🐳 How many games has Beethoven been credited on? (answer)


aka: Interactive Movie 1
DOS Specs [ all ]
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(prices updated 9/18 5:26 PM )

Description official descriptions

In the far future, a fanatical group of religious extremists known as the Mondites have begun a campaign of galactic conquest. They believe in the evolution of man through machine by cybernetic implants. You are one of the unlucky victims: a prisoner in a Mondite complex on a distant moon, with no memory of your former life. Your body has been turned into a hideous cybernetic nightmare by the evil Dr. Mastaba. It is up to you to explore the complex (abandoned and on the verge of nuclear meltdown), discover the secrets of the Mondites and the mysterious remnants of alien civilization they've discovered, and get out alive from this moon.

BioForge is an action game with puzzle-solving, technologically similar to Alone in the Dark, featuring polygonal (and textured) characters over pre-rendered backgrounds. The adventure elements involve the hero collecting items and figuring out puzzles in order to get to new places and discover the secrets of the complex. The action elements involve combat against foes robotic and alive, both with melee weaponry and with guns, though some enemies require trickery rather than force to defeat.

Numerous journals, documents and diaries are found throughout the game; these are all recorded and can be re-read at any time.

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Credits (DOS version)

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Average score: 85% (based on 21 ratings)


Average score: 4.0 out of 5 (based on 55 ratings with 7 reviews)

So I broke into this guy's cell, then beat him to death with his own severed arm...

The Good
BioForge is an ace game. The amount of fun, wacky stuff you do throughout the story is just mind-boggling. The aforementioned severed arm bashery actually exhibits how well BioForge can satisfy the puzzling and beat/shoot-em-up impulses at one stroke. After using this blue bludgeon in a most satisfying visceral way, you might pick up the dead prisoner's log and read it. Then you might notice a lock elsewhere that is palm-print activated... hmmm. :-) While this puzzle is rather simpleminded, there are complex brainfreezers all over the place. The intimidating reactor segment, the bomb, the hellish asteroid-chucking alien puzzle, etc. Most of these combine smarts and dexterity in new, fun ways--much like another classic, Out of this World.

Another key element to this game is the buildup of your character's strength, not through leveling up or anything so mundane, but through play experience increasing your skill, and better equipment to maximize that skill. A single space marine will probably be your most frustrating opponent early on, but by the end you'll face down an entire squad of the bastards with hardly a scratch, if you know what you're about.

Solutions to puzzles are also charmingly non-linear. The devilish reactor scene is a good example. You can run in, beat the hell out of the Trogg and then try to shut things down, or things can be greatly simplified by sniping that itinerant alien dozens of times with your laser pistol first to soften him up. Things get even -more- simplified if you figure out the controls of the light bridge spanning the massive chasm which isolates the reactor. :-D Occasionally you encounter this open-ended approach to solving puzzles or defeating enemies, and it is enormously satisfying when you find a more elegant way to surmount an obstacle. Taking on the walking robot guards in the facility is a great example.

The graphics are also -incredible- for the time of release. And as other reviewers have mentioned, the physics of firing lasers is enormously satisfying, and proves that most of the pre-rendered backgrounds are mapped for interactivity. In general, this game does a great job of allowing static backdrops to do the work of real-time rendered environments. Except for the lack of camera control, natch. ;-)

The neat (if partly wacky) part of combat is the one-liners! Once in a while when someone is knocked down in combat, you or your opponent will gesticulate dramatically to spit out some line of Schwarzenegger grade action-movie nonsense. It's cool! It's fun! It's ridiculous! I'm sure it was meant in all seriousness, but this bit of kitsch really adds to the game.

The Bad
The combat system, however (at least before you get your hands on a gun or big batteries) leaves a bit to be desired. Laying out a copious amounts of melee whoopass is possible, but feels a bit sluggish. The system tends to get jammed up, where either you or your opponent keeps falling down under a fusillade of blows. The catch to this is that if you keep mashing buttons and don't stand still, your character will slowly spin off target and you'll miss, again and again. This took me quite a few battles to figure out. Don't just mash buttons! Wait a bit for your mug to be re-centered on the prize!

Running around can also be cumbersome. When a small metal grating is all you have to maneuver on, and death lies on either side, a little bit more precision in the basic controls would be a plus.

The plot is full of cliches, despite being engaging, and the ending is lame and a definite anti-climax.

The Bottom Line
A great romp through a well-designed, fun world. Lots of great stuff to do, lots of cheesy one-liners from your cyborg-avatar, and some great puzzle design. You'll feel great if you claw your way through this one.

DOS · by J. P. Gray (115) · 2007

A great game, similar as the description says to Alone in the Dark

The Good
This game has excellent graphics, even in this day of 3D accelerators. I mean, even at 320x200 the graphics ROCK! Also, the sound was pretty good. Nice voice acting, and the "Ping!" everytime you had an entry added to your journal (another big plus!) was very helpful. Challenge was great, almost too great at times.

The Bad
Sometimes difficult to see your enemies because of the fixed camera angle. Also, some precise character placement is needed or death will occur (DN you slime! :) )

The Bottom Line**
A great game, like an "interactive movie." If you like to talk to your enemies (if you have any) while you beat the crap out of them, this is the game for you.

DOS · by EazyCheeze (25) · 2000

A unique and absorbing adventure game

The Good
Bioforge has really, really good textures and graphics for a game from 1995. The player's movement looks motion captured, and he shows varying degrees of damage depending on how beat up he gets during combat. The game works similar to a horror-survival game from modern days. You use the numpad to move your character around the map. When you come across a guard or other baddie, pushing CRTL or ALT brings you into combat mode. In this mode, the different numpad keys represent different kicks and punches. The animations during these fights are awesome, and it really feels satisfying to land a good punch or kick. I found the combat to good enough for the game, but I know many people dislike it.
The story has you basically moving through the base trying to find out who you are. It may not seem like much a story, but the secret is in the little details. Picking up journals reveals pages upon pages of entries by former or current detainees. Through these journals you learn of the horrible experiments performed at the base, as well other important information and codes. But beyond all this, the graphics are what steals the show for Bioforge.

The Bad
I know many people did not like the combat in the game, it can be slow and unresponsive. At times you feel like you are just watching yourself get beat up, with little you can do about it. Indeed, you must wait until the current kick or punch as been landed before initiating a new one, so a bit slow. Also, if you aren't willing to do some reading, the game's story will seem pretty shallow. Not a whole lot is explained as there aren't many cutscenes, so it does require a fair bit of reading.

The Bottom Line
Bioforge is an action/adventure game that takes place on a moon/planet base where a maniacal doctor is having patients flown in to be converted into cybernetic assassins. He is unsuccessful on the first patients he operates on, including the player, you. You awaken in a prison cell on the base, with no memory of who you are or why you are there. Throughout the course of the game you move throughout the base, into the sewers, and out on the open terrain of the moon. Along the way you fight guards and bizarre monstrosities, solve puzzles, and discover what is really going on in the base. The game has wonderful graphics, great sound, an average control scheme using the keypad, and a enough of a story to keep you playing.

DOS · by MojoHelperMonkey (39) · 2005

[ View all 7 player reviews ]


1001 Video Games

BioForge appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

BioForge Plus

Origin started work on a special edition of BioForge, entitled BioForge Plus. This new version of the game had extra sections, continuing on from where the original version left off. This is the description from the Origin catalog:

The work of research archaeologists has been interrupted by the machinations of the scheming scientist who plans to use the advanced alien technology for his own ends. Only your advanced skills give you hope of survival.

As the moon, Daedalus, explodes, you discover the Black Raven - a ship sent by the Ministry of Security to spy on the Mondite base. It's going to be that kind of day - it's a good thing you're still angry. The adventure is far from over.

Features: * Automatic Tracker - shows locations of most enemy lifeforms * Better Energy Source * More Powerful Weapons * Improved Combat * New, Superior Ship * Gauntlet Feature

Unfortunately, BioForge didn't sell as well as EA wanted, so BioForge Plus was cancelled.


The game's manual came with a dossier of several registered "patients" and the player is offered a chance near the end of the game to access the main medical computer to find out who they actually are. It is said that this depends on how the game was played.


  • GameStar (Germany)
    • Issue 12/1999 - #100 in the "100 Most Important PC Games of the Nineties" ranking
  • Power Play
    • Issue 02/1996 – Best Action-Adventure in 1995

Information also contributed by WildKard

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Contributors to this Entry

Game added by Alan Chan.

Windows added by Sciere.

Additional contributors: xroox, Sciere, Cantillon, Patrick Bregger, FatherJack.

Game added December 11th, 1999. Last modified August 25th, 2023.