Development Team: Design |
Game Director |
Bryce Holliday |
Lead Level Design |
Jason Carr |
Lead Boss Design |
Robert Davidson |
Level Design |
Cavin Yen, Chris Van Yperen, Jeffrie Wu, Mark Bianchin, Matt McTavish |
Technical Level Design |
Jon Adkins |
Systems Design |
Matt Smits |
Presentation Design |
Diego R. Pons |
Nintendo |
Producer |
Shigeru Miyamoto |
Supervisors |
Yoshihito Ikebata, Ryuichi Nakada |
Project Management |
Keisuke Terasaki, Akiya Sakamoto |
Coordination Translation |
Kiyohiko Ando, Norihide Sasaki, Ariko Kimoto |
Sound Supervisors |
Kōji Kondō, Kazumi Totaka, Yoji Inagaki |
Character Design Supervisors |
Kanae Dohta, Chiaki Aida, Tsuyoshi Watanabe |
Illustration |
Shigehisa Nakaue |
Illustration Supervisor |
Yusuke Nakano |
Cinematic Design Supervisors |
Takumi Kawagoe, Tomoe Aratani |
UI Design Supervisors |
Tomoaki Kuroume, Satoshi Furukawa, Miyako Takayama, Takahiro Takiguchi, Satomi Tateishi |
Voice |
Charles Martinet, Kazumi Totaka |
Technical Support |
Toru Inage, Tomohiro Umeda |
NOA Project Development |
Manabu Fukuda, Tom Prata, James Helssen |
NOA Coordination |
Todd Buechele |
NOA Localisation |
Leslie Swan, Nathan Bihldorff, Eric M. Smith, Reiko Ninomiya, Billy Carroll, Camilo Alba Navarro, Galia Rodríguez Hornedo |
NOE Localisation Management |
Andreas Fey, Martin Weers, Jan Peitzmeier |
NOE Coordination |
Stefan Kashani-Matin, Federico Maggi |
NOE Localisation |
Roby Liebetruth, Ciaran Edwards, Gemma Gotch, Emmanuel Adien, Florence d'Anterroches, Anna Tarantini, Edoardo Dodd, Michael Hussinger, Nele Quegwer, Nils Dittbrenner, Ainhoa Bernad Hurtado, Ariel del Rio de Angelis, Saskia Doorschodt, Patrick Koudstaal, André Pinto, Alexey Nikitin, Stanislav Bush |
NST Japanese Localization Group |
Masamichi Abe, Takashi Ogomori, Yuri McClinton, Lauren Wells |
Manual Editing |
Aki Sakurai |
Artwork |
Kazuya Yoshioka, Kunihiro Hasuoka, Ryo Koizumi |
Testing |
NOA Product Testing, NOE Quality Assurance, Mario Club Co. Ltd., Digital Hearts Co. Ltd., NOK Debug Team, Simplified Chinese Product Testing Group |
Special Thanks |
Yuji Ichijo, Masashi Okamoto |
Special Advisors |
Hideki Konno, Kensuke Tanabe |
General Producer |
Shinya Takahashi |
Executive Producer |
Satoru Iwata |
Development Team: Programming |
Technical Director |
David Catlin |
Level Support |
Angus Mackay, Rod Higo |
Gameplay |
Brian Davis, Erik Benediktson, Hewan Woolley, James Mansfield, Jason Wylie, Neil Martin, Ryan Dyck, Scott Hansen, Tedd Streibel |
Online |
Gary Shaw, Rod Prada |
Rendering |
Gary Kwok, Harold Westlund |
Systems |
Duane Bieber, Jim Randall, Mike Cline |
UI |
Sean Calder |
Development Team: Art |
Art Director |
Neil Singh |
Presentation Director |
Barret Chapman |
Concept Art |
Adrian David Enciso, Nigel Quarless |
Character Art |
Jonathan Yao |
Environment Art |
Adam Munton, Alden Phipps, Christopher Rice, Marc Brassard, Mark Scharf, Rory Doyle |
Special Effects |
Aazim Khan, Jung Chan |
UI Art |
Paul Gill |
UI Design |
Paul Gill |
Lighting |
Jason Chapman |
Technical Art |
Michelle Man, Paul Goad |
Animation |
Aric Norine, Cai Wen, Christine Hubbard, Erin Olorenshaw, Jeff King, J. J. Gonzales, Marie Wyatt, Reece Mills, Rob Willock, Sean Gillen, Seng Lau |
Development Team: Audio |
Audio Director |
Chad York |
Sound Design |
Alex MacFarlane, Denise Ng, Liam Wong, Scott McFadyen |
Music Composition |
Chad York, Darren Radtke, Mike Peacock |
Audio Tech |
Albert Chau |
Development Team: Production |
Producers |
Bjorn Nash, Eric Randall, Ken Yeeloy, Paul Goad, Paul Martin |
Translation |
Hiroaki Chiba |
Development Team: Testing |
QA Managers |
Roderick McInnes, Jahn Myklebust |
QA |
Brad Maxim, David Eriksen, David Evans, Geoff Hong, Jason Fosti, Matt Piper, Matt Smits, Mike Levesque, Mohamed El Eryan, Morgan Ralston |
Development Team: Additional Work |
Systems Design |
Brandon Gill, Jamie Ip, Mike Levesque |
Level Design |
Jamieson Shearer, Kendal Husband |
Rendering |
Marco Trivellato, Randy Cavanagh |
Systems Programming |
Steven Brekelmans |
Animation |
Chris Colibaba |
Presentation Director |
Geoff Coates |
Concept Art |
Derek Stenning, Anthony Iammarino |
Environment Art |
Lincoln Hughes, Maciej Kowalski |
Character Art |
Gene Campbell |
UI Art |
Garrett Knights |
Lighting |
Manuel Silva |
Technical Art |
Jonathan Snyder |
Sound Design |
Kyle Trienke, Leonardo Barragan, Oriana Cope |
Production |
Justin Dowdeswell, Robert Davidson |
QA |
Jason Shen, Sarah Mah, Tristan Coyle |
Development Team: Special Thanks |
CEO |
Douglas Tronsgard |
Studio General Manager |
Edoardo De Martin |
HR |
Elisabeth Kleckner, Melodie Li |
Office Manager |
Megumi Asakawa |
IT |
Noah O'Neal, Trevor Clark |
Reception |
Alana Husband |
Audio Engine |
Wwise by Audiokinetic |
Asia Localization |
Localization Management |
Kimiko Nakamichi |
Localization Coordination |
Ilho Kim, Yuichi Tsurumaru |
Korean Localization |
Localization Management |
Yu Fukaya, Hyokjin Jung |
Localization |
Dongyeon Kim, Joohee Kim |
Artwork |
Jiyoung Shin, Kwanja Lim, Siyoung An |
Simplified Chinese Localization |
Localization Management |
Shin'ichi Sasamoto |
Localization |
Chen Jue, Wang Jing |
Artwork |
Peng Yi, Xu Jie |
Traditional Chinese Localization |
Localization Management |
Shin'ichi Sasamoto |
Localization |
Tan Ya-Yun, Li Chun-Kang |
Localization Support |
Liu Tzu-yun, Claudia Chan, Kirsty Wong |
Artwork |
Chou Yung-Yu, Lin Hui-Jung |