Demon Attack

aka: Demon Attack +, Super Demon Attack
Moby ID: 9448

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Critic Reviews add missing review

Average score: 82% (based on 13 ratings)

Player Reviews

Average score: 3.8 out of 5 (based on 31 ratings with 2 reviews)

Hypnotic and Zen like minimalistic shooter. A classic.

The Good
The movement of the enemy demons is rhythmic perfection. The simple sounds rising in pitch slowly raise your adrenaline through each wave. The box artwork by Imagic was fantastic compared to what Atari was putting out.

The Bad
I liked this game and had to buy it when it first came out. Not long after I got the chance to play the 8 bit computer version and loved it. It was a few years before I was able to afford the computer to play it on. And the only quirky thing about the game is that you warp back in after getting shot at the exact same spot often right back into enemy fire.

The Bottom Line
Wave after wave of demon birds descending on you dropping bombs and lasers trying to blow you up. They are very elusive and hard to hit. Some warping in to take the place of ones you blow up until you destroy the last in each wave. At higher levels they split in two as they get hit and then dive bomb your shooter. Shoot the bottom demon last that way it won't split and ones above can't split either. Make it through a wave without getting hit and get an extra shooter. You will need them.

Atari 2600 · by gametrader (208) · 2005

Simplistic and unexciting, even by 1982 standards

The Good
The actual enemy craft are quite detailed sprites, and they vary as the game goes on.

The Bad
The gameplay is extremely repetitive, without anything close to an original idea.

The playing area doesn't cover the whole width of the screen, even though the borders aren't visually delimited, so it's all too easy to try to dodge a rain of bullets and find that you haven't got space to move.

After losing a life, you resume in the same place as before, without an invincibility period. As the baddies continue to fire while you're being regenerated, it's quite common to restart with a bullet about to hit you, meaning that you're almost certain to lose another life. In general it suffers from an old flaw - lots of extra lives, as an attempt to mask the fact that too many lives are lost arbitrarily and unfairly.

The Bottom Line
A rather pale Pheonix clone, with drab graphics and lots of gameplay frustrations. Your shots aim up the screen, attacking wave after wave of minions, some of which split when shot (the split ones drift down the screen towards you, dying if they hit the ground). It's surprising that this was released as late as it was.

Atari 2600 · by Martin Smith (81666) · 2004

Contributors to this Entry

Critic reviews added by vileyn0id_8088, Alaka, Wizo, Alsy, Tim Janssen, chirinea, jaXen, Big John WV, Patrick Bregger.