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Description official descriptions

The Swedish game studio Frictional Games continues its tradition in the horror genre (Amnesia, Penumbra series) with SOMA. This time, the player is presented with a science fiction story in which the protagonist, Simon Jarret, is suddenly transported to an abandoned facility the moment he goes through a brain scan. After surviving a car accident with severe brain injuries as a result, Simon accepts to have his brain scanned with a new, experimental technology. While he starts the day in his apartment in Toronto, the scan takes him to the mysterious PATHOS-II facility mere hours later.

Much like its predecessors, SOMA's gameplay is built from monster encounters, puzzle solving and the exploration of mysterious game world and plot. Similar to Amnesia or the last two Penumbra games, Simon in unarmed and every encounter requires the player to avoid direct contact with the hostile creatures of PATHOS-II. As for the puzzles, Frictional reuses in part the capabilities of its in-house engine, the HPL engine (on its third main version), to manipulate every object in the world as if the mouse were a virtual hand that the player inserts in the game world. However, this time around puzzles are mainly about interacting with computer terminals, leaving object manipulation more for world exploration.

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Credits (Windows version)

190 People (185 developers, 5 thanks) · View all

Executive Producer
Creative Director
Engine Programmer
Gameplay Programmer
Tools Programmer
Audio Director
Graphic Designer
3D Artists
3D & 2D Artist
Coordinator & Community Manager
Additional Art
[ full credits ]


Identifiers +

  • MobyGames ID: 75509


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Contributors to this Entry

Game added by MichaelPalin.

Xbox One added by mars_rulez. Xbox Cloud Gaming, Windows Apps, Xbox Series added by Kam1Kaz3NL77.

Game added November 1st, 2015. Last modified February 22nd, 2023.