Colin McRae Rally 2.0
- Colin McRae Rally 2.0 (2002 on Game Boy Advance)
Description official descriptions
In the sequel to Colin McRae Rally, you can race using an initial 13 cars (such as the Ford Focus, Subaru Impreza, and the Peugeot 205 turbo) through 8 countries and over 80 stages of rally road to become the champion of rally racing. Complete the game in Novice mode, and Intermediate mode unlocks. Complete Intermediate and the Expert mode is available. You can race against the clock and other cars in the rally mode, or go against 5 other cars simultaneously in the arcade racing mode.
- コリン・マクレー ザ・ラリー2 - Japanese spelling
- 科林麦克雷拉力02 - Simplified Chinese spelling
- Automobile: Ford Focus
- Automobile: Ford Puma
- Automobile: Lancia Delta
- Automobile: Lancia Stratos HF
- Automobile: MG Metro 6R4
- Automobile: Mitsubishi Lancer
- Automobile: Peugeot 205
- Automobile: Peugeot 206
- Automobile: Seat Córdoba
- Automobile: Subaru Impreza
- Automobile: Toyota Corolla
- Colin McRae Rally / DiRT Rally series
- Console Generation Exclusives: PlayStation
- Green Pepper releases
- Licensed title: Athletes
- Middleware: Bink Video
- PlayStation Platinum Range releases
- Software Pyramide releases
Credits (Windows version)
101 People (88 developers, 13 thanks) · View all
|[ full credits ]|
Average score: 88% (based on 41 ratings)
Average score: 4.0 out of 5 (based on 51 ratings with 2 reviews)
Decent handling, stages that are not too long, lots of cars, lots of countries with widely varying stages, decent graphics
Lousy menus that you can't use a mouse with (just console-style left/right/select), control configuration that can't be saved right, some stages impossible to do well
The Bottom Line
CMR2 is a nice rally with heavy console roots. The menu system is atrociously console-ish. The control mapping doesn't save my settings, even though it does allow me to map accel/brake to keyboard and steering to joystick (many games can't go that). Handling is decent but doesn't quite get the power-slide feeling, making this a bit more "technical" than the pure-ly arcadish rally titles. Visuals are decent and a definite step up from CMR1. The multi-car races aren't that good but tolerable. It's the "super-special" competition that gets your adrenaline pumping...
Overall, decent rally game for older computers.
Windows · by Kasey Chang (4601) · 2004
Colin McRae Rally 2.0 (CMR2) is a fantastic rally racing game for the PC.
For those of you who don't know what rally racing is, it's a high-endurance, off-road race that's run in multiple legs to a finish line. But unlike NASCAR and Formula One racing, where you race at the same time against other cars, you race on the rally legs by yourself. Well, yourself and your co-driver. The co-driver's job is to tell you what type of turns and obstacles are ahead on the road. Whoever completes the rally's legs the quickest wins the rally. So the challenge lies in the fact that you are driving against the road, and the times that the other drivers raced.
Now that the basics are covered, the game itself is a very good game. It has it's flaws (more on that in a bit), but it's a good overall package.
The Graphics are really excellent in the game. From lens flare when driving towards the sun, to the detail of the trees and buildings, the graphics great. And the details of the cars are on par with the graphics in Gran Turismo 2 and 3. One of the cooler graphical features is the replay of the race after you complete a leg. The replay replays the entire race (not just clips from different parts), from multiple camera angles - it look likes you're watching it on ESPN or the Speed Channel.
The controls are either done using a gamepad or the keyboard (I believe a steering wheel can be used, but I'm unsure). The controls are simple, but actually driving can be tricky because each car handles differently, and each car handles differently on various driving surfaces.
The gameplay is good and bad. The good of it is that it's real easy to get into the game and start playing. Although there is no "racing-line" like in traditional racing games, you need to know how to go into a turn and then time your slide so you know when to hit the accelerator to get you out the turn at the fastest speed. During the rally portion of the game, you can take damage from your driving (or crashing). After every 2 stages, you have the ability to save your game (highly recommended) and make repairs and changes on your vehicle. And the neat way this works is that you have 60 minutes to make your repairs, but the amount of damage to each system will determine how long it takes to repair them, So you have to balance repairs with how much time you have and make the repairs that you need most. But you also have to determine the best tires for the next 2 legs and whether or not you need to have lights or better brakes. So there is a bit of strategy that you need to have.
The tracks are vaired and very detailed. And the only time you racing against anothe opponent in rally mode is at the end of some of the rally, where you race head-to-head on a crisscrossing track.
After completing different races, you also unlock cheats and new cars as well.
The arcade mode is fun, where you race against 5 other cars at the same time. There are only 6 tracks in the arcade mode, but they are fun to drive.
The Sound is great, the motor sound and trie squeal sound great - BUT - for some reason they incuded music to listen to while driving. While that may work with the Arcade mode, it doesn't work with the actual rally racing. You have to concentrate and pay close attention to your co-driver, and having music in the background is one huge distraction for me.
Another downside details 2 parts of the gameplay factor. First off, all the rally legs are not playable right off the bat. You need to complete both the novice and intermediate level of racing before all the track legs are unlocked. Which would be great if it weren't for the fact that the difficulty of the game is ramped up between novice and intermediate. I blazed through the novice part, but it's much more difficult to do the same in intermediate.
The second gameplay downside are some glitches in the track design. Sometimes when driving around a corrner and sliding off the track a bit, I've ran into - NOTHING. My car will stop like crashing into a sign or fence, and there is nothing there. Which is very frustrating, because you loose precious seconds due to that fact.
And in the UK tracks there are hay blocks that mark the sides of the course. But when you hit them, they don't scatter like you see in real races, but you hit them like they are made from solid concrete. Again, it costs precious seconds while trying to make first place.
The Bottom Line
Overall, the game is a very detailed and soild racing game. Asides of the few graphical glitches and quirks, it's a demanding game that is ultimately rewarding, that takes concentration and patience to win.
A solid game for any racing fan, and easy enough to pick and play for the casual gamer.
Windows · by Chris Martin (1169) · 2003
Related Sites +
Colin McRae Rally 2.0
- MobyGames ID: 8298
Are you familiar with this game? Help document and preserve this entry in video game history!
Contributors to this Entry
Game added by Chris Martin.
PlayStation added by Kartanym.
Game added January 30th, 2003. Last modified February 22nd, 2023.