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Description

The world is called Deep Earth. The world is a huge underground complex of cities and labyrinths. The world is populated by people who have never seen the sky and the sun in their lives. The world is dark and hostile, and knows no mercy. Technology is well developed in this world, but the society is ruled by a cruel law, dividing all the citizens into classes, depending on the their D-ratio - a form of identifying people and assigning to them a social status at the same time. This is the reality of mankind somewhere in a fantasy universe, which the hero Ryu is thrown into.

Ryu is a simple guard, a ranger with a low D-ratio - his job is to help to protect the citizens from genics - artificial monsters who have gone wild. During one such routine patrol Ryu runs into a mysterious silent girl named Nina, and saves her from a monster. Willing to protect her, Ryu discovers in himself a devastating power. He is now determined to do something for the people of Deep Earth, and perhaps even guide them to the surface of the planet.

Breath of Fire V: Dragon Quarter is a radical departure from the previous titles of the Breath of Fire series, and in some ways from standard Japanese-style role-playing games in general. The game is built like a huge dungeon crawler, with no overworld map. The combat is tactical: each character has action points (AP), which can be used to move around the screen during an enemy encounter, and perform a variety of combo attacks. There is no magic in the game, and many of the items found in dungeons are random. All the enemies are visible on screen. Depending on who first initiated a physical contact, the party or the enemies get an extra turn in battles.

The game allows (and even encourages) the player to restart it from the beginning, keeping the items and the party experience. The game also features a special counter - Ryu can use his traditional dragon transformation abilities, but the counter raises with each such transformation, and when the counter reaches 100, the game is over. Raising the D-ratio allows characters to access new areas every time the game is replayed.

Screenshots

Breath of Fire: Dragon Quarter PlayStation 2 Intro: introducing Lin
Breath of Fire: Dragon Quarter PlayStation 2 Setting Nina as the main character - note the visible enemies ahead
Breath of Fire: Dragon Quarter PlayStation 2 Outside of the headquarters, you can clearly see the walls of the gigantic cave - and this is the Low Sector
Breath of Fire: Dragon Quarter PlayStation 2 This mini-game involves managing an ant colony

Promo Images

Breath of Fire: Dragon Quarter Screenshot
Breath of Fire: Dragon Quarter Concept Art
Breath of Fire: Dragon Quarter Screenshot
Breath of Fire: Dragon Quarter Screenshot

Alternate Titles

  • "Breath of Fire V: Dragon Quarter" -- Japanese title
  • "ブレスオブファイアV ドラゴンクォーター" -- Japanese spelling

Part of the Following Groups

User Reviews

There are no reviews for this game.


Critic Reviews

JustPressPlay PlayStation 2 Sep 05, 2006 8.5 out of 10 85
Jeuxvideo.com PlayStation 2 Dec 15, 2003 17 out of 20 85
The Next Level (USA) PlayStation 2 Apr 03, 2003 B+ 83
Game Captain PlayStation 2 Nov 26, 2003 83 out of 100 83
Game Revolution PlayStation 2 Mar, 2003 B+ 83
GamePro (US) PlayStation 2 Feb 21, 2003 4 out of 5 80
Christ Centered Gamer / Christ Centered Game Reviews PlayStation 2 Jun 01, 2005 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Christ Centered Gamer / Christ Centered Game Reviews PlayStation 2 Jun 01, 2005 78 out of 100 78
RPG Kingdom PlayStation 2 Mar 07, 2004 13 out of 20 65
Netjak PlayStation 2 Jan 12, 2004 4 out of 10 40

Forums

Topic # Posts Last Post
Credits - company logos 4 Freeman (64301)
Jul 25, 2019

Trivia

Dragons

Three of the dragons in the Japanese version had the names Odin, Dva, and Chetyre. Those names means, respectively, one, two, and four in Russian. The name of the dragon Dva was mistranslated and became Dover in the US version.

Elyon

When you fight Elyon, the dragonized ruler of Deep Earth, he takes several shapes (which are called "worlds"): Beria Yuga, Yetsira Yuga, etc. Those are combination of Hindu and Jewish mythology: the yugas are the huge time periods (epochs), according to an ancient Hindu teaching; on the other hands, the words beria and yetsira both mean "creation" and refer to the aspects of the creation of the world in the mystical Jewish teaching Kabbala.

By the way, the word elyon itself is also Hebrew, meaning "the highest", "superior".

Regional differences

The European version of the game does not have the option to make a temporary save. However, there are now more save tokens to help alleviate some of the hardship this causes.

Awards

  • GameSpy
    • 2003 – Breakout Game of the Year (PS2)

Related Web Sites

Contributed to by Alaka (80235) and MA17 (260)