Battlefield 3: Armored Kill

Moby ID: 60150

[ PlayStation 3 add ] [ Windows ] [ Xbox 360 add ]

Windows credits (2012)

463 people (450 professional roles, 13 thanks) with 485 credits.

Armored Kill Development Team: Lead Team

Senior Producer Björn Johnsson
Senior Development Director Robert Gustafsson
Lead Designer Gustav Halling
Design Coordinator Niklas Fegraeus
Producer Craig McLeod
Development Director Jonas Lundqvist
Art Director Johannes Söderqvist
Audio Director Ben Minto
Lead Programmer Niklas Henriks

Armored Kill Development Team: Design

Level Designers Inge-Jøran Holberg, Niklas Åstrand

Armored Kill Development Team: Code

Software Engineers Lie Fujita, Niklas Henriks, Jimmy Hådén, Anders Nivfors, Carl-Magnus Nordin
Additional Software Engineers Peter Engström, Mikael Kalms, Jonas Lindmark, Niklas Sandén, Johan Berg

Armored Kill Development Team: Animation

Senior Animator Björn Humbe

Armored Kill Development Team: Art

Additional Art Direction Andrew Svanberg Hamilton
Key Art Robert Sammelin, Eric Persson
Level Artists Mikael Nellfors, John Troive, Johannes Fors, Pontus Ryman, Simon Barsky, Daniel Schönherr, Andrew Svanberg Hamilton
Technical Artists Mikael Andersson, Jessica Helgesson, Mikael Linderholm
Vehicle Artists Andreas Fougner Ezelius, Kaori Kato, Fredrik Ulfves
Visual FX Artist Fredrik Seehuusen
Additional Visual FX Artistq Nadab Göksu
Lead UI Artist Tobias Hogstrand

Armored Kill Development Team: Battlelog

Producer, Web Fredrik Löving
Development Director Michael Brorsen
Technical Director Magnus Nordin
System Admin David Röhr
Front End Software Engineers Andreas Lanjerud, Christian Wannerstedt
Back End Software Engineers Joakim Bodin, Johan Mjönes
Software Engineers Elton Muuga, Michael Nordström

Armored Kill Development Team: Audio

Sound Designers Ben Minto, Mari Saastamoinen-Minto
Sound Software Engineer Jonatan Blomster

Armored Kill Development Team: Battlefield Premium

Senior Producer Björn Johnsson
Producer Peter Karlsson
Senior Development Director Robert Gustafsson
Lead Software Engineer Jesper Svennevid
Online Programmer Mikael Lagré
UI Programmers Marcus Hoverby, Anders Wikström, Per Carlsson
Lead UI Artist Tobias Hogstrand
Persistence Designer Nick Baker

Armored Kill Development Team: Frostbite 2 Engine Team

Senior Development Director Kristoffer Benjaminsson
Technical Directors Johan Andersson, Stefan Boberg, Henrik Karlsson
Head of Development, Vancouver Joakim Lord
Animation Cinematics Albert Ho, Ben May, Darryll Hobson, Joakim Lord, Joe Pribele, Lisa Streit, Malcolm Liu, Matteo Milandri, Michael De Reyter, Strati Zerbinis, York Wan Chan
Audio Anders Clerwall, Martin Loxton
Core Henrik Karlsson, Peter Engström, Martin Ridgers, Mats Dal, Mattias Hörnlund, Henrik Fernlund
Destruction Physics Jimmy Nilsson, Johan Gidlund-Montén
Production Systems Anders Hellspong, Anders Pettersson, Andreas Rönnberg, Björn Ottosson, Daniel Peter Brown, Joakim Lindqvist, Michael Lidgren, Per Lönroth, Peter Erikson, Stefan Boberg, Steven Kent, Urban Nilsson
Rendering Charles de Rousiers, Daniel Collin, Jim Malmros, Johan Andersson, Johan Berg, Mattias Widmark, Matthew Collins, Per Einarsson, Robert Kihl
Build & QA Tools Engineers Joakim Lindqvist, Per Lönroth
Tester Andreas Rönnberg

Armored Kill Development Team: Video Production

Video Director Roland Smedberg
Video Editors Chris Bennison, Marcus Johansson
Additional Video Editors Stefan Linde, Markus Andersson

Armored Kill Development Team: Operations Team

Senior Producer Björn Johnsson
Senior Development Director Robert Gustafsson
Producers Fredrik Löving, Craig McLeod, Andreas Skoglund
Development Directors Michael Brorsen, Jonas Lundqvist
Community Manager Daniel Matros
Data Analysts Brynjólfur Erlingsson, Christian Cyréus

Armored Kill Development Team: Localization

Localization Development Manager Thomas Rönnberg

Armored Kill Development Team: Submission

Submission Specialist Olav Persson

Armored Kill Development Team: DICE Quality Assurance

Quality Assurance Manager Joe Grant
Senior Project Manager Aurélien André
Quality Assurance Leads Jaqub Ajmal, Kuda Chirewa, Dan Cooper, Andra Dimofte
Quality Assurance - MP Ciprian Laza, Zeke Lugmair, Alexander Oltner
Quality Assurance - Web/UI Peter Forsman, Sebastian Schlyter
Quality Assurance - Audio Joel Dinegrim, Gustav Rathsman
Quality Assurance - Online Antonio Trama
QA Persistence Per Hellqvist, Björn Sundström
Quality Assurance - Premium Didrik Breitholtz, Christian Johannesén
Quality Assurance - Design Carl Horned, Malin von Matern
Quality Assurance - Localization Timmy Jonsson
Quality Assurance - Live Florin Cernahoschi, Adrian Irimiea, Joel Karlsson, James Marchant, Martin Sjö

Armored Kill Development Team: DICE Studio

General Manager Karl-Magnus Troedsson
Senior Communications Manager Jenny Huldschiner
CFO Daniel Brandt
CCO Robert Runesson
CTO Per-Olof Romell
COO Jörgen Stenquist
Line Managers Björn Hedberg, Jennifer Heras-Cordon, Kjell Reuterswärd, Jonas Skantz, Göran Wall
Head of Business Affairs Bernadet Bonomi
Legal Jessica Van Dyke, Christopher Garratty, Johan Öberg
IT Manager Niklas Domander
IT Administrators Ali Alexander Hassoon, Sebastian Hjorth, Jannis Saripanidis
HR Marianne Boström, Eva Fritjofson, Peter Henriksson, Carin Källkvist, Katarina Starendal
Recruiters Johanna Jeppsson, Peter Kjellberg, Carl Tamleht
Executive Assistants Helene Markås, Heléne Jutenäs
Facilities Manager Ingela Persson
Back Office Cecilia Avila, Klara Hansen, Martin Krigh, Jenny Ljunglöf
Payroll Åsa Mosell
Chief Accountant Jenny Hedman

Electronic Arts: EA Games

Executive Vice President Patrick Söderlund
Chief of Operations Steve Pointon
Chief Financial Officer Marcus Edholm
EAGL COO - FPS & Frostbite Johan Döhl
EAGL - Speedhunters Production Manager Annika Göksu

Electronic Arts: Global Online Studio - Operations

Software Engineers Ignacio Garcia, Omar Moussawel

Electronic Arts: EA Global IT

Senior Director Lily Weiss
Senior Development Director Tom Rima
Development Manager Rahul Agarwal
Senior Director, Online Architecture Steven Chui
Senior Architect Online Integration Joe Tay
Architect Infrastructure Ricardo Nakasato
Project Manager Vanessa Ward
Senior Manager Service Operations Simon Newton
Database Architects Nicklas Westerlund, Brian Black
System Engineers Nathan Winter, Steve Nichols, Tony Carcia (Softtek), Carlos Ruiz (Softtek)
Senior Unix Engineer Sean Carolan
Senior Network Engineers Jean-Marc Guyonvarch, Gary Cox
Senior Engineer, Storage Brian Jones
Network Engineers Israel Ochoa, Guillermo Navarro, Rodrigo Hernandez
Senior Manager, Managed Hosting Eng Lee Ong
Manager, Managed Hosting Kara Deshazer
Manager, Systems Support Chad Hughes
Platform Architect Yugesh Naicker
Senior Software Engineers Tom Dewire, George Arriola, Anand Nair
Software Engineer Chris Barnes
Director QA Brad Mitchell

Electronic Arts: EATech - Core

EATech: Core Max Burke, Brady Chen, Ebor Folkertsma

Electronic Arts: Hyderabad Technology Center (HTC) CDS

Development Director Suresh Kumarasubramaniam
Technical Director Nirav Doshi
Software Engineers Ramaraju P., Tanuj Gupta

Electronic Arts: Localization

International Project Managers Stefano Gambaro, Inés Hernández, Jasmine Phua
Engineering Project Lead Patrick Clifton Payne
Engineering Audio Team Fernando San Nicolás Serrano
Engineering Technical Team Daniel Vázquez Romero, Iker Aneiros Jarillo
Localization Testing Project Managers Iñaki Valladares Martinez, Ana Calvillo Montes, Juan Linaje (Obijuan), Yunte Moo
Localization Testers Charles Ulbig, Javier Fernández Lebrero, Marie Švédová, Ekaterina Samolyak, Michael Francis Kukawski, Gerald Vergara Gerena, Giulia Brusaferri, Bonam Yu, Wonil Lee
Localization Coordination Alexander Bowman, Marco Joele Nicolini, Spike Do, Kenji Ryan, Atticus Lai, Shisong Hoo, Ryan Tsai, Eugene Peh
Translation Around the Word, Cyril Baslé, Synthesis International, Giorgio Anselmi, Luca Artoni, Anja Heppelmann, Alexander Faißt, Miguel Martínez Ayllón, Albion Localisations, Michał Iwańczuk, Ryszard Chojnowski, Levsha Games, Iva Krombholzová, Dominik Rask, Lynn Fang, Kelly Li Weiyi, Kah Hui Teo, Mayflower Entertainment Inc.

Electronic Arts: EA Global Marketing

Group Vice President Laura Miele
Vice President Lincoln Hershberger

Electronic Arts: DICE Product Marketing

Senior Marketing Managers Jon Anning, Gustav Enekull
Product Manager Tommy Rydling

Electronic Arts: North American Product Marketing

Senior Product Manager Michael R. Lee
Assistant Product Manager Owen Johnson

Electronic Arts: Europe and Asia Product Marketing

Senior Marketing Manager Darren Montgomery
Marketing Manager Guy Perkins
Senior Product Manager Chris Brown

Electronic Arts: Public Relations

Vice President Tammy Levine (Schachter)
PR Director Peter Nguyen
Senior PR Manager Kelly Ekins
PR Manager Devin Bennett

Electronic Arts: Social Community & Online Marketing

Senior Director Online Katrina Strafford
Director, Online Marketing Jaap O. Tuinman
D2C Business & Analystics Director Andrew Parry
Global D2C & Community Lead Paul Keslin
Online Marketing Manager Per Klaar, Matt Pruitt
Digital Portfolio Manager Andrew Hill
Community Manager Ian Tornay

Electronic Arts: Product Launch Team

Global Product Launch Director Thilo W. Huebner
Product Launch Senior Project Managers Steven Ciccoricco, Karin Newbery
Product Launch Project Manager Chuk Orakwusi
Product Launch Support Manager Naomi Thomas

Electronic Arts: EA Quality Assurance

European QA Director Chris Rowley
Compliance Group Alexandru Dobre, Billy Frew, Bogdan Florescu, Claudia Pirvu, Ed Carter, Henry Sunderland, Lars Minkkinen, Nicholas Grover, Nick Overington, Paul Margean, Richard Hylands, Roland Birsan, Sorin Constandinescu, Stephanie Holmes

Electronic Arts: EA Romania Quality Assurance

QA Director Tudor Postolache
QA Manager Eugen Baicea
QA Project Manager Petru Matei Binescu, Andrei Brazda, Alin Dima, Dragoș-Antonio Ștefan, Teodor Nicolae Tantu
Senior Project Lead Vladimir Mogaldea
QA Test Leads Răzvan Bălășoiu, Mihai Crivoi, Catalin Gheorghe, Stefan Hacman, Andrei Musteata, Paul Ropotan, Valentin Vinturis
QA Testers Vlad Alexandrescu, Sergiu Bahrim, Ludovico Barladeanu, Florin Cristian Boncescu, Alexandru Bunea, Dan-Alexandru Calin, George Campean, Bogdan Capraru, Catalin Caramizaru, Alexandru Chelaru, Lucian Stefan Cicu, Mihai Cojocaru, Ciprian Costin Constantin, Andrei Nicusor Cucea, Florin Catalin Curcan, Marius George Demian, Victor Diea, Cosmin-Florian Dobre, Robert Constantin Dobrota, Petrica Dragomir, Victor-Andrei Dumitrescu, Ioan Alexandru Enescu, George Ifrim, Vlad Ionescu, Radu-Silviu Irimia, Carol Luparu, Bianca Matei, Adrian Mircea Munteanu, Andrei Nedelcovici, Arinel Stefan Palas, Alexandru Panaghia, Sergiu Popa, Mihai Valentin Prepelita, Alexandra Silvia Radu, Valentin Raduta, Mihai Marius Salai, Marius Seitan, Adrian Sfarc-Iftimi, Alexandru Mugurel Sirbescu, Marius Stefanescu, Radu Subotin, Laurentiu Cristian Vlad, Florin Stefan Vlasceanu, Catalin V, Stefan Ionel Zamfir

Electronic Arts: EA Certification

EA Certification Director Ron Henseleit
Management Andrew Barnes, Andy Chung, João Roseta, Ian Stocker, Nobuko Watanabe
Project Managers Bia Piovezanni, Chris Strong, Matt Loft, Oliver Winder
Submissions Team Blanca Nunez Ibanez, Cruz Segovia Ardiz, Emmy Bautista, Dustin Harwood, Isabel Barron, Jonathan Knell, Mary Joyce Sacman, Luis Miguel Ruano, Mike Kushner, Nidia Fernandes, Ulises Espejo Vigil
Age Ratings Ryan Roque, Sonia Linares Martínez
Late Shift Claudio De Pasquale, James Arup, Javier Martínez Holgado, Michael Bullen
Platform Supervisors Andrew Pritchard, Earl Baker, Sebastien Serrano Maestro, Stephen Baker
Project Leads Adrian Fernandez, Eduardo Varela, James Bolton, Maria Rey Sampayo, Pedro Núñez Bernal, Sherwyn Augustus, Stuart Oswald
Test Team Alon Rozen, Beli Boville, Cátia César, Damon Lumley, Danny Nijssen, Joaquin Jesus Sanz Jimenez, Jose Maria Castrillo Martinez, Juan Antonio Garcia de Quinto, Kuba Grzela, Mitzi Martinez, Peter Schnoor, Ricardo V. Gonçalves, Rob Cooke, Robin Volker
Technical Operations David Courtin, Tiago Ferreira

Development Partners: Military Advisors

Senior Advisor Andy McNab
Equipment Advisor David Bengtsson (Hammerhead)

Development Partners: ESN

ESN Tobias Adler, Johan Andersson, Carl Byström, Jojje Dalunde, Marcus Ekwall, Oskar Gabrielson, Mattias Hansson, Joakim Hamrén, Martin Hesslow, Tomas Jogin, Ronnie Kolehmainen, Markus Kristo, Erik Lindblom, Dominik Rask, Håkan Rosenhorn, Kasper Sandin, Micael Sjölund, Filip Söderholm, Markus Thurlin, Erik Torstensson, Jonas Tärnström, Lina Vastersson

Music

Original Score written & produced by Johan Skugge, Jukka Rintamäki, aka No Science

Special Thanks

Special Thanks The dev team want to express our warmest thank you to all our families who has been a part of this project as much as ourselves.
Additional Thanks to The DICE studio office team for supporting us in our daily work, Simon Wittenberg, Jock Yitch (BashandSlash), Jim Landi (Therealrudedog), Erik Zuuring (Stadler), Chris Anderson (Red_Dragons), Colin Fowley, Andreas Koch, Andreas Bick, Frank Bry, Pole Position Productions, The Battlefield 3 Community

Development Tools

Scaleform GFx © 2008 Scaleform Corporation
Havok ©Copyright 1999-2012 Havok.com Inc.
This product contains software technology © 2003 On2 Technologies Inc.
Ninja Dojo (Black Belt) 1.0.0 maya script © Brian Keffer
Airplane Imitator software © Craft Animation and Entertainment AB
Copyright in Enlighten is owned by or licensed to Geomerics Limited
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Collaborations

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Credits contributed by Patrick Bregger.