Armored Kill Development Team: Lead Team |
Senior Producer |
Björn Johnsson |
Senior Development Director |
Robert Gustafsson |
Lead Designer |
Gustav Halling |
Design Coordinator |
Niklas Fegraeus |
Producer |
Craig McLeod |
Development Director |
Jonas Lundqvist |
Art Director |
Johannes Söderqvist |
Audio Director |
Ben Minto |
Lead Programmer |
Niklas Henriks |
Armored Kill Development Team: Design |
Level Designers |
Inge-Jøran Holberg, Niklas Åstrand |
Armored Kill Development Team: Code |
Software Engineers |
Lie Fujita, Niklas Henriks, Jimmy Hådén, Anders Nivfors, Carl-Magnus Nordin |
Additional Software Engineers |
Peter Engström, Mikael Kalms, Jonas Lindmark, Niklas Sandén, Johan Berg |
Armored Kill Development Team: Animation |
Senior Animator |
Björn Humbe |
Armored Kill Development Team: Art |
Additional Art Direction |
Andrew Svanberg Hamilton |
Key Art |
Robert Sammelin, Eric Persson |
Level Artists |
Mikael Nellfors, John Troive, Johannes Fors, Pontus Ryman, Simon Barsky, Daniel Schönherr, Andrew Svanberg Hamilton |
Technical Artists |
Mikael Andersson, Jessica Helgesson, Mikael Linderholm |
Vehicle Artists |
Andreas Fougner Ezelius, Kaori Kato, Fredrik Ulfves |
Visual FX Artist |
Fredrik Seehuusen |
Additional Visual FX Artistq |
Nadab Göksu |
Lead UI Artist |
Tobias Hogstrand |
Armored Kill Development Team: Battlelog |
Producer, Web |
Fredrik Löving |
Development Director |
Michael Brorsen |
Technical Director |
Magnus Nordin |
System Admin |
David Röhr |
Front End Software Engineers |
Andreas Lanjerud, Christian Wannerstedt |
Back End Software Engineers |
Joakim Bodin, Johan Mjönes |
Software Engineers |
Elton Muuga, Michael Nordström |
Armored Kill Development Team: Audio |
Sound Designers |
Ben Minto, Mari Saastamoinen-Minto |
Sound Software Engineer |
Jonatan Blomster |
Armored Kill Development Team: Battlefield Premium |
Senior Producer |
Björn Johnsson |
Producer |
Peter Karlsson |
Senior Development Director |
Robert Gustafsson |
Lead Software Engineer |
Jesper Svennevid |
Online Programmer |
Mikael Lagré |
UI Programmers |
Marcus Hoverby, Anders Wikström, Per Carlsson |
Lead UI Artist |
Tobias Hogstrand |
Persistence Designer |
Nick Baker |
Armored Kill Development Team: Frostbite 2 Engine Team |
Senior Development Director |
Kristoffer Benjaminsson |
Technical Directors |
Johan Andersson, Stefan Boberg, Henrik Karlsson |
Head of Development, Vancouver |
Joakim Lord |
Animation Cinematics |
Albert Ho, Ben May, Darryll Hobson, Joakim Lord, Joe Pribele, Lisa Streit, Malcolm Liu, Matteo Milandri, Michael De Reyter, Strati Zerbinis, York Wan Chan |
Audio |
Anders Clerwall, Martin Loxton |
Core |
Henrik Karlsson, Peter Engström, Martin Ridgers, Mats Dal, Mattias Hörnlund, Henrik Fernlund |
Destruction Physics |
Jimmy Nilsson, Johan Gidlund-Montén |
Production Systems |
Anders Hellspong, Anders Pettersson, Andreas Rönnberg, Björn Ottosson, Daniel Peter Brown, Joakim Lindqvist, Michael Lidgren, Per Lönroth, Peter Erikson, Stefan Boberg, Steven Kent, Urban Nilsson |
Rendering |
Charles de Rousiers, Daniel Collin, Jim Malmros, Johan Andersson, Johan Berg, Mattias Widmark, Matthew Collins, Per Einarsson, Robert Kihl |
Build & QA Tools Engineers |
Joakim Lindqvist, Per Lönroth |
Tester |
Andreas Rönnberg |
Armored Kill Development Team: Video Production |
Video Director |
Roland Smedberg |
Video Editors |
Chris Bennison, Marcus Johansson |
Additional Video Editors |
Stefan Linde, Markus Andersson |
Armored Kill Development Team: Operations Team |
Senior Producer |
Björn Johnsson |
Senior Development Director |
Robert Gustafsson |
Producers |
Fredrik Löving, Craig McLeod, Andreas Skoglund |
Development Directors |
Michael Brorsen, Jonas Lundqvist |
Community Manager |
Daniel Matros |
Data Analysts |
Brynjólfur Erlingsson, Christian Cyréus |
Armored Kill Development Team: Localization |
Localization Development Manager |
Thomas Rönnberg |
Armored Kill Development Team: Submission |
Submission Specialist |
Olav Persson |
Armored Kill Development Team: DICE Quality Assurance |
Quality Assurance Manager |
Joe Grant |
Senior Project Manager |
Aurélien André |
Quality Assurance Leads |
Jaqub Ajmal, Kuda Chirewa, Dan Cooper, Andra Dimofte |
Quality Assurance - MP |
Ciprian Laza, Zeke Lugmair, Alexander Oltner |
Quality Assurance - Web/UI |
Peter Forsman, Sebastian Schlyter |
Quality Assurance - Audio |
Joel Dinegrim, Gustav Rathsman |
Quality Assurance - Online |
Antonio Trama |
QA Persistence |
Per Hellqvist, Björn Sundström |
Quality Assurance - Premium |
Didrik Breitholtz, Christian Johannesén |
Quality Assurance - Design |
Carl Horned, Malin von Matern |
Quality Assurance - Localization |
Timmy Jonsson |
Quality Assurance - Live |
Florin Cernahoschi, Adrian Irimiea, Joel Karlsson, James Marchant, Martin Sjö |
Armored Kill Development Team: DICE Studio |
General Manager |
Karl-Magnus Troedsson |
Senior Communications Manager |
Jenny Huldschiner |
CFO |
Daniel Brandt |
CCO |
Robert Runesson |
CTO |
Per-Olof Romell |
COO |
Jörgen Stenquist |
Line Managers |
Björn Hedberg, Jennifer Heras-Cordon, Kjell Reuterswärd, Jonas Skantz, Göran Wall |
Head of Business Affairs |
Bernadet Bonomi |
Legal |
Jessica Van Dyke, Christopher Garratty, Johan Öberg |
IT Manager |
Niklas Domander |
IT Administrators |
Ali Alexander Hassoon, Sebastian Hjorth, Jannis Saripanidis |
HR |
Marianne Boström, Eva Fritjofson, Peter Henriksson, Carin Källkvist, Katarina Starendal |
Recruiters |
Johanna Jeppsson, Peter Kjellberg, Carl Tamleht |
Executive Assistants |
Helene Markås, Heléne Jutenäs |
Facilities Manager |
Ingela Persson |
Back Office |
Cecilia Avila, Klara Hansen, Martin Krigh, Jenny Ljunglöf |
Payroll |
Åsa Mosell |
Chief Accountant |
Jenny Hedman |
Electronic Arts: EA Games |
Executive Vice President |
Patrick Söderlund |
Chief of Operations |
Steve Pointon |
Chief Financial Officer |
Marcus Edholm |
EAGL COO - FPS & Frostbite |
Johan Döhl |
EAGL - Speedhunters Production Manager |
Annika Göksu |
Electronic Arts: Global Online Studio - Operations |
Software Engineers |
Ignacio Garcia, Omar Moussawel |
Electronic Arts: EA Global IT |
Senior Director |
Lily Weiss |
Senior Development Director |
Tom Rima |
Development Manager |
Rahul Agarwal |
Senior Director, Online Architecture |
Steven Chui |
Senior Architect Online Integration |
Joe Tay |
Architect Infrastructure |
Ricardo Nakasato |
Project Manager |
Vanessa Ward |
Senior Manager Service Operations |
Simon Newton |
Database Architects |
Nicklas Westerlund, Brian Black |
System Engineers |
Nathan Winter, Steve Nichols, Tony Carcia (Softtek), Carlos Ruiz (Softtek) |
Senior Unix Engineer |
Sean Carolan |
Senior Network Engineers |
Jean-Marc Guyonvarch, Gary Cox |
Senior Engineer, Storage |
Brian Jones |
Network Engineers |
Israel Ochoa, Guillermo Navarro, Rodrigo Hernandez |
Senior Manager, Managed Hosting |
Eng Lee Ong |
Manager, Managed Hosting |
Kara Deshazer |
Manager, Systems Support |
Chad Hughes |
Platform Architect |
Yugesh Naicker |
Senior Software Engineers |
Tom Dewire, George Arriola, Anand Nair |
Software Engineer |
Chris Barnes |
Director QA |
Brad Mitchell |
Electronic Arts: EATech - Core |
EATech: Core |
Max Burke, Brady Chen, Ebor Folkertsma |
Electronic Arts: Hyderabad Technology Center (HTC) CDS |
Development Director |
Suresh Kumarasubramaniam |
Technical Director |
Nirav Doshi |
Software Engineers |
Ramaraju P., Tanuj Gupta |
Electronic Arts: Localization |
International Project Managers |
Stefano Gambaro, Inés Hernández, Jasmine Phua |
Engineering Project Lead |
Patrick Clifton Payne |
Engineering Audio Team |
Fernando San Nicolás Serrano |
Engineering Technical Team |
Daniel Vázquez Romero, Iker Aneiros Jarillo |
Localization Testing Project Managers |
Iñaki Valladares Martinez, Ana Calvillo Montes, Juan Linaje (Obijuan), Yunte Moo |
Localization Testers |
Charles Ulbig, Javier Fernández Lebrero, Marie Švédová, Ekaterina Samolyak, Michael Francis Kukawski, Gerald Vergara Gerena, Giulia Brusaferri, Bonam Yu, Wonil Lee |
Localization Coordination |
Alexander Bowman, Marco Joele Nicolini, Spike Do, Kenji Ryan, Atticus Lai, Shisong Hoo, Ryan Tsai, Eugene Peh |
Translation |
Around the Word, Cyril Baslé, Synthesis International, Giorgio Anselmi, Luca Artoni, Anja Heppelmann, Alexander Faißt, Miguel Martínez Ayllón, Albion Localisations, Michał Iwańczuk, Ryszard Chojnowski, Levsha Games, Iva Krombholzová, Dominik Rask, Lynn Fang, Kelly Li Weiyi, Kah Hui Teo, Mayflower Entertainment Inc. |
Electronic Arts: EA Global Marketing |
Group Vice President |
Laura Miele |
Vice President |
Lincoln Hershberger |
Electronic Arts: DICE Product Marketing |
Senior Marketing Managers |
Jon Anning, Gustav Enekull |
Product Manager |
Tommy Rydling |
Electronic Arts: North American Product Marketing |
Senior Product Manager |
Michael R. Lee |
Assistant Product Manager |
Owen Johnson |
Electronic Arts: Europe and Asia Product Marketing |
Senior Marketing Manager |
Darren Montgomery |
Marketing Manager |
Guy Perkins |
Senior Product Manager |
Chris Brown |
Electronic Arts: Public Relations |
Vice President |
Tammy Levine (Schachter) |
PR Director |
Peter Nguyen |
Senior PR Manager |
Kelly Ekins |
PR Manager |
Devin Bennett |
Electronic Arts: Social Community & Online Marketing |
Senior Director Online |
Katrina Strafford |
Director, Online Marketing |
Jaap O. Tuinman |
D2C Business & Analystics Director |
Andrew Parry |
Global D2C & Community Lead |
Paul Keslin |
Online Marketing Manager |
Per Klaar, Matt Pruitt |
Digital Portfolio Manager |
Andrew Hill |
Community Manager |
Ian Tornay |
Electronic Arts: Product Launch Team |
Global Product Launch Director |
Thilo W. Huebner |
Product Launch Senior Project Managers |
Steven Ciccoricco, Karin Newbery |
Product Launch Project Manager |
Chuk Orakwusi |
Product Launch Support Manager |
Naomi Thomas |
Electronic Arts: EA Quality Assurance |
European QA Director |
Chris Rowley |
Compliance Group |
Alexandru Dobre, Billy Frew, Bogdan Florescu, Claudia Pirvu, Ed Carter, Henry Sunderland, Lars Minkkinen, Nicholas Grover, Nick Overington, Paul Margean, Richard Hylands, Roland Birsan, Sorin Constandinescu, Stephanie Holmes |
Electronic Arts: EA Romania Quality Assurance |
QA Director |
Tudor Postolache |
QA Manager |
Eugen Baicea |
QA Project Manager |
Petru Matei Binescu, Andrei Brazda, Alin Dima, Dragoș-Antonio Ștefan, Teodor Nicolae Tantu |
Senior Project Lead |
Vladimir Mogaldea |
QA Test Leads |
Răzvan Bălășoiu, Mihai Crivoi, Catalin Gheorghe, Stefan Hacman, Andrei Musteata, Paul Ropotan, Valentin Vinturis |
QA Testers |
Vlad Alexandrescu, Sergiu Bahrim, Ludovico Barladeanu, Florin Cristian Boncescu, Alexandru Bunea, Dan-Alexandru Calin, George Campean, Bogdan Capraru, Catalin Caramizaru, Alexandru Chelaru, Lucian Stefan Cicu, Mihai Cojocaru, Ciprian Costin Constantin, Andrei Nicusor Cucea, Florin Catalin Curcan, Marius George Demian, Victor Diea, Cosmin-Florian Dobre, Robert Constantin Dobrota, Petrica Dragomir, Victor-Andrei Dumitrescu, Ioan Alexandru Enescu, George Ifrim, Vlad Ionescu, Radu-Silviu Irimia, Carol Luparu, Bianca Matei, Adrian Mircea Munteanu, Andrei Nedelcovici, Arinel Stefan Palas, Alexandru Panaghia, Sergiu Popa, Mihai Valentin Prepelita, Alexandra Silvia Radu, Valentin Raduta, Mihai Marius Salai, Marius Seitan, Adrian Sfarc-Iftimi, Alexandru Mugurel Sirbescu, Marius Stefanescu, Radu Subotin, Laurentiu Cristian Vlad, Florin Stefan Vlasceanu, Catalin V, Stefan Ionel Zamfir |
Electronic Arts: EA Certification |
EA Certification Director |
Ron Henseleit |
Management |
Andrew Barnes, Andy Chung, João Roseta, Ian Stocker, Nobuko Watanabe |
Project Managers |
Bia Piovezanni, Chris Strong, Matt Loft, Oliver Winder |
Submissions Team |
Blanca Nunez Ibanez, Cruz Segovia Ardiz, Emmy Bautista, Dustin Harwood, Isabel Barron, Jonathan Knell, Mary Joyce Sacman, Luis Miguel Ruano, Mike Kushner, Nidia Fernandes, Ulises Espejo Vigil |
Age Ratings |
Ryan Roque, Sonia Linares Martínez |
Late Shift |
Claudio De Pasquale, James Arup, Javier Martínez Holgado, Michael Bullen |
Platform Supervisors |
Andrew Pritchard, Earl Baker, Sebastien Serrano Maestro, Stephen Baker |
Project Leads |
Adrian Fernandez, Eduardo Varela, James Bolton, Maria Rey Sampayo, Pedro Núñez Bernal, Sherwyn Augustus, Stuart Oswald |
Test Team |
Alon Rozen, Beli Boville, Cátia César, Damon Lumley, Danny Nijssen, Joaquin Jesus Sanz Jimenez, Jose Maria Castrillo Martinez, Juan Antonio Garcia de Quinto, Kuba Grzela, Mitzi Martinez, Peter Schnoor, Ricardo V. Gonçalves, Rob Cooke, Robin Volker |
Technical Operations |
David Courtin, Tiago Ferreira |
Development Partners: Military Advisors |
Senior Advisor |
Andy McNab |
Equipment Advisor |
David Bengtsson (Hammerhead) |
Development Partners: ESN |
ESN |
Tobias Adler, Johan Andersson, Carl Byström, Jojje Dalunde, Marcus Ekwall, Oskar Gabrielson, Mattias Hansson, Joakim Hamrén, Martin Hesslow, Tomas Jogin, Ronnie Kolehmainen, Markus Kristo, Erik Lindblom, Dominik Rask, Håkan Rosenhorn, Kasper Sandin, Micael Sjölund, Filip Söderholm, Markus Thurlin, Erik Torstensson, Jonas Tärnström, Lina Vastersson |
Music |
Original Score written & produced by |
Johan Skugge, Jukka Rintamäki, aka No Science |
Special Thanks |
Special Thanks |
The dev team want to express our warmest thank you to all our families who has been a part of this project as much as ourselves. |
Additional Thanks to |
The DICE studio office team for supporting us in our daily work, Simon Wittenberg, Jock Yitch (BashandSlash), Jim Landi (Therealrudedog), Erik Zuuring (Stadler), Chris Anderson (Red_Dragons), Colin Fowley, Andreas Koch, Andreas Bick, Frank Bry, Pole Position Productions, The Battlefield 3 Community |
Development Tools |
Scaleform GFx © 2008 |
Scaleform Corporation |
Havok ©Copyright 1999-2012 |
Havok.com Inc. |
This product contains software technology © 2003 |
On2 Technologies Inc. |
Ninja Dojo (Black Belt) 1.0.0 maya script © |
Brian Keffer |
Airplane Imitator software © |
Craft Animation and Entertainment AB |
Copyright in Enlighten is owned by or licensed to |
Geomerics Limited |