Lair of the Evildoer

Moby ID: 55225

[ Windows ] [ Xbox 360 add ]

Windows credits (2012)

71 people (68 professional roles, 3 thanks) with 73 credits.

Developed by Going Loud Studios
Design Ben Kane
Programming Ben Kane
Art Ben Kane
Additional Technology: Farseer Physics Farseer Physics, farseerphysics.codeplex.com, Licensed under Microsoft Permissive License [Ms-PL] v.1
Additional Technology: EasyStorage easystorage.codeplex.com, Licensed under Microsoft Public License [Ms-PL]
Music by Nitro City, Rob Zawistowski (Nitro City), Matt Walsh (Nitro City)
Additional Music by Kevin MacLeod, www.incompetech.com, 'Rising Game' [Title Track], 'Zap Beat' [Tutorial], 'Ghostpocalypse' [Boss Fight/Escape], Licensed under Creative Commons 'Attribution 3.0', creativecommons.org/licenses/by/3.0/
Sound Effects All Sounds licensed under Creative Commons 'Sampling Plus 1.0', creativecommons.org/licenses/sampling+/1.0/, Users and sounds can be found at www.freesound.org, acclivity (as acclivity [Clockwinding / ShipsBell]), Matt Chisholm (as adcbicycle [1/18/43]), Pedro Santo (as audione [sword-01]), Ali Momeni (as batchku [res-click_1.L), belloq [small_rocket_flybys_and_explosion], Ben Boncan (aka Benboncan [Large Anvil & Steel Hammer 2]), Ben Anderson (as bennychico11 [LoadingGun]), Brian MacIntosh (as BMacZero [Bing1 / SingleBullet]), Paddy Uglow (as BristolStories [u_chimes_short]), Albert Balbastre (as bulbastre [man being hit ouch painful yelling beatdown 2]), CeebFrack [shell load], Erdie (as Erdie [steps-on-stone-stairs01]), Raphaël Couturier (as HardPCM [HardBassDrum002]), Herbert Boland (as HerbertBoland [CinematicBoomNorm]), inferno [lightrl], j1987 (as j1987 [gunreload_9 / metallicclick]), Jedimichael [hydraulicdoorsnd], jeseid77 [Various Shotgun Pumps], Johan Brodd (as jobro [Sword pulled 2]), Joe DeShon (as joedeshon [seatbelt_click]), Martin Pesek (as junggle [btn107]), Kevin Cameron (as kevinikace [Crate Break 1 / Crate Break 4]), Chris Cooper (as Koops [Page_tun_02]), Adam Hodgson (as LAGtheNoggin [Reload]), LS [submachinegun], Martin Bezzola (as mbezzola [Stein Aufschlag mit langem Decay 01 / Stein Aufschlag mit langem Decay 02 / Stein Aufschlag mit langem Decay 03 / Stein Aufschlag mit langem Decay 04 / Stein Aufschlag mit langem Decay 07 / Stein Aufschlag mit langem Decay 10]), Michael Manzke (as m_0_m [can_spray_pressure_air_01 / onion_break_hit_flesh_vegetable_blood_07]), Michel Baradari (as Michel88 [deathd / grunt2 / painb / paine / paino]), NoiseCollector (as NoiseCollector [ak47_chamber_round]), Kim Burgess (aka PhreaKsAccount [Coachgun_Fire_dv / Coachgun_Fire2 / shields1]), Pogotron [Swishes], Iwan Gabovitch (aka qubodup [rubber_hammer_on_metal_on_wood / swosh-15 / swosh-01 / swosh-13.flac), rendensh (as rendensh [zmb2_dead]), Robert Gacek (aka Robinhood76 [metal ripper / 01006 downstairs walk 3 /00835 monster 6 dying]), Ryan Snook (as ryansnook [klaxon1]), smidoid [cracking], Srehpog [light_crate_smash3 / light_crate_smash], Stickinthemud [conduit at angle2 / conduit on edge2 / conduit at angle / conduit at angle3], Tito Lahaye (45 Smith & Wesson / 45 pistol load 2 shots)
Fonts Larabie Fonts Collection from Typodermic Fonts, Icicle Country Two, Kimberly, typodermicfonts.com/the-larabie-fonts-collection, Ray Larabie
PC Beta Testers Jose Cancel, Lucas Fox (''Xeserox''), Chris Fournier, Kevin Igoe
Special Thanks XNA Community, Playtesters, MVPs
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MobyPro Early Access

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MobyPro Early Access

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Credits contributed by Rik Hideto, lights out party, Sciere.