from the trailers. Furthermore, we knew he's going to feel something due to being exposed and that something will alter his vision of reality. Well, we thought we knew that because Capcom suckered us big time. What you see on the trailers and making of disc is nowhere in the game's actual story. Yes, Leon does get infected, but it gives very little to influence to actual player. Discarding all this concept of altered vision makes this game that less scary and I'm glad for it, but it sure looked like an interesting and original concept to experience. I felt a bit cheated like when Kojima-san pulled that joke with all of us regarding MGS2 title and surprised us with Raiden as the main character. Like, what the heck!!??? :))

The Bottom Line
What a fine game this one is, ya got tha'?

by MAT (240968) on February 25, 2012

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