Zork III: The Dungeon Master Reviews (DOS)
|The Ultima IV among the Zorks||General Error (4374)|
|The weird, dark younger brother...||Colin Rowsell (45)||unrated|
|Fine continuation||Tony Van (2855)|
Our Users Say
|Personal Slant||A personal rating of the game, regardless of other attributes||3.7|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.9|
|Text / Vocal Parser||How sophisticated the text/vocal parser is for games that use text or voice as input.||3.9|
|Overall User Score (31 votes)||3.8|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
SPAG (Dec 13, 1997)
There are many good things about Zork III, in the end, and perhaps the best of them is that, in most respects, it goes against the fantasy-game grain.
Adventure Classic Gaming (Jun 19, 2000)
The opening Zork trilogy has very little plot or even background story. You are just a fortune seeker wandering about a mostly underground maze. The game makes up for this shortcoming with its wonderful settings and fiendish puzzles. Zork III: The Dungeon Master is the third game of the Zork trilogy. In this sequel, however, a bit of story has finally been tossed in to give some meaning to the entire trilogy.